Player Matchup

Surtr
Surtr
Blackhawk7247
Surtr
Level 138
God Stats
28W - 36L
1,499 SR
Queue Stats
279W - 344L
1,439 Elo+
Party 2
Baron Samedi
Baron Samedi
GORYL 7
Baron Samedi
Level 128
God Stats
4W - 7L
1,454 SR
Queue Stats
167W - 230L
1,449 Elo+
Party 2
Ratatoskr
Ratatoskr
Garmanarnar2631
Ratatoskr
Level 147
God Stats
17W - 14L
1,588 SR
Queue Stats
332W - 398L
1,446 Elo+
Party 2
Geb
Geb
SCHPUPEL1
Geb
Level 121
God Stats
2W - 2L
1,635 SR
Queue Stats
147W - 177L
1,434 Elo+
Party 2
Artemis
Artemis
Zwattz7700
Artemis
Level 127
God Stats
6W - 8L
1,513 SR
Queue Stats
215W - 251L
1,443 Elo+
Party 2
Team Averages
Level 132
1,538 SR
1,442 Elo+

VS

Team Averages
Level 139
1,544 SR
1,540 Elo+
Bacchus
Bacchus
AngyAngron
Bacchus
Level 141
God Stats
2W - 1L
1,521 SR
Queue Stats
64W - 96L
1,461 Elo+
Party 1
Arachne
Arachne
DamageArthur
Arachne
Level 186
God Stats
9W - 5L
1,707 SR
Queue Stats
160W - 213L
1,533 Elo+
Party 1
Bakasura
Bakasura
ItsTempestTTV
Bakasura
Level 149
God Stats
1W - 2L
1,152 SR
Queue Stats
129W - 153L
1,541 Elo+
Party 1
Xbalanque
Xbalanque
Len39
Xbalanque
Level 91
God Stats
78W - 46L
1,623 SR
Queue Stats
287W - 234L
1,538 Elo+
Solo
Eset
Eset
hastyturtle
Eset
Level 127
God Stats
25W - 8L
1,719 SR
Queue Stats
137W - 80L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,225
588
10,059
13,982
12,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baron Samedi
GORYL 7
Baron Samedi
12
0 / 5 / 2
7,077
506
3,784
9,649
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Garmanarnar2631
Ratatoskr
14
2 / 4 / 2
7,408
529
4,369
13,083
4,453
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 1
6,866
490
5,160
13,514
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Zwattz7700
Artemis
12
0 / 4 / 1
6,895
493
3,551
8,716
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AngyAngron
Bacchus
12
1 / 2 / 9
7,754
554
6,999
10,225
10,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
DamageArthur
Arachne
14
2 / 3 / 4
8,698
621
9,572
14,103
8,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
ItsTempestTTV
Bakasura
15
7 / 1 / 4
9,074
648
6,991
11,028
4,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Len39
Xbalanque
14
1 / 1 / 2
8,303
593
7,804
6,796
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 0 / 4
9,544
682
11,415
4,711
1,723
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
18
18
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AngyAngron
Bacchus
1
2
9
2.75
L
2
3
0
0.67
W
Arachne
DamageArthur
Arachne
2
3
4
1.33
L
Baron Samedi
GORYL 7
Baron Samedi
0
5
2
0.2
L
Ratatoskr
Garmanarnar2631
Ratatoskr
2
4
2
0.75
W
Bakasura
ItsTempestTTV
Bakasura
7
1
4
9
W
Xbalanque
Len39
Xbalanque
1
1
2
2
L
2
2
1
1.25
L
Artemis
Zwattz7700
Artemis
0
4
1
0.13
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,923
Damage
42,781
58,944
Taken
46,863
31,019
Mitigated
27,910
14,061
Healing
14,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AngyAngron
Bacchus
6,999
1,002
0
3,555
10,225
10,607
0
3,694
6,531
17,871
1,393
L
10,059
3,887
0
3,531
13,982
12,337
0
671
13,031
1,319
63,176
W
Arachne
DamageArthur
Arachne
9,572
8,386
0
3,641
14,103
8,834
412
1,192
12,257
0
66,475
L
Baron Samedi
GORYL 7
Baron Samedi
3,784
704
221
1,703
9,649
4,008
0
6,338
3,181
48,701
1,199
L
Ratatoskr
Garmanarnar2631
Ratatoskr
4,369
505
0
2,791
13,083
4,453
0
4,332
8,576
0
65,081
W
Bakasura
ItsTempestTTV
Bakasura
6,991
4,875
0
2,056
11,028
4,593
49
2,137
8,891
0
59,641
W
Xbalanque
Len39
Xbalanque
7,804
3,078
0
2,279
6,796
2,153
1,492
1,103
5,647
0
62,648
L
5,160
567
0
4,426
13,514
7,771
0
4,790
8,399
23,892
0
L
Artemis
Zwattz7700
Artemis
3,551
1,179
0
1,389
8,716
2,450
0
1,881
6,500
0
46,629
W
11,415
372
714
2,137
4,711
1,723
384
1,836
2,875
76,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,471
Gold Earned
43,373
455
Minions Killed
480
0
Camps Cleared
0
1,422,905
Distance Traveled
1,573,064
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,754
554
16
1
0
304,016
0
L
Surtr
8,225
588
131
9
0
252,382
0
W
Arachne
8,698
621
120
9
0
293,515
0
L
Baron Samedi
7,077
506
96
7
0
248,805
0
L
Ratatoskr
7,408
529
107
8
0
345,022
3
W
Bakasura
9,074
648
107
8
0
367,301
1
W
Xbalanque
8,303
593
106
8
0
284,000
8
L
Geb
6,866
490
34
2
0
315,818
3
L
Artemis
6,895
493
87
6
0
260,878
2
W
Eset
9,544
682
131
9
0
324,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role