Player Matchup

Atlas
Atlas
Silver II
FancyxHawkx
Atlas
Silver II
Level 167
God Stats
5W - 4L
1,668 SR
Queue Stats
363W - 412L
1,062 MMR
Solo
Skadi
Skadi
Silver I
MI-CEMENTAL
Skadi
Silver I
Level 60
God Stats
1W - 2L
1,552 SR
Queue Stats
51W - 53L
1,221 MMR
Solo
The Morrigan
The Morrigan
Silver IV
Trilioqy
The Morrigan
Silver IV
Level 66
God Stats
13W - 27L
1,369 SR
Queue Stats
69W - 101L
883 MMR
Party 2
Lancelot
Lancelot
Gold V
Trillionz
Lancelot
Gold V
Level 46
God Stats
16W - 18L
1,445 SR
Queue Stats
38W - 47L
1,280 MMR
Party 2
Bastet
Bastet
Silver III
lumpymoth117
Bastet
Silver III
Level 125
God Stats
10W - 10L
1,495 SR
Queue Stats
153W - 176L
1,058 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,506 SR
1,101 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 159
1,504 SR
1,346 MMR
Sol
Sol
Silver IV
 
Sol
Silver IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 331
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Silver II
Jorgesan1128
Chernobog
Silver II
Level 117
God Stats
2W - 4L
1,503 SR
Queue Stats
37W - 46L
1,219 MMR
Solo
Chronos
Chronos
Silver II
iiExcelsior
Chronos
Silver II
Level 157
God Stats
18W - 17L
1,519 SR
Queue Stats
222W - 269L
1,013 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,058
505
4,059
12,396
8,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
3 / 0 / 2
6,761
563
7,118
5,377
1,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Trilioqy
The Morrigan
12
0 / 2 / 1
6,012
501
568
5,119
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Trillionz
Lancelot
11
1 / 3 / 0
6,030
503
4,205
10,110
5,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
9
1 / 2 / 2
5,458
455
5,639
9,661
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Nu WaBake KujiraCthulhuLoki

VS

Bans
Ao KuangArachneDanzaburouSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 0 / 1
9,295
775
7,216
7,988
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
 
Vulcan
13
0 / 1 / 0
7,768
647
2,884
3,045
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
 
Ymir
11
3 / 1 / 3
7,177
598
4,616
8,925
5,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Jorgesan1128
Chernobog
12
0 / 3 / 0
6,493
541
5,234
8,908
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
iiExcelsior
Chronos
11
2 / 1 / 3
6,604
550
5,732
7,287
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
6
Kills
10
10
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
1
5.5
W
Vulcan
 
Vulcan
0
1
0
0
W
Ymir
 
Ymir
3
1
3
4.5
L
1
3
2
0.67
W
Chernobog
Jorgesan1128
Chernobog
0
3
0
0
L
3
0
2
4
L
The Morrigan
Trilioqy
The Morrigan
0
2
1
0.25
L
Lancelot
Trillionz
Lancelot
1
3
0
0.33
W
Chronos
iiExcelsior
Chronos
2
1
3
3.5
L
Bastet
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,589
Damage
25,682
42,663
Taken
36,153
19,650
Mitigated
14,726
10,456
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,216
4,003
0
6,833
7,988
2,211
3,332
570
7,418
63,491
10,868
W
Vulcan
 
Vulcan
2,884
0
0
864
3,045
983
0
200
2,845
52,478
1,234
W
Ymir
 
Ymir
4,616
583
0
1,035
8,925
5,924
333
1,659
7,266
20,495
444
L
4,059
1,406
0
1,762
12,396
8,365
0
6,428
5,968
19,648
0
W
Chernobog
Jorgesan1128
Chernobog
5,234
3,147
0
3,170
8,908
3,240
0
1,566
7,342
0
43,497
L
7,118
3,224
0
2,329
5,377
1,638
0
947
4,430
0
51,451
L
The Morrigan
Trilioqy
The Morrigan
568
57
0
1,620
5,119
1,544
0
2,945
2,098
40,492
0
L
Lancelot
Trillionz
Lancelot
4,205
276
0
2,246
10,110
5,049
0
4,260
5,850
0
44,379
W
Chronos
iiExcelsior
Chronos
5,732
1,132
0
3,361
7,287
2,368
1,804
1,146
6,141
36,326
2,623
L
Bastet
5,639
1,181
0
2,499
9,661
3,054
0
4,553
5,108
0
28,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,319
Gold Earned
37,337
312
Minions Killed
402
0
Camps Cleared
0
1,238,012
Distance Traveled
1,169,091
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,295
775
125
10
0
208,907
0
W
Vulcan
7,768
647
108
9
0
229,490
0
W
Ymir
7,177
598
40
3
0
249,427
2
L
Atlas
6,058
505
21
2
0
239,542
6
W
Chernobog
6,493
541
66
6
0
230,876
0
L
Skadi
6,761
563
90
8
0
217,966
2
L
The Morrigan
6,012
501
91
8
0
238,634
0
L
Lancelot
6,030
503
68
6
0
265,914
0
W
Chronos
6,604
550
63
5
0
250,391
0
L
Bastet
5,458
455
42
4
0
275,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role