Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MateChola
Nu Wa
Level 154
God Stats
3W - 0L
1,603 SR
Queue Stats
77W - 67L
1,507 Elo+
Solo
The Morrigan
The Morrigan
TheNanuX
The Morrigan
Level 193
God Stats
3W - 5L
1,295 SR
Queue Stats
162W - 179L
1,443 Elo+
Solo
Team Averages
Level 158
1,480 SR
1,490 Elo+

VS

Team Averages
Level 143
1,445 SR
1,572 Elo+
Mercury
Mercury
 
Mercury
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AoiKiri
Cu Chulainn
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,592 Elo+
Party 3
Janus
Janus
Darioto
Janus
Level 136
God Stats
3W - 3L
1,394 SR
Queue Stats
18W - 28L
1,490 Elo+
Party 1
Aphrodite
Aphrodite
Gift0ff
Aphrodite
Level 149
God Stats
22W - 17L
1,723 SR
Queue Stats
33W - 27L
1,718 Elo+
Party 3
Hachiman
Hachiman
Ramonciño
Hachiman
Level 140
God Stats
0W - 6L
1,109 SR
Queue Stats
315W - 296L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
8 / 0 / 5
6,846
685
8,341
6,578
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
 
Neith
10
4 / 2 / 7
6,467
647
8,281
8,215
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
 
Aphrodite
10
2 / 2 / 7
6,003
600
3,141
8,154
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nu Wa
MateChola
Nu Wa
12
3 / 0 / 2
7,120
712
5,712
4,209
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
TheNanuX
The Morrigan
13
2 / 0 / 6
6,981
698
3,992
3,790
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 3 / 1
5,200
520
1,830
10,204
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
AoiKiri
Cu Chulainn
9
0 / 3 / 0
5,023
502
2,423
9,386
4,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Janus
Darioto
Janus
9
0 / 3 / 0
5,180
518
890
4,675
1,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Gift0ff
Aphrodite
8
2 / 4 / 2
5,075
508
2,799
9,367
5,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Ramonciño
Hachiman
8
2 / 6 / 1
5,016
502
5,680
11,264
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
19
Kills
4
4
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
0
5
10.5
W
Neith
 
Neith
4
2
7
3.75
W
Aphrodite
 
Aphrodite
2
2
7
2.75
L
Mercury
 
Mercury
0
3
1
0.17
L
Cu Chulainn
AoiKiri
Cu Chulainn
0
3
0
0
L
Janus
Darioto
Janus
0
3
0
0
L
Aphrodite
Gift0ff
Aphrodite
2
4
2
0.75
W
Nu Wa
MateChola
Nu Wa
3
0
2
4
L
Hachiman
Ramonciño
Hachiman
2
6
1
0.42
W
The Morrigan
TheNanuX
The Morrigan
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,467
Damage
13,622
30,946
Taken
44,896
12,175
Mitigated
18,293
14,716
Healing
17,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,341
1,962
0
3,651
6,578
2,272
0
535
6,043
0
39,544
W
Neith
 
Neith
8,281
3,769
0
2,499
8,215
2,585
361
1,771
6,444
0
34,430
W
Aphrodite
 
Aphrodite
3,141
532
2,387
3,359
8,154
5,096
162
563
7,591
21,059
1,121
L
Mercury
 
Mercury
1,830
683
0
5,189
10,204
2,895
0
1,815
8,243
0
35,242
L
Cu Chulainn
AoiKiri
Cu Chulainn
2,423
626
0
2,114
9,386
4,919
0
3,520
5,602
0
29,520
L
Janus
Darioto
Janus
890
176
0
1,395
4,675
1,167
46
1,457
3,106
37,653
0
L
Aphrodite
Gift0ff
Aphrodite
2,799
491
2,331
3,426
9,367
5,830
0
2,343
6,952
16,791
0
W
Nu Wa
MateChola
Nu Wa
5,712
1,184
0
1,970
4,209
988
366
0
3,850
43,252
1,040
L
Hachiman
Ramonciño
Hachiman
5,680
2,775
0
2,939
11,264
3,482
0
2,094
9,098
0
25,018
W
The Morrigan
TheNanuX
The Morrigan
3,992
1,000
0
850
3,790
1,234
0
941
2,849
50,755
1,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,417
Gold Earned
25,494
332
Minions Killed
245
0
Camps Cleared
0
1,027,382
Distance Traveled
995,065
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,846
685
69
7
0
245,144
0
W
Neith
6,467
647
56
6
0
195,443
4
W
Aphrodite
6,003
600
38
4
0
190,854
0
L
Mercury
5,200
520
78
8
0
239,052
0
L
Cu Chulainn
5,023
502
43
4
0
187,949
0
L
Janus
5,180
518
65
7
0
191,854
4
L
Aphrodite
5,075
508
21
2
0
190,754
0
W
Nu Wa
7,120
712
82
8
0
184,706
2
L
Hachiman
5,016
502
38
4
0
185,456
2
W
The Morrigan
6,981
698
87
9
0
211,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role