Player Matchup

Skadi
Skadi
DarkMessiah4161
Skadi
Level 145
God Stats
2W - 0L
1,755 SR
Queue Stats
135W - 137L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
Hypheab
Cthulhu
Level 121
God Stats
3W - 2L
1,577 SR
Queue Stats
232W - 259L
1,466 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Keeners
Morgan Le Fay
Level 36
God Stats
7W - 5L
1,599 SR
Queue Stats
137W - 157L
1,447 Elo+
Party 1
Terra
Terra
XIVVXVVIX
Terra
Level 41
God Stats
2W - 1L
1,493 SR
Queue Stats
109W - 123L
1,472 Elo+
Solo
Amaterasu
Amaterasu
ZombieHooker97
Amaterasu
Level 89
God Stats
2W - 2L
1,505 SR
Queue Stats
157W - 185L
1,430 Elo+
Solo
Team Averages
Level 86
1,586 SR
1,464 Elo+

VS

Team Averages
Level 142
1,427 SR
1,478 Elo+
Terra
Terra
Chief 2 Dawgs
Terra
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 110L
1,462 Elo+
Solo
Skadi
Skadi
FUNNY-_-MAN-_-18
Skadi
Level 148
God Stats
1W - 2L
1,408 SR
Queue Stats
25W - 20L
1,506 Elo+
Solo
Danzaburou
Danzaburou
MassWhole22
Danzaburou
Level 136
God Stats
1W - 8L
1,191 SR
Queue Stats
164W - 172L
1,473 Elo+
Party 2
Ah Puch
Ah Puch
SxFxlcon
Ah Puch
Level 139
God Stats
4W - 2L
1,770 SR
Queue Stats
283W - 314L
1,462 Elo+
Solo
Agni
Agni
TXlovemuscle
Agni
Level 129
God Stats
1W - 8L
1,265 SR
Queue Stats
145W - 153L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 5
11,522
886
13,128
10,650
5,031
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Hypheab
Cthulhu
17
3 / 3 / 9
10,796
830
12,519
13,885
15,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Keeners
Morgan Le Fay
18
1 / 2 / 10
10,103
777
9,922
7,214
3,218
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
XIVVXVVIX
Terra
17
2 / 2 / 12
10,710
824
9,742
17,941
14,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
ZombieHooker97
Amaterasu
14
3 / 7 / 7
9,321
717
9,966
18,567
18,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 12
8,928
687
6,376
18,744
20,061
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 4 / 8
9,433
726
12,263
11,069
4,366
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Danzaburou
MassWhole22
Danzaburou
16
3 / 2 / 10
9,382
722
11,713
13,547
5,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
SxFxlcon
Ah Puch
16
3 / 4 / 8
8,891
684
17,221
10,806
4,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 4
7,853
604
4,919
3,831
1,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
57
16
Kills
15
15
Deaths
16
43
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
4
12
2.25
W
7
1
5
9.5
L
3
4
8
1.75
W
Cthulhu
Hypheab
Cthulhu
3
3
9
2.5
W
Morgan Le Fay
Keeners
Morgan Le Fay
1
2
10
3
L
Danzaburou
MassWhole22
Danzaburou
3
2
10
4
L
Ah Puch
SxFxlcon
Ah Puch
3
4
8
1.75
L
3
2
4
2.5
W
Terra
XIVVXVVIX
Terra
2
2
12
4
W
Amaterasu
ZombieHooker97
Amaterasu
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,277
Damage
52,492
68,257
Taken
57,997
56,959
Mitigated
35,269
32,322
Healing
21,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,376
296
4,444
3,904
18,744
20,061
0
10,034
8,513
9,338
549
W
13,128
4,376
1,829
2,864
10,650
5,031
2,868
4,211
6,133
0
34,579
L
12,263
4,058
2,101
1,732
11,069
4,366
0
5,659
5,295
0
31,208
W
Cthulhu
Hypheab
Cthulhu
12,519
53
2,316
2,971
13,885
15,803
324
4,995
8,639
25,103
2,415
W
Morgan Le Fay
Keeners
Morgan Le Fay
9,922
1,004
658
267
7,214
3,218
2,319
2,621
4,440
29,889
0
L
Danzaburou
MassWhole22
Danzaburou
11,713
2,076
2,042
3,406
13,547
5,411
0
7,342
6,024
0
27,476
L
Ah Puch
SxFxlcon
Ah Puch
17,221
294
662
1,968
10,806
4,169
0
6,378
4,349
28,358
510
L
4,919
419
469
453
3,831
1,262
0
2,392
1,399
8,827
0
W
Terra
XIVVXVVIX
Terra
9,742
667
11,962
6,683
17,941
14,638
575
9,461
8,066
17,781
0
W
Amaterasu
ZombieHooker97
Amaterasu
9,966
1,972
304
2,468
18,567
18,269
1,136
5,238
13,140
0
13,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,452
Gold Earned
44,487
193
Minions Killed
139
0
Camps Cleared
0
1,228,329
Distance Traveled
992,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,928
687
11
1
0
235,135
0
W
Skadi
11,522
886
92
7
0
249,582
0
L
Skadi
9,433
726
46
4
0
191,242
0
W
Cthulhu
10,796
830
43
3
0
257,695
0
W
Morgan Le Fay
10,103
777
42
3
0
231,950
0
L
Danzaburou
9,382
722
39
3
0
212,764
0
L
Ah Puch
8,891
684
30
2
0
241,964
0
L
Agni
7,853
604
13
1
0
111,340
0
W
Terra
10,710
824
11
1
0
272,927
0
W
Amaterasu
9,321
717
5
0
0
216,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role