Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BreakingCereal
Mercury
Level 154
God Stats
102W - 113L
1,395 SR
Queue Stats
628W - 630L
1,471 Elo+
Solo
Neith
Neith
Scesna
Neith
Level 47
God Stats
4W - 1L
1,910 SR
Queue Stats
101W - 113L
1,512 Elo+
Party 1
Maui
Maui
T2pbx
Maui
Level 69
God Stats
11W - 12L
1,538 SR
Queue Stats
251W - 236L
1,538 Elo+
Party 1
Team Averages
Level 114
1,569 SR
1,504 Elo+

VS

Team Averages
Level 160
1,577 SR
1,517 Elo+
Izanami
Izanami
 
Izanami
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
PweaseGetAngwy
Ne Zha
Level 127
God Stats
13W - 10L
1,658 SR
Queue Stats
484W - 461L
1,551 Elo+
Party 2
Kukulkan
Kukulkan
Spanish Bombz
Kukulkan
Level 195
God Stats
1W - 4L
1,356 SR
Queue Stats
266W - 250L
1,542 Elo+
Party 2
Jormungandr
Jormungandr
Tormentor666
Jormungandr
Level 162
God Stats
4W - 4L
1,747 SR
Queue Stats
190W - 179L
1,497 Elo+
Solo
Maman Brigitte
Maman Brigitte
Wansu
Maman Brigitte
Level 164
God Stats
6W - 5L
1,624 SR
Queue Stats
492W - 452L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
3 / 3 / 1
9,414
588
4,638
7,456
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
 
Achilles
15
5 / 4 / 2
9,393
587
9,369
14,301
10,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
1 / 3 / 9
7,992
500
8,238
12,771
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Scesna
Neith
15
5 / 6 / 2
8,940
559
13,734
12,301
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
T2pbx
Maui
13
1 / 2 / 6
8,104
507
4,142
13,960
11,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 5 / 4
9,128
571
16,743
14,512
5,327
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
4 / 3 / 5
8,435
527
9,481
15,966
9,223
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
Spanish Bombz
Kukulkan
15
2 / 2 / 1
8,403
525
4,617
6,956
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Tormentor666
Jormungandr
8
1 / 3 / 0
6,312
395
3,733
9,050
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
Wansu
Maman Brigitte
14
5 / 2 / 3
7,887
493
8,194
10,609
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
15
Kills
18
18
Deaths
15
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
3
1
1.17
W
Achilles
 
Achilles
5
4
2
1.5
L
Izanami
 
Izanami
6
5
4
1.6
W
1
3
9
1.83
L
4
3
5
2.17
W
Neith
Scesna
Neith
5
6
2
1
L
Kukulkan
Spanish Bombz
Kukulkan
2
2
1
1.25
W
Maui
T2pbx
Maui
1
2
6
2
L
Jormungandr
Tormentor666
Jormungandr
1
3
0
0.33
L
Maman Brigitte
Wansu
Maman Brigitte
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,121
Damage
42,768
60,789
Taken
57,093
32,596
Mitigated
25,621
14,768
Healing
17,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,638
1,156
0
250
7,456
2,322
0
3,386
4,070
76,717
2,538
W
Achilles
 
Achilles
9,369
2,915
0
4,951
14,301
10,432
0
5,675
8,626
0
69,332
L
Izanami
 
Izanami
16,743
10,834
0
5,741
14,512
5,327
838
2,499
11,957
0
75,209
W
8,238
4,145
0
5,261
12,771
4,439
0
2,121
10,650
0
61,925
L
9,481
2,150
0
4,888
15,966
9,223
0
2,448
13,478
0
30,931
W
Neith
Scesna
Neith
13,734
6,595
0
2,489
12,301
3,800
45
2,483
9,818
0
64,875
L
Kukulkan
Spanish Bombz
Kukulkan
4,617
46
0
1,839
6,956
2,411
0
1,581
5,159
67,803
1,260
W
Maui
T2pbx
Maui
4,142
1,757
0
1,817
13,960
11,603
132
2,275
11,685
25,790
0
L
Jormungandr
Tormentor666
Jormungandr
3,733
1,624
0
2,199
9,050
5,007
0
0
9,050
22,829
4,444
L
Maman Brigitte
Wansu
Maman Brigitte
8,194
373
0
3,090
10,609
3,653
0
1,623
8,850
39,505
527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,843
Gold Earned
40,165
494
Minions Killed
397
0
Camps Cleared
0
1,645,411
Distance Traveled
1,505,395
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,414
588
160
10
0
330,279
1
W
Achilles
9,393
587
102
6
0
294,294
0
L
Izanami
9,128
571
127
8
0
306,737
0
W
Mercury
7,992
500
91
6
0
395,561
0
L
Ne Zha
8,435
527
27
2
0
351,293
8
W
Neith
8,940
559
101
6
0
285,370
0
L
Kukulkan
8,403
525
133
8
0
321,702
6
W
Maui
8,104
507
40
3
0
339,907
7
L
Jormungandr
6,312
395
48
3
0
145,634
0
L
Maman Brigitte
7,887
493
62
4
0
380,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role