Player Matchup

Sylvanus
Sylvanus
SenporiumIII
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 153L
1,510 Elo+
Solo
Ne Zha
Ne Zha
Silvokiji
Ne Zha
Level 121
God Stats
0W - 1L
1,319 SR
Queue Stats
32W - 20L
1,518 Elo+
Party 1
Kali
Kali
darkpizzaman1
Kali
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 110L
1,518 Elo+
Party 1
Arachne
Arachne
royswift
Arachne
Level 154
God Stats
3W - 4L
1,511 SR
Queue Stats
114W - 143L
1,480 Elo+
Solo
Nemesis
Nemesis
x_Al3o
Nemesis
Level 95
God Stats
1W - 2L
1,341 SR
Queue Stats
149W - 131L
1,474 Elo+
Party 1
Team Averages
Level 108
1,434 SR
1,500 Elo+

VS

Team Averages
Level 115
1,287 SR
1,455 Elo+
Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Aquafin47967
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,348 Elo+
Solo
Skadi
Skadi
BvinR
Skadi
Level 159
God Stats
3W - 11L
1,142 SR
Queue Stats
602W - 581L
1,471 Elo+
Party 2
Izanami
Izanami
ItsHimYuni1
Izanami
Level 134
God Stats
1W - 5L
1,090 SR
Queue Stats
171W - 152L
1,480 Elo+
Party 3
Cernunnos
Cernunnos
Wrath_of_Cersei
Cernunnos
Level 125
God Stats
3W - 8L
1,200 SR
Queue Stats
413W - 392L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SenporiumIII
Sylvanus
12
1 / 3 / 3
7,458
678
3,999
10,272
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Silvokiji
Ne Zha
15
7 / 4 / 4
8,652
787
15,179
11,095
4,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 5
7,801
709
4,608
11,359
7,829
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Arachne
royswift
Arachne
15
3 / 3 / 6
8,483
771
6,385
15,829
14,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nemesis
x_Al3o
Nemesis
14
2 / 3 / 10
8,012
728
5,872
9,753
7,052
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
8 / 1 / 10
11,713
1,065
13,899
6,019
2,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Aquafin47967
Sylvanus
15
2 / 2 / 12
9,878
898
6,514
13,578
18,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
BvinR
Skadi
16
5 / 3 / 11
9,623
875
13,012
7,504
2,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Izanami
ItsHimYuni1
Izanami
14
3 / 5 / 9
8,994
818
11,383
10,437
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Wrath_of_Cersei
Cernunnos
13
0 / 4 / 10
8,224
748
5,912
8,958
3,511
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
70
15
Kills
18
18
Deaths
15
28
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
8
1
10
13
W
Sylvanus
Aquafin47967
Sylvanus
2
2
12
4
W
Skadi
BvinR
Skadi
5
3
11
3.5
W
Izanami
ItsHimYuni1
Izanami
3
5
9
1.5
L
Sylvanus
SenporiumIII
Sylvanus
1
3
3
0.83
L
Ne Zha
Silvokiji
Ne Zha
7
4
4
2.25
W
Cernunnos
Wrath_of_Cersei
Cernunnos
0
4
10
1.25
L
2
5
5
0.9
L
Arachne
royswift
Arachne
3
3
6
2
L
Nemesis
x_Al3o
Nemesis
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,043
Damage
50,720
58,308
Taken
46,496
42,588
Mitigated
31,552
21,204
Healing
14,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
13,899
1,090
1,439
1,981
6,019
2,991
355
923
4,926
35,212
1,001
W
Sylvanus
Aquafin47967
Sylvanus
6,514
1,344
2,530
3,819
13,578
18,770
250
1,603
11,539
11,431
1,753
W
Skadi
BvinR
Skadi
13,012
3,047
612
235
7,504
2,506
183
690
6,727
0
26,640
W
Izanami
ItsHimYuni1
Izanami
11,383
7,146
306
1,071
10,437
3,774
1,825
1,459
8,867
0
26,714
L
Sylvanus
SenporiumIII
Sylvanus
3,999
855
3,531
3,162
10,272
8,147
0
3,263
7,009
10,202
0
L
Ne Zha
Silvokiji
Ne Zha
15,179
1,442
493
1,438
11,095
4,866
0
3,736
7,359
0
30,834
W
Cernunnos
Wrath_of_Cersei
Cernunnos
5,912
1,043
1,383
1,605
8,958
3,511
1,632
750
8,166
115
15,919
L
4,608
1,462
0
1,870
11,359
7,829
0
2,976
8,383
0
8,273
L
Arachne
royswift
Arachne
6,385
3,882
1,906
6,228
15,829
14,694
0
6,585
9,244
0
13,421
L
Nemesis
x_Al3o
Nemesis
5,872
1,301
627
1,949
9,753
7,052
0
2,969
6,784
6,960
9,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,406
Gold Earned
48,432
103
Minions Killed
203
0
Camps Cleared
0
976,986
Distance Traveled
1,006,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,713
1,065
69
6
0
248,377
0
W
Sylvanus
9,878
898
26
2
0
182,417
0
W
Skadi
9,623
875
40
4
0
192,292
0
W
Izanami
8,994
818
40
4
0
188,641
0
L
Sylvanus
7,458
678
27
2
0
136,519
0
L
Ne Zha
8,652
787
16
1
0
210,040
0
W
Cernunnos
8,224
748
28
3
0
194,468
0
L
Kali
7,801
709
4
0
0
182,867
0
L
Arachne
8,483
771
29
3
0
248,026
0
L
Nemesis
8,012
728
27
2
0
199,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role