Player Matchup

Achilles
Achilles
 
Achilles
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Ragnar880
Hades
Level 40
God Stats
4W - 5L
1,478 SR
Queue Stats
50W - 66L
1,457 Elo+
Solo
Athena
Athena
mOle7ZS
Athena
Level 157
God Stats
3W - 7L
1,450 SR
Queue Stats
129W - 135L
1,481 Elo+
Solo
Danzaburou
Danzaburou
thornando
Danzaburou
Level 157
God Stats
11W - 6L
1,371 SR
Queue Stats
319W - 145L
1,686 Elo+
Solo
Team Averages
Level 120
1,460 SR
1,525 Elo+

VS

Team Averages
Level 118
1,585 SR
1,481 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Cyberbash
Baron Samedi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,351 Elo+
Solo
Hun Batz
Hun Batz
SuliivanTV
Hun Batz
Level 109
God Stats
4W - 1L
1,667 SR
Queue Stats
68W - 49L
1,578 Elo+
Solo
Scylla
Scylla
Ziguy
Scylla
Level 164
God Stats
8W - 5L
1,719 SR
Queue Stats
459W - 455L
1,517 Elo+
Solo
Mercury
Mercury
adripein03
Mercury
Level 85
God Stats
1W - 0L
1,536 SR
Queue Stats
20W - 19L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 3 / 6
7,189
1,438
7,725
10,636
10,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
 
Ra
10
0 / 0 / 0
5,460
1,092
0
0
0
Hades
Ragnar880
Hades
11
2 / 4 / 4
6,703
1,341
4,629
6,857
3,275
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
mOle7ZS
Athena
11
0 / 1 / 4
6,224
1,245
2,627
8,250
6,572
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
thornando
Danzaburou
12
4 / 0 / 3
7,753
1,551
8,775
4,313
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

346

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 2 / 5
6,345
1,269
2,641
6,308
2,970
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Cyberbash
Baron Samedi
13
3 / 2 / 5
7,610
1,522
6,133
4,959
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
SuliivanTV
Hun Batz
12
5 / 3 / 3
7,620
1,524
12,890
9,110
4,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
Ziguy
Scylla
11
0 / 1 / 7
6,469
1,294
4,757
4,986
1,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
adripein03
Mercury
10
0 / 0 / 0
5,571
1,114
374
877
296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
8
Kills
8
8
Deaths
8
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
6
1.67
L
Ra
 
Ra
0
0
0
0
W
Erlang Shen
 
Erlang Shen
0
2
5
1.25
W
Baron Samedi
Cyberbash
Baron Samedi
3
2
5
2.75
L
Hades
Ragnar880
Hades
2
4
4
1
W
Hun Batz
SuliivanTV
Hun Batz
5
3
3
2.17
W
Scylla
Ziguy
Scylla
0
1
7
3.5
W
Mercury
adripein03
Mercury
0
0
0
0
L
Athena
mOle7ZS
Athena
0
1
4
2
L
Danzaburou
thornando
Danzaburou
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,756
Damage
26,795
30,056
Taken
26,240
21,825
Mitigated
11,091
2,663
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,725
1,031
0
1,140
10,636
10,160
0
4,739
5,897
0
15,533
L
Ra
 
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
 
Erlang Shen
2,641
1,186
0
777
6,308
2,970
0
2,082
4,047
0
8,783
W
Baron Samedi
Cyberbash
Baron Samedi
6,133
417
799
1,627
4,959
2,218
0
657
4,146
19,244
0
L
Hades
Ragnar880
Hades
4,629
698
595
196
6,857
3,275
0
2,382
4,475
9,753
780
W
Hun Batz
SuliivanTV
Hun Batz
12,890
3,278
0
808
9,110
4,203
0
2,892
5,988
0
20,930
W
Scylla
Ziguy
Scylla
4,757
977
0
590
4,986
1,404
0
1,547
3,408
17,008
422
W
Mercury
adripein03
Mercury
374
204
0
0
877
296
0
0
834
0
1,633
L
Athena
mOle7ZS
Athena
2,627
480
0
0
8,250
6,572
0
2,759
5,491
8,805
123
L
Danzaburou
thornando
Danzaburou
8,775
4,524
0
732
4,313
1,818
0
795
3,518
0
27,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,329
Gold Earned
33,615
96
Minions Killed
103
5
Camps Cleared
5
444,866
Distance Traveled
513,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,189
1,438
16
3
1
121,604
0
L
Ra
5,460
1,092
0
0
0
0
0
W
Erlang Shen
6,345
1,269
21
4
2
117,538
0
W
Baron Samedi
7,610
1,522
46
9
0
115,456
0
L
Hades
6,703
1,341
13
3
2
86,119
0
W
Hun Batz
7,620
1,524
7
1
0
130,376
0
W
Scylla
6,469
1,294
27
5
3
117,989
0
W
Mercury
5,571
1,114
2
0
0
32,543
0
L
Athena
6,224
1,245
13
3
0
114,695
0
L
Danzaburou
7,753
1,551
54
11
2
122,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role