Player Matchup

Hachiman
Hachiman
BrunoStreem
Hachiman
Level 67
God Stats
60W - 66L
1,492 SR
Queue Stats
118W - 120L
1,477 Elo+
Party 2
Kuzenbo
Kuzenbo
ColibriAzul
Kuzenbo
Level 102
God Stats
4W - 2L
1,566 SR
Queue Stats
183W - 179L
1,478 Elo+
Party 2
Hercules
Hercules
bubbaBballin
Hercules
Level 124
God Stats
13W - 12L
1,562 SR
Queue Stats
712W - 711L
1,507 Elo+
Party 3
Bastet
Bastet
iTryEarth---
Bastet
Level 120
God Stats
12W - 13L
1,477 SR
Queue Stats
695W - 709L
1,469 Elo+
Party 3
Baron Samedi
Baron Samedi
taco_d_asada1718
Baron Samedi
Level 124
God Stats
6W - 6L
1,480 SR
Queue Stats
171W - 152L
1,449 Elo+
Party 2
Team Averages
Level 107
1,515 SR
1,476 Elo+

VS

Team Averages
Level 84
1,535 SR
1,502 Elo+
Ravana
Ravana
 
Ravana
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Oatmealzzzz
Neith
Level 29
God Stats
4W - 2L
1,739 SR
Queue Stats
16W - 16L
1,484 Elo+
Party 1
Kuzenbo
Kuzenbo
bootlagging
Kuzenbo
Level 68
God Stats
4W - 3L
1,690 SR
Queue Stats
166W - 139L
1,552 Elo+
Party 1
Sobek
Sobek
sudendeth
Sobek
Level 89
God Stats
1W - 3L
1,244 SR
Queue Stats
36W - 35L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrunoStreem
Hachiman
14
3 / 3 / 3
8,439
469
8,406
9,571
3,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
ColibriAzul
Kuzenbo
13
1 / 2 / 6
7,405
411
7,834
14,186
16,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
bubbaBballin
Hercules
18
8 / 1 / 2
12,288
683
16,670
16,088
16,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
14
6 / 2 / 2
8,693
483
5,274
11,078
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Baron Samedi
taco_d_asada1718
Baron Samedi
13
0 / 2 / 3
7,938
441
6,973
8,880
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
2 / 4 / 3
8,655
481
5,224
10,991
5,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
 
Surtr
9
0 / 6 / 0
7,053
392
4,098
8,425
4,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 3 / 4
8,922
496
12,783
12,514
4,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
bootlagging
Kuzenbo
17
4 / 3 / 2
10,738
597
12,535
13,887
9,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
sudendeth
Sobek
14
2 / 2 / 6
9,410
523
7,115
16,956
22,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
18
Kills
10
10
Deaths
18
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
4
3
0.88
L
Surtr
 
Surtr
0
6
0
0
W
Hachiman
BrunoStreem
Hachiman
3
3
3
1.5
W
Kuzenbo
ColibriAzul
Kuzenbo
1
2
6
2
L
2
3
4
1.33
L
Kuzenbo
bootlagging
Kuzenbo
4
3
2
1.67
W
Hercules
bubbaBballin
Hercules
8
1
2
9
W
Bastet
6
2
2
3.5
L
Sobek
sudendeth
Sobek
2
2
6
2.5
W
Baron Samedi
taco_d_asada1718
Baron Samedi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,157
Damage
41,755
59,803
Taken
62,773
43,202
Mitigated
45,056
20,387
Healing
16,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,224
1,148
0
3,000
10,991
5,105
0
1,757
8,967
0
70,201
L
Surtr
 
Surtr
4,098
1,394
0
1,387
8,425
4,213
0
0
8,023
600
24,681
W
Hachiman
BrunoStreem
Hachiman
8,406
5,341
0
1,428
9,571
3,258
433
3,771
5,670
0
61,906
W
Kuzenbo
ColibriAzul
Kuzenbo
7,834
2,617
0
2,466
14,186
16,428
0
3,823
10,330
30,447
2,127
L
12,783
3,285
0
4,776
12,514
4,530
610
2,698
9,816
0
78,259
L
Kuzenbo
bootlagging
Kuzenbo
12,535
2,917
0
2,700
13,887
9,054
367
5,871
7,927
73,748
1,673
W
Hercules
bubbaBballin
Hercules
16,670
4,649
0
9,284
16,088
16,705
256
2,455
12,916
0
100,861
W
Bastet
5,274
973
0
4,240
11,078
3,466
0
2,515
8,430
0
53,158
L
Sobek
sudendeth
Sobek
7,115
691
0
4,677
16,956
22,154
0
4,800
11,851
33,335
0
W
Baron Samedi
taco_d_asada1718
Baron Samedi
6,973
575
476
2,493
8,880
3,345
0
6,222
2,185
50,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,763
Gold Earned
44,778
513
Minions Killed
475
0
Camps Cleared
0
1,623,063
Distance Traveled
1,593,087
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,655
481
124
7
0
397,436
0
L
Surtr
7,053
392
46
3
0
149,337
0
W
Hachiman
8,439
469
99
6
0
307,741
0
W
Kuzenbo
7,405
411
40
2
0
369,118
8
L
Neith
8,922
496
129
7
0
348,140
0
L
Kuzenbo
10,738
597
129
7
0
383,902
0
W
Hercules
12,288
683
187
10
0
353,518
4
W
Bastet
8,693
483
77
4
0
329,486
5
L
Sobek
9,410
523
47
3
0
314,272
4
W
Baron Samedi
7,938
441
110
6
0
263,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role