Player Matchup

Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver II
 
Raijin
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
Clowngang6969
Fenrir
Silver I
Level 128
God Stats
39W - 40L
1,509 SR
Queue Stats
196W - 202L
1,286 MMR
Solo
Nu Wa
Nu Wa
Silver I
Muletas Z8
Nu Wa
Silver I
Level 125
God Stats
8W - 9L
1,481 SR
Queue Stats
112W - 127L
1,258 MMR
Solo
Cerberus
Cerberus
Silver II
kango890
Cerberus
Silver II
Level 155
God Stats
2W - 2L
1,492 SR
Queue Stats
354W - 377L
1,078 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,496 SR
1,324 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,456 SR
1,301 MMR
Poseidon
Poseidon
Silver III
 
Poseidon
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold V
MrGoForNothin
Ravana
Gold V
Level 105
God Stats
4W - 4L
1,649 SR
Queue Stats
248W - 274L
1,281 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
Payiva
Sun Wukong
Silver I
Level 117
God Stats
81W - 74L
1,506 SR
Queue Stats
168W - 180L
1,123 MMR
Party 2
Charybdis
Charybdis
Bronze III
Spearhead16
Charybdis
Bronze III
Level 86
God Stats
0W - 1L
1,537 SR
Queue Stats
2W - 7L
1,269 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
TheWatcher561
Sylvanus
Bronze III
Level 122
God Stats
0W - 1L
1,088 SR
Queue Stats
2W - 7L
1,330 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
6 / 1 / 0
7,935
661
5,396
6,620
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
 
Raijin
11
1 / 1 / 7
7,037
586
5,420
5,855
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
7 / 0 / 3
7,240
603
4,470
7,871
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
12
2 / 3 / 2
7,174
598
6,202
6,622
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
kango890
Cerberus
11
3 / 3 / 8
6,847
571
5,441
10,769
7,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ao KuangTsukuyomiMulanGanesha

VS

Bans
ThanatosBacchusAphroditeJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 5 / 0
6,427
536
4,019
6,079
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
1 / 4 / 1
6,097
508
6,672
7,408
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Payiva
Sun Wukong
12
2 / 2 / 0
6,741
562
4,529
9,650
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Spearhead16
Charybdis
11
3 / 4 / 1
6,449
537
3,209
5,496
1,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sylvanus
TheWatcher561
Sylvanus
10
1 / 4 / 3
5,617
468
4,843
10,017
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
19
Kills
8
8
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
0
6
W
Raijin
 
Raijin
1
1
7
4.5
L
Poseidon
 
Poseidon
1
5
0
0.2
W
7
0
3
8.5
L
1
4
1
0.38
W
Nu Wa
2
3
2
1
L
Sun Wukong
Payiva
Sun Wukong
2
2
0
1
L
Charybdis
Spearhead16
Charybdis
3
4
1
0.88
L
Sylvanus
TheWatcher561
Sylvanus
1
4
3
0.63
W
Cerberus
kango890
Cerberus
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,929
Damage
23,272
37,737
Taken
38,650
13,936
Mitigated
14,047
10,605
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,396
3,479
75
2,180
6,620
1,786
1,761
1,995
4,625
0
58,177
W
Raijin
 
Raijin
5,420
555
0
1,254
5,855
1,495
330
2,791
3,064
33,970
1,459
L
Poseidon
 
Poseidon
4,019
540
0
275
6,079
1,462
0
2,804
3,227
47,586
0
W
4,470
971
0
2,494
7,871
2,276
0
406
7,465
0
29,589
L
6,672
1,424
0
2,854
7,408
2,087
0
2,852
4,504
0
44,038
W
Nu Wa
6,202
864
0
750
6,622
1,359
502
116
6,506
42,161
266
L
Sun Wukong
Payiva
Sun Wukong
4,529
528
0
3,627
9,650
3,616
0
4,184
4,971
0
45,165
L
Charybdis
Spearhead16
Charybdis
3,209
1,675
0
522
5,496
1,263
330
2,145
3,303
0
33,837
L
Sylvanus
TheWatcher561
Sylvanus
4,843
2,004
735
2,449
10,017
5,619
30
4,144
5,825
18,469
5,729
W
Cerberus
kango890
Cerberus
5,441
325
0
3,852
10,769
7,020
0
3,372
7,397
21,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,233
Gold Earned
31,331
355
Minions Killed
381
0
Camps Cleared
0
1,141,287
Distance Traveled
1,124,488
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,935
661
113
9
0
198,923
1
W
Raijin
7,037
586
66
6
0
210,346
0
L
Poseidon
6,427
536
90
8
0
214,712
4
W
Fenrir
7,240
603
48
4
0
272,949
0
L
Ravana
6,097
508
88
7
0
269,152
2
W
Nu Wa
7,174
598
83
7
0
204,154
1
L
Sun Wukong
6,741
562
88
7
0
235,362
0
L
Charybdis
6,449
537
73
6
0
213,133
0
L
Sylvanus
5,617
468
42
4
0
192,129
0
W
Cerberus
6,847
571
45
4
0
254,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role