Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CaptainBook
Cthulhu
Level 123
God Stats
65W - 53L
1,590 SR
Queue Stats
448W - 445L
1,396 Elo+
Solo
Vulcan
Vulcan
RITBVIPER
Vulcan
Level 129
God Stats
3W - 3L
1,660 SR
Queue Stats
87W - 82L
1,445 Elo+
Solo
King Arthur
King Arthur
SacNadou
King Arthur
Level 156
God Stats
25W - 37L
1,454 SR
Queue Stats
1,073W - 1,045L
1,512 Elo+
Solo
Apollo
Apollo
xano20022
Apollo
Level 118
God Stats
1W - 2L
1,488 SR
Queue Stats
2W - 5L
1,449 Elo+
Solo
Team Averages
Level 137
1,538 SR
1,461 Elo+

VS

Team Averages
Level 138
1,443 SR
1,468 Elo+
Pele
Pele
 
Pele
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
ALCalzone-
Xing Tian
Level 60
God Stats
54W - 54L
1,516 SR
Queue Stats
77W - 90L
1,401 Elo+
Solo
Skadi
Skadi
ptitlous51
Skadi
Level 99
God Stats
1W - 2L
1,199 SR
Queue Stats
81W - 73L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 5 / 0
5,601
560
3,479
9,270
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
CaptainBook
Cthulhu
1
0 / 0 / 0
3,480
348
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
RITBVIPER
Vulcan
10
0 / 3 / 0
5,294
529
2,524
3,805
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SacNadou
King Arthur
11
0 / 0 / 1
5,617
562
5,195
11,781
7,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Apollo
xano20022
Apollo
10
2 / 1 / 1
5,359
536
5,600
7,302
2,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
8 / 1 / 1
7,102
710
7,990
8,513
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
 
Anubis
10
0 / 0 / 2
6,144
614
1,164
4,146
1,421
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
10
1 / 2 / 1
5,902
590
3,666
4,887
1,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
ALCalzone-
Xing Tian
9
0 / 1 / 0
5,581
558
236
8,488
5,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
11
0 / 1 / 0
6,404
640
6,854
6,757
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
5
Kills
9
9
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
0
0.6
W
Pele
 
Pele
8
1
1
8.5
W
Anubis
 
Anubis
0
0
2
1
W
Neith
 
Neith
1
2
1
0.75
W
Xing Tian
ALCalzone-
Xing Tian
0
1
0
0
L
Cthulhu
CaptainBook
Cthulhu
0
0
0
0
L
Vulcan
RITBVIPER
Vulcan
0
3
0
0
L
King Arthur
SacNadou
King Arthur
0
0
1
0.5
W
Skadi
0
1
0
0
L
Apollo
xano20022
Apollo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,798
Damage
19,910
32,158
Taken
32,791
12,899
Mitigated
14,802
8,331
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,479
1,126
0
3,056
9,270
2,846
0
635
8,635
0
25,711
W
Pele
 
Pele
7,990
1,897
0
1,600
8,513
3,216
0
144
8,369
0
50,593
W
Anubis
 
Anubis
1,164
0
0
1,972
4,146
1,421
50
1,652
2,494
38,304
767
W
Neith
 
Neith
3,666
848
0
1,306
4,887
1,419
957
0
4,887
0
41,630
W
Xing Tian
ALCalzone-
Xing Tian
236
0
0
1,047
8,488
5,647
503
1,081
7,407
15,707
581
L
Cthulhu
CaptainBook
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
RITBVIPER
Vulcan
2,524
0
0
250
3,805
887
0
529
3,276
35,135
740
L
King Arthur
SacNadou
King Arthur
5,195
615
0
4,156
11,781
7,070
0
153
11,628
0
43,202
W
Skadi
6,854
2,624
0
2,137
6,757
3,099
16
0
6,757
542
49,455
L
Apollo
xano20022
Apollo
5,600
2,662
0
869
7,302
2,096
0
236
7,066
0
33,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,351
Gold Earned
31,133
245
Minions Killed
327
0
Camps Cleared
0
853,019
Distance Traveled
989,265
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,601
560
53
5
0
214,978
2
W
Pele
7,102
710
81
8
0
244,172
2
W
Anubis
6,144
614
78
8
0
185,789
0
W
Neith
5,902
590
81
8
0
184,950
2
W
Xing Tian
5,581
558
15
2
0
215,465
0
L
Cthulhu
3,480
348
0
0
0
9,511
0
L
Vulcan
5,294
529
66
7
0
197,867
0
L
King Arthur
5,617
562
73
7
0
209,060
0
W
Skadi
6,404
640
72
7
0
158,889
0
L
Apollo
5,359
536
53
5
0
221,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role