Player Matchup

Poseidon
Poseidon
Silver III
CryyForNow
Poseidon
Silver III
Level 147
God Stats
1W - 2L
1,224 SR
Queue Stats
24W - 40L
1,537 MMR
Party 1
Artio
Artio
Bronze III
FaintestAtol8
Artio
Bronze III
Level 157
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 5L
1,467 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
SubtleCalamity42
Ne Zha
Gold IV
Level 146
God Stats
1W - 1L
1,587 SR
Queue Stats
39W - 40L
1,577 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 150
1,365 SR
1,527 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,642 SR
1,656 MMR
Anhur
Anhur
Diamond V
KoreanMuscles
Anhur
Diamond V
Level 152
God Stats
31W - 29L
1,651 SR
Queue Stats
182W - 158L
2,080 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum I
LettuceLord
Gilgamesh
Platinum I
Level 169
God Stats
7W - 2L
1,667 SR
Queue Stats
179W - 145L
1,883 MMR
Party 2
Yu Huang
Yu Huang
Silver II
jonathanandrade2
Yu Huang
Silver II
Level 127
God Stats
10W - 10L
1,607 SR
Queue Stats
115W - 159L
1,003 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CryyForNow
Poseidon
14
0 / 6 / 3
8,154
741
5,848
7,491
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 4
7,132
648
4,148
15,500
15,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 7 / 0
8,203
746
9,749
15,149
13,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
KuzenboCthulhuVulcanMulanHorus

VS

Bans
AchillesDiscordiaXing TianKukulkanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 6
11,418
1,038
13,079
9,469
3,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
LettuceLord
Gilgamesh
15
4 / 1 / 14
9,638
876
11,015
13,603
8,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 2 / 11
9,531
866
6,634
7,010
2,153
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
19
20
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CryyForNow
Poseidon
0
6
3
0.25
L
0
7
4
0.29
W
13
1
6
16
W
Gilgamesh
LettuceLord
Gilgamesh
4
1
14
11
L
4
7
0
0.57
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,745
Damage
30,728
38,140
Taken
30,082
30,764
Mitigated
13,799
5,581
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CryyForNow
Poseidon
5,848
788
0
0
7,491
1,812
50
1,385
5,957
29,487
0
L
4,148
171
778
3,055
15,500
15,761
0
2,387
12,789
7,439
828
W
13,079
6,588
0
3,228
9,469
3,016
2,904
2,851
6,052
0
47,304
W
Gilgamesh
LettuceLord
Gilgamesh
11,015
2,789
0
3,784
13,603
8,630
535
3,619
9,225
0
27,009
L
9,749
1,669
0
1,748
15,149
13,191
0
2,818
11,791
0
22,571
W
6,634
401
0
1,326
7,010
2,153
502
1,744
4,825
31,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,489
Gold Earned
30,587
83
Minions Killed
136
0
Camps Cleared
0
495,170
Distance Traveled
650,092
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,154
741
54
5
0
163,935
0
L
Artio
7,132
648
6
1
0
157,998
2
W
Anhur
11,418
1,038
57
5
0
199,819
0
W
Gilgamesh
9,638
876
29
3
0
238,989
0
L
Ne Zha
8,203
746
23
2
0
173,237
5
W
Yu Huang
9,531
866
50
5
0
211,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role