Player Matchup

Geb
Geb
MeninoRJ
Geb
Level 145
God Stats
1W - 6L
1,446 SR
Queue Stats
105W - 119L
1,431 Elo+
Solo
Poseidon
Poseidon
QUACKASAURUS_REX
Poseidon
Level 128
God Stats
5W - 9L
1,591 SR
Queue Stats
49W - 58L
1,469 Elo+
Party 1
Hachiman
Hachiman
Razor_Blade0715
Hachiman
Level 34
God Stats
9W - 12L
1,172 SR
Queue Stats
73W - 84L
1,463 Elo+
Party 1
Fenrir
Fenrir
SheLuvAcery
Fenrir
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,368 Elo+
Party 2
Amaterasu
Amaterasu
abathingperv
Amaterasu
Level 17
God Stats
6W - 6L
1,220 SR
Queue Stats
12W - 9L
1,462 Elo+
Party 2
Team Averages
Level 86
1,386 SR
1,439 Elo+

VS

Team Averages
Level 116
1,616 SR
1,481 Elo+
Cthulhu
Cthulhu
B3Z3RK1337
Cthulhu
Level 129
God Stats
9W - 7L
1,517 SR
Queue Stats
492W - 472L
1,424 Elo+
Solo
Mulan
Mulan
GSTOCCO17
Mulan
Level 109
God Stats
2W - 0L
1,706 SR
Queue Stats
127W - 106L
1,492 Elo+
Party 3
Hou Yi
Hou Yi
RekageUltra
Hou Yi
Level 103
God Stats
5W - 4L
1,642 SR
Queue Stats
125W - 121L
1,503 Elo+
Solo
Cabrakan
Cabrakan
Wohjay
Cabrakan
Level 136
God Stats
15W - 3L
1,684 SR
Queue Stats
74W - 55L
1,522 Elo+
Solo
Nu Wa
Nu Wa
vinissouza
Nu Wa
Level 105
God Stats
56W - 55L
1,533 SR
Queue Stats
103W - 94L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,951
372
2,132
9,984
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 8 / 2
6,735
421
2,202
10,474
2,631
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
12
1 / 2 / 2
7,054
441
5,037
7,296
2,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
14
4 / 4 / 2
7,825
489
8,530
13,730
5,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Amaterasu
abathingperv
Amaterasu
11
1 / 4 / 2
7,050
441
6,834
15,679
11,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B3Z3RK1337
Cthulhu
14
5 / 0 / 5
9,528
596
7,519
8,829
6,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
GSTOCCO17
Mulan
14
2 / 2 / 4
8,617
539
7,541
11,216
6,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
15
3 / 2 / 3
9,074
567
5,098
7,767
2,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Wohjay
Cabrakan
17
7 / 0 / 6
9,476
592
11,987
9,002
7,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
15
3 / 2 / 7
8,676
542
8,809
6,187
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
20
21
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
B3Z3RK1337
Cthulhu
5
0
5
7.5
W
Mulan
GSTOCCO17
Mulan
2
2
4
2
L
0
3
2
0.33
L
0
8
2
0.13
L
Hachiman
1
2
2
1
W
Hou Yi
3
2
3
2.25
L
Fenrir
4
4
2
1.25
W
Cabrakan
Wohjay
Cabrakan
7
0
6
10
L
Amaterasu
abathingperv
Amaterasu
1
4
2
0.5
W
Nu Wa
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,735
Damage
40,954
57,163
Taken
43,001
26,715
Mitigated
25,801
12,205
Healing
15,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
B3Z3RK1337
Cthulhu
7,519
307
82
2,939
8,829
6,734
274
1,317
7,512
39,927
1,247
W
Mulan
GSTOCCO17
Mulan
7,541
537
0
2,424
11,216
6,578
108
0
11,216
0
42,028
L
2,132
150
0
1,785
9,984
4,925
0
5,572
4,225
11,921
215
L
2,202
93
0
1,681
10,474
2,631
0
7,193
3,018
40,627
710
L
Hachiman
5,037
1,706
0
2,566
7,296
2,056
0
3,104
3,984
0
47,145
W
Hou Yi
5,098
2,591
0
2,527
7,767
2,713
3,996
673
7,094
0
75,602
L
Fenrir
8,530
1,790
0
1,773
13,730
5,654
0
5,134
8,352
0
55,908
W
Cabrakan
Wohjay
Cabrakan
11,987
2,138
0
6,926
9,002
7,291
0
1,047
7,955
74,357
0
L
Amaterasu
abathingperv
Amaterasu
6,834
3,736
0
4,400
15,679
11,449
0
5,983
9,552
0
38,651
W
Nu Wa
8,809
1,823
53
685
6,187
2,485
1,360
1,102
5,085
44,297
980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,615
Gold Earned
45,371
325
Minions Killed
417
0
Camps Cleared
0
1,406,415
Distance Traveled
1,534,328
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,528
596
40
3
0
335,799
2
W
Mulan
8,617
539
69
4
0
309,482
3
L
Geb
5,951
372
12
1
0
217,410
0
L
Poseidon
6,735
421
80
5
0
246,946
0
L
Hachiman
7,054
441
80
5
0
299,447
0
W
Hou Yi
9,074
567
110
7
0
309,213
0
L
Fenrir
7,825
489
87
5
0
330,435
0
W
Cabrakan
9,476
592
114
7
0
324,629
0
L
Amaterasu
7,050
441
66
4
0
312,177
0
W
Nu Wa
8,676
542
84
5
0
255,205
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role