Player Matchup

Odin
Odin
Guero97
Odin
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,385 Elo+
Party 1
Ishtar
Ishtar
Henry0608
Ishtar
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,321 Elo+
Party 1
Hel
Hel
MasterKenobi465
Hel
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,332 Elo+
Party 1
King Arthur
King Arthur
SoincTheKid
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,346 Elo+
Party 1
Cabrakan
Cabrakan
WANPUNCHMAN5898
Cabrakan
Level 89
God Stats
1W - 1L
1,725 SR
Queue Stats
20W - 26L
1,394 Elo+
Party 1
Team Averages
Level 79
1,545 SR
1,355 Elo+

VS

Team Averages
Level 126
1,413 SR
1,470 Elo+
Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
DeicideDealer2
Bellona
Level 108
God Stats
3W - 1L
1,475 SR
Queue Stats
43W - 33L
1,502 Elo+
Party 2
Nox
Nox
DeviousInk82
Nox
Level 148
God Stats
2W - 4L
1,258 SR
Queue Stats
165W - 216L
1,414 Elo+
Solo
Merlin
Merlin
hugedj6671
Merlin
Level 134
God Stats
4W - 6L
1,332 SR
Queue Stats
99W - 93L
1,439 Elo+
Solo
Medusa
Medusa
x_Da_GoaT_216_x
Medusa
Level 117
God Stats
4W - 0L
1,500 SR
Queue Stats
50W - 44L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Guero97
Odin
7
0 / 3 / 1
5,137
734
762
4,225
3,515
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ishtar
Henry0608
Ishtar
11
2 / 5 / 0
6,571
939
7,799
6,458
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 2
5,529
790
2,658
5,859
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SoincTheKid
King Arthur
9
0 / 7 / 1
5,217
745
1,661
9,257
6,183
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
11
0 / 4 / 1
5,842
835
4,310
10,168
13,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
5 / 0 / 16
7,585
1,084
4,053
7,727
3,342
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
3 / 2 / 17
7,405
1,058
6,853
11,581
14,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 21
7,490
1,070
6,221
2,282
1,058
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
hugedj6671
Merlin
14
11 / 1 / 6
8,491
1,213
7,836
5,727
2,495
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 17
7,020
1,003
6,004
4,052
1,619
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
99
2
Kills
22
22
Deaths
3
5
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
0
16
13
W
3
2
17
5.75
W
1
0
21
11.5
L
Odin
Guero97
Odin
0
3
1
0.17
L
Ishtar
Henry0608
Ishtar
2
5
0
0.4
L
0
3
2
0.33
L
King Arthur
SoincTheKid
King Arthur
0
7
1
0.07
L
Cabrakan
0
4
1
0.13
W
Merlin
hugedj6671
Merlin
11
1
6
14
W
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,190
Damage
30,967
35,967
Taken
31,369
28,831
Mitigated
22,715
7,140
Healing
19,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,053
1,434
9,712
6,017
7,727
3,342
1,022
1,568
6,159
8,490
720
W
6,853
1,877
253
1,019
11,581
14,201
1,236
3,620
7,961
1,319
9,270
W
6,221
1,732
492
190
2,282
1,058
1,221
0
2,282
16,629
0
L
Odin
Guero97
Odin
762
0
0
0
4,225
3,515
0
2,279
1,912
0
3,125
L
Ishtar
Henry0608
Ishtar
7,799
4,976
0
0
6,458
2,704
0
3,931
2,416
0
16,063
L
2,658
529
3,621
2,180
5,859
3,019
0
3,216
2,643
5,482
0
L
King Arthur
SoincTheKid
King Arthur
1,661
252
0
0
9,257
6,183
0
4,243
4,829
0
2,777
L
Cabrakan
4,310
1,039
325
1,014
10,168
13,410
0
4,832
5,003
9,413
0
W
Merlin
hugedj6671
Merlin
7,836
967
338
778
5,727
2,495
604
860
4,867
20,123
1,179
W
6,004
2,736
607
326
4,052
1,619
1,786
920
3,132
0
9,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,296
Gold Earned
37,991
36
Minions Killed
77
0
Camps Cleared
0
577,560
Distance Traveled
653,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,585
1,084
6
1
0
127,011
0
W
Bellona
7,405
1,058
8
1
0
122,163
0
W
Nox
7,490
1,070
33
5
0
124,062
0
L
Odin
5,137
734
1
0
0
74,343
0
L
Ishtar
6,571
939
14
2
0
110,810
0
L
Hel
5,529
790
6
1
0
141,404
0
L
King Arthur
5,217
745
3
0
0
124,072
0
L
Cabrakan
5,842
835
12
2
0
126,931
0
W
Merlin
8,491
1,213
25
4
0
131,703
0
W
Medusa
7,020
1,003
5
1
0
148,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role