Player Matchup

Chang'e
Chang'e
MuGr1EnThOr
Chang'e
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,569 Elo+
Party 1
Thoth
Thoth
NagiShinoa
Thoth
Level 167
God Stats
0W - 1L
1,257 SR
Queue Stats
14W - 16L
1,560 Elo+
Solo
Janus
Janus
ProlificYeeter
Janus
Level 108
God Stats
15W - 26L
1,369 SR
Queue Stats
469W - 452L
1,575 Elo+
Solo
Cerberus
Cerberus
TH6Saul
Cerberus
Level 89
God Stats
2W - 1L
1,608 SR
Queue Stats
323W - 322L
1,534 Elo+
Solo
Scylla
Scylla
losxtratereste22
Scylla
Level 155
God Stats
1W - 1L
1,527 SR
Queue Stats
34W - 25L
1,584 Elo+
Party 1
Team Averages
Level 115
1,452 SR
1,564 Elo+

VS

Team Averages
Level 140
1,441 SR
1,521 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Alirus23
Ah Muzen Cab
Level 159
God Stats
5W - 8L
1,385 SR
Queue Stats
442W - 473L
1,535 Elo+
Solo
Anhur
Anhur
brsom
Anhur
Level 157
God Stats
10W - 21L
1,363 SR
Queue Stats
649W - 654L
1,568 Elo+
Solo
Athena
Athena
comedial
Athena
Level 149
God Stats
1W - 4L
1,215 SR
Queue Stats
159W - 136L
1,555 Elo+
Party 2
Ra
Ra
iStework
Ra
Level 108
God Stats
2W - 0L
1,739 SR
Queue Stats
156W - 185L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MuGr1EnThOr
Chang'e
15
0 / 2 / 7
7,360
736
3,775
9,857
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
13
2 / 7 / 1
7,239
724
7,694
11,368
3,116
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 4
7,604
760
9,534
9,677
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TH6Saul
Cerberus
12
2 / 8 / 4
7,764
776
5,096
15,862
9,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 5
8,053
805
11,621
6,990
2,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 1 / 10
9,610
961
9,453
7,799
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
Alirus23
Ah Muzen Cab
16
7 / 1 / 13
9,742
974
20,727
12,968
6,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
brsom
Anhur
15
2 / 2 / 19
8,778
878
5,401
12,015
8,602
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
comedial
Athena
14
1 / 3 / 19
9,242
924
4,357
18,926
17,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
6 / 1 / 14
9,463
946
9,140
6,883
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
98
7
Kills
23
23
Deaths
8
21
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
10
12
W
Ah Muzen Cab
Alirus23
Ah Muzen Cab
7
1
13
13.5
L
Chang'e
MuGr1EnThOr
Chang'e
0
2
7
1.75
L
Thoth
2
7
1
0.36
L
1
4
4
0.75
L
Cerberus
TH6Saul
Cerberus
2
8
4
0.5
W
Anhur
brsom
Anhur
2
2
19
5.75
W
Athena
comedial
Athena
1
3
19
3.5
W
6
1
14
13
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,720
Damage
49,078
53,754
Taken
58,591
20,388
Mitigated
38,453
20,633
Healing
32,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,453
2,181
0
1,731
7,799
2,820
1,866
6,481
1,139
0
25,833
W
Ah Muzen Cab
Alirus23
Ah Muzen Cab
20,727
6,893
1,909
2,092
12,968
6,005
3,263
8,097
4,586
0
36,208
L
Chang'e
MuGr1EnThOr
Chang'e
3,775
132
7,048
5,332
9,857
3,042
0
2,486
7,279
11,168
0
L
Thoth
7,694
256
0
816
11,368
3,116
0
5,313
5,823
14,338
610
L
9,534
64
557
1,188
9,677
2,504
472
1,887
7,623
23,433
609
L
Cerberus
TH6Saul
Cerberus
5,096
108
805
3,526
15,862
9,682
0
1,640
14,222
8,670
0
W
Anhur
brsom
Anhur
5,401
2,421
462
967
12,015
8,602
1,376
8,535
3,174
0
12,338
W
Athena
comedial
Athena
4,357
1,139
3,592
4,026
18,926
17,439
178
7,634
10,677
7,412
478
W
9,140
276
14,566
3,470
6,883
3,587
830
4,717
1,972
31,249
375
L
11,621
337
693
668
6,990
2,044
110
1,331
5,659
26,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,020
Gold Earned
46,835
138
Minions Killed
135
0
Camps Cleared
0
895,396
Distance Traveled
944,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,610
961
33
3
0
199,771
0
W
Ah Muzen Cab
9,742
974
23
2
0
194,671
0
L
Chang'e
7,360
736
18
2
0
197,367
0
L
Thoth
7,239
724
8
1
0
177,252
0
L
Janus
7,604
760
37
4
0
170,296
0
L
Cerberus
7,764
776
25
3
0
147,669
0
W
Anhur
8,778
878
17
2
0
159,237
0
W
Athena
9,242
924
7
1
0
196,466
0
W
Ra
9,463
946
55
6
0
194,058
0
L
Scylla
8,053
805
50
5
0
202,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role