Player Matchup

Raijin
Raijin
DoomtrainMD
Raijin
Level 155
God Stats
4W - 2L
1,706 SR
Queue Stats
218W - 133L
1,582 Elo+
Party 2
Mulan
Mulan
Fanguito
Mulan
Level 146
God Stats
2W - 0L
1,723 SR
Queue Stats
104W - 70L
1,570 Elo+
Party 2
Fenrir
Fenrir
SourNug
Fenrir
Level 209
God Stats
6W - 2L
1,794 SR
Queue Stats
277W - 200L
1,614 Elo+
Party 2
Anubis
Anubis
VLNDP
Anubis
Level 66
God Stats
4W - 4L
1,498 SR
Queue Stats
181W - 180L
1,437 Elo+
Solo
Tiamat
Tiamat
spawnofdingo666
Tiamat
Level 118
God Stats
1W - 0L
1,641 SR
Queue Stats
6W - 5L
1,459 Elo+
Solo
Team Averages
Level 139
1,672 SR
1,532 Elo+

VS

Team Averages
Level 117
1,422 SR
1,438 Elo+
Thoth
Thoth
 
Thoth
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DollarHollar21
Sun Wukong
Level 129
God Stats
13W - 12L
1,574 SR
Queue Stats
614W - 587L
1,424 Elo+
Party 1
Erlang Shen
Erlang Shen
Filadan
Erlang Shen
Level 124
God Stats
3W - 6L
1,361 SR
Queue Stats
522W - 502L
1,438 Elo+
Party 1
Ullr
Ullr
McSkater86
Ullr
Level 109
God Stats
2W - 9L
1,212 SR
Queue Stats
554W - 537L
1,420 Elo+
Party 1
Odin
Odin
Seizetheday4
Odin
Level 108
God Stats
4W - 7L
1,463 SR
Queue Stats
692W - 691L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
6 / 0 / 14
9,250
925
13,276
6,517
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Fanguito
Mulan
15
6 / 3 / 10
8,833
883
8,308
12,844
13,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
SourNug
Fenrir
16
7 / 2 / 15
9,058
906
11,446
11,787
13,505
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
VLNDP
Anubis
13
3 / 4 / 11
7,964
796
9,217
9,072
4,567
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
1 / 2 / 11
7,367
737
5,716
6,816
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
5 / 6 / 5
7,974
797
13,536
8,640
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DollarHollar21
Sun Wukong
14
3 / 4 / 5
7,508
751
10,745
10,783
11,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
Filadan
Erlang Shen
12
2 / 6 / 6
7,073
707
6,142
13,532
12,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
0 / 4 / 7
7,353
735
3,952
8,901
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 7
6,870
687
4,719
10,719
13,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
23
Kills
11
11
Deaths
23
61
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
6
5
1.25
L
Sun Wukong
DollarHollar21
Sun Wukong
3
4
5
1.38
W
Raijin
6
0
14
13
W
Mulan
Fanguito
Mulan
6
3
10
3.67
L
Erlang Shen
Filadan
Erlang Shen
2
6
6
0.83
L
0
4
7
0.88
L
1
3
7
1.5
W
Fenrir
SourNug
Fenrir
7
2
15
7.25
W
Anubis
VLNDP
Anubis
3
4
11
2.13
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,963
Damage
39,094
47,036
Taken
52,575
39,531
Mitigated
43,102
17,447
Healing
13,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
13,536
627
382
1,092
8,640
2,793
0
4,428
3,999
25,937
0
L
Sun Wukong
DollarHollar21
Sun Wukong
10,745
751
755
1,803
10,783
11,240
0
4,707
5,878
0
16,939
W
Raijin
13,276
1,289
4,733
2,536
6,517
3,194
0
1,662
4,775
33,096
0
W
Mulan
Fanguito
Mulan
8,308
1,389
790
2,392
12,844
13,955
97
4,330
8,245
0
15,208
L
Erlang Shen
Filadan
Erlang Shen
6,142
3,467
694
2,855
13,532
12,756
0
7,121
6,151
0
8,866
L
3,952
2,021
1,122
1,386
8,901
3,229
0
6,004
2,766
0
15,543
L
4,719
793
526
2,994
10,719
13,084
0
5,949
4,696
0
11,504
W
Fenrir
SourNug
Fenrir
11,446
2,029
945
1,623
11,787
13,505
0
3,198
8,547
0
15,256
W
Anubis
VLNDP
Anubis
9,217
319
763
1,890
9,072
4,567
199
2,148
6,807
16,991
0
W
5,716
208
488
1,287
6,816
4,310
78
2,198
4,447
13,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,472
Gold Earned
36,778
119
Minions Killed
85
0
Camps Cleared
0
900,510
Distance Traveled
859,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,974
797
23
2
0
168,115
0
L
Sun Wukong
7,508
751
15
2
0
193,651
0
W
Raijin
9,250
925
51
5
0
187,243
0
W
Mulan
8,833
883
18
2
0
173,106
0
L
Erlang Shen
7,073
707
5
1
0
167,398
0
L
Ullr
7,353
735
29
3
0
145,966
0
L
Odin
6,870
687
13
1
0
184,171
0
W
Fenrir
9,058
906
12
1
0
182,366
0
W
Anubis
7,964
796
16
2
0
167,967
0
W
Tiamat
7,367
737
22
2
0
189,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role