Player Matchup

Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Silver I
FirstWardenSam
Xing Tian
Silver I
Level 88
God Stats
28W - 28L
1,484 SR
Queue Stats
44W - 43L
1,094 MMR
Party 1
Thoth
Thoth
Silver II
IllSeeUInHell
Thoth
Silver II
Level 61
God Stats
1W - 0L
1,747 SR
Queue Stats
88W - 94L
946 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 71
1,577 SR
1,180 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 86
1,481 SR
895 MMR
Thor
Thor
Silver III
CamagareX12
Thor
Silver III
Level 148
God Stats
0W - 2L
1,412 SR
Queue Stats
76W - 128L
843 MMR
Solo
Anubis
Anubis
Bronze IV
ElRompeCulos777
Anubis
Bronze IV
Level 64
God Stats
0W - 3L
1,272 SR
Queue Stats
7W - 17L
992 MMR
Solo
Nox
Nox
Silver III
KiLLaKeLLz87568
Nox
Silver III
Level 47
God Stats
3W - 2L
1,760 SR
Queue Stats
108W - 140L
851 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 0 / 5
8,597
860
6,832
6,419
3,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
FirstWardenSam
Xing Tian
14
4 / 2 / 5
8,215
822
4,876
8,471
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 5
7,662
766
4,189
2,796
961
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaCthulhuHeraHerculesCerberus

VS

Bans
DiscordiaNeithBacchusDanzaburouHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,222
722
2,929
7,366
2,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 5 / 0
7,419
742
4,089
6,378
2,795
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 2
7,405
741
4,408
4,684
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
5
6.5
L
0
2
1
0.25
L
2
5
0
0.4
W
Xing Tian
FirstWardenSam
Xing Tian
4
2
5
3.25
W
1
0
5
3.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,897
Damage
11,426
17,686
Taken
18,428
9,212
Mitigated
7,249
2,796
Healing
3,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,832
5,190
0
2,411
6,419
3,403
343
2,031
4,368
0
25,411
L
2,929
472
0
1,400
7,366
2,694
0
3,868
3,380
0
19,656
L
4,089
0
0
711
6,378
2,795
0
2,438
3,906
21,563
122
W
Xing Tian
FirstWardenSam
Xing Tian
4,876
273
0
0
8,471
4,848
72
4,809
3,662
13,785
796
W
4,189
298
0
385
2,796
961
235
1,590
1,206
24,533
246
L
4,408
347
0
1,179
4,684
1,760
0
2,534
2,057
23,854
747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,474
Gold Earned
22,046
113
Minions Killed
129
0
Camps Cleared
0
589,646
Distance Traveled
488,552
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,597
860
48
5
0
214,232
0
L
Thor
7,222
722
38
4
0
175,418
0
L
Anubis
7,419
742
42
4
0
164,954
0
W
Xing Tian
8,215
822
18
2
0
191,319
1
W
Thoth
7,662
766
47
5
0
184,095
4
L
Nox
7,405
741
49
5
0
148,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role