Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FrostyChris6719
Apollo
Level 177
God Stats
1W - 5L
1,342 SR
Queue Stats
155W - 159L
1,468 Elo+
Solo
Achilles
Achilles
Roaroftime2679
Achilles
Level 64
God Stats
16W - 18L
1,517 SR
Queue Stats
174W - 194L
1,503 Elo+
Solo
Mercury
Mercury
Telriel
Mercury
Level 152
God Stats
5W - 6L
1,845 SR
Queue Stats
233W - 197L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
bellmar
Baron Samedi
Level 107
God Stats
12W - 16L
1,459 SR
Queue Stats
113W - 114L
1,475 Elo+
Party 1
Team Averages
Level 132
1,532 SR
1,494 Elo+

VS

Team Averages
Level 119
1,595 SR
1,506 Elo+
Skadi
Skadi
Campingmann
Skadi
Level 121
God Stats
24W - 10L
1,640 SR
Queue Stats
51W - 44L
1,522 Elo+
Party 2
Geb
Geb
Daddythebaddy
Geb
Level 55
God Stats
4W - 2L
1,599 SR
Queue Stats
17W - 15L
1,496 Elo+
Party 2
Yu Huang
Yu Huang
TangoDown1312
Yu Huang
Level 191
God Stats
13W - 10L
1,427 SR
Queue Stats
400W - 394L
1,487 Elo+
Solo
Hercules
Hercules
godisdiaomao
Hercules
Level 69
God Stats
5W - 8L
1,555 SR
Queue Stats
246W - 244L
1,547 Elo+
Solo
Thor
Thor
secor22
Thor
Level 160
God Stats
7W - 2L
1,752 SR
Queue Stats
444W - 421L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 2 / 0
3,413
683
755
2,300
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

5
0 / 2 / 0
3,053
611
1,048
2,749
630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
1
0 / 0 / 0
1,046
209
0
0
0
Mercury
Telriel
Mercury
7
0 / 0 / 0
3,516
703
1,373
2,742
797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
bellmar
Baron Samedi
5
0 / 1 / 0
3,533
707
1,857
4,251
1,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,896
779
3,018
2,592
602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 3
3,730
746
1,003
3,041
1,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
TangoDown1312
Yu Huang
7
1 / 0 / 1
3,912
782
1,118
1,459
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
godisdiaomao
Hercules
7
0 / 0 / 0
4,154
831
0
1,257
352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thor
secor22
Thor
7
2 / 0 / 3
3,894
779
1,990
3,489
1,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
2
0
1
2.5
W
0
0
3
1.5
L
0
2
0
0
L
Achilles
0
0
0
0
W
Yu Huang
TangoDown1312
Yu Huang
1
0
1
1.5
L
Mercury
Telriel
Mercury
0
0
0
0
L
Baron Samedi
bellmar
Baron Samedi
0
1
0
0
W
Hercules
godisdiaomao
Hercules
0
0
0
0
W
Thor
secor22
Thor
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,033
Damage
7,129
12,042
Taken
11,838
3,592
Mitigated
3,992
3,831
Healing
4,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
755
333
0
471
2,300
515
0
587
1,713
14,297
0
W
3,018
848
0
695
2,592
602
0
856
1,736
0
21,150
W
1,003
163
0
1,674
3,041
1,569
0
856
2,185
6,339
0
L
1,048
841
0
731
2,749
630
154
489
2,260
0
9,817
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
TangoDown1312
Yu Huang
1,118
200
0
355
1,459
338
0
537
922
20,037
0
L
Mercury
Telriel
Mercury
1,373
204
0
469
2,742
797
0
531
2,211
0
21,046
L
Baron Samedi
bellmar
Baron Samedi
1,857
273
193
1,967
4,251
1,650
0
514
3,737
11,974
757
W
Hercules
godisdiaomao
Hercules
0
0
0
780
1,257
352
0
0
1,257
0
20,703
W
Thor
secor22
Thor
1,990
614
0
750
3,489
1,131
0
218
3,271
0
16,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,561
Gold Earned
19,586
122
Minions Killed
160
0
Camps Cleared
0
415,057
Distance Traveled
571,242
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,413
683
30
6
0
94,304
2
W
Skadi
3,896
779
38
8
0
106,259
0
W
Geb
3,730
746
9
2
0
120,177
0
L
Apollo
3,053
611
27
5
0
95,754
0
L
Achilles
1,046
209
0
0
0
0
0
W
Yu Huang
3,912
782
38
8
0
113,941
2
L
Mercury
3,516
703
51
10
0
125,118
0
L
Baron Samedi
3,533
707
14
3
0
99,881
0
W
Hercules
4,154
831
44
9
0
106,161
0
W
Thor
3,894
779
31
6
0
124,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role