Player Matchup

Eset
Eset
 
Eset
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
GearHeadG355
Ares
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
279W - 279L
1,450 Elo+
Party 1
Agni
Agni
JordanIDyler_
Agni
Level 127
God Stats
5W - 7L
1,526 SR
Queue Stats
79W - 85L
1,472 Elo+
Party 3
Pele
Pele
alimaCpl96
Pele
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 95L
1,357 Elo+
Party 3
Ymir
Ymir
ultrakill19
Ymir
Level 89
God Stats
5W - 2L
1,549 SR
Queue Stats
124W - 151L
1,328 Elo+
Party 3
Team Averages
Level 101
1,515 SR
1,421 Elo+

VS

Team Averages
Level 134
1,587 SR
1,474 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Nubsinator89
Izanami
Level 108
God Stats
13W - 16L
1,462 SR
Queue Stats
551W - 569L
1,424 Elo+
Party 2
Erlang Shen
Erlang Shen
brit josh bond
Erlang Shen
Level 105
God Stats
1W - 1L
1,729 SR
Queue Stats
254W - 265L
1,521 Elo+
Solo
Eset
Eset
jeebs10
Eset
Level 163
God Stats
7W - 5L
1,699 SR
Queue Stats
522W - 569L
1,488 Elo+
Party 2
Athena
Athena
midnight_love23
Athena
Level 141
God Stats
4W - 3L
1,544 SR
Queue Stats
463W - 490L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
3 / 0 / 3
6,020
1,204
4,422
2,880
1,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 4
5,330
1,066
2,452
4,482
4,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
3 / 1 / 3
5,681
1,136
5,456
3,886
1,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 5
5,358
1,072
2,264
3,456
3,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 2 / 1
5,235
1,047
2,553
4,757
4,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 2 / 4
5,150
1,030
2,394
6,577
7,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
Nubsinator89
Izanami
10
1 / 2 / 4
5,408
1,082
4,593
4,565
1,699
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
brit josh bond
Erlang Shen
12
2 / 1 / 3
5,470
1,094
4,960
5,301
5,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
jeebs10
Eset
10
2 / 2 / 1
5,489
1,098
4,851
3,467
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
1,248
250
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
7
Kills
5
5
Deaths
7
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
0
3
4.5
L
Kuzenbo
 
Kuzenbo
0
2
4
1
W
0
1
4
2
W
3
1
3
4.5
L
Izanami
Nubsinator89
Izanami
1
2
4
1.5
W
0
1
5
2.5
L
Erlang Shen
brit josh bond
Erlang Shen
2
1
3
3.5
L
Eset
jeebs10
Eset
2
2
1
1.25
L
0
0
0
0
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,147
Damage
16,798
19,461
Taken
19,910
14,742
Mitigated
15,651
7,648
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
4,422
284
966
1,031
2,880
1,355
0
798
1,939
7,511
340
L
Kuzenbo
 
Kuzenbo
2,394
1,000
2,015
1,847
6,577
7,147
0
4,705
1,872
5,698
0
W
2,452
304
721
1,333
4,482
4,035
0
1,165
3,033
3,843
0
W
5,456
501
570
1,383
3,886
1,461
0
1,334
2,552
12,876
0
L
Izanami
Nubsinator89
Izanami
4,593
2,957
0
849
4,565
1,699
0
3,691
874
0
10,903
W
2,264
508
146
454
3,456
3,041
0
1,833
1,526
0
10,815
L
Erlang Shen
brit josh bond
Erlang Shen
4,960
1,012
358
2,058
5,301
5,301
0
3,392
1,909
0
6,280
L
Eset
jeebs10
Eset
4,851
278
200
389
3,467
1,504
0
2,707
760
12,230
350
L
0
0
0
0
0
0
0
0
0
0
0
W
2,553
644
212
832
4,757
4,850
0
1,957
2,694
4,870
365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,624
Gold Earned
22,765
48
Minions Killed
41
0
Camps Cleared
0
499,787
Distance Traveled
403,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,020
1,204
12
2
0
89,802
0
L
Kuzenbo
5,150
1,030
8
2
0
97,570
0
W
Ares
5,330
1,066
5
1
0
106,198
0
W
Agni
5,681
1,136
12
2
0
113,999
0
L
Izanami
5,408
1,082
16
3
0
91,939
0
W
Pele
5,358
1,072
19
4
0
104,893
0
L
Erlang Shen
5,470
1,094
2
0
0
114,419
0
L
Eset
5,489
1,098
15
3
0
99,769
0
L
Athena
1,248
250
0
0
0
0
0
W
Ymir
5,235
1,047
0
0
0
84,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role