Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
B97G
Ah Muzen Cab
Level 157
God Stats
7W - 7L
1,472 SR
Queue Stats
584W - 605L
1,474 Elo+
Solo
Chronos
Chronos
Cmanizzo
Chronos
Level 177
God Stats
11W - 11L
1,478 SR
Queue Stats
515W - 521L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
enragedJOHN
Zhong Kui
Level 128
God Stats
7W - 5L
1,461 SR
Queue Stats
245W - 258L
1,439 Elo+
Party 1
Chaac
Chaac
orbulon2007
Chaac
Level 158
God Stats
22W - 15L
1,547 SR
Queue Stats
566W - 599L
1,520 Elo+
Party 1
Team Averages
Level 149
1,492 SR
1,490 Elo+

VS

Team Averages
Level 122
1,531 SR
1,508 Elo+
Khepri
Khepri
MrSappAttack
Khepri
Level 144
God Stats
4W - 3L
1,599 SR
Queue Stats
200W - 217L
1,481 Elo+
Solo
Surtr
Surtr
MurderingMullet
Surtr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ymir
Ymir
chakal88
Ymir
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 100L
1,543 Elo+
Party 2
The Morrigan
The Morrigan
geogamer36
The Morrigan
Level 162
God Stats
6W - 5L
1,718 SR
Queue Stats
945W - 996L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
gugape
Kuzenbo
Level 142
God Stats
1W - 5L
1,340 SR
Queue Stats
38W - 37L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
5 / 1 / 8
7,665
1,278
4,419
11,031
6,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ah Muzen Cab
B97G
Ah Muzen Cab
13
2 / 0 / 14
7,079
1,180
6,910
4,310
1,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Cmanizzo
Chronos
10
2 / 3 / 10
6,455
1,076
5,622
7,780
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
enragedJOHN
Zhong Kui
12
1 / 1 / 13
7,135
1,189
3,158
5,698
5,450
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

13
6 / 1 / 7
7,630
1,272
5,860
4,022
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
1 / 3 / 1
5,109
852
2,489
7,268
6,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 6 / 1
4,970
828
2,831
8,630
6,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
12
2 / 4 / 2
6,306
1,051
2,669
6,346
2,521
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
geogamer36
The Morrigan
6
0 / 0 / 0
4,663
777
243
181
50
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
gugape
Kuzenbo
12
2 / 3 / 4
5,747
958
4,173
5,549
4,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
16
Kills
5
6
Deaths
16
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
8
9
W
Ah Muzen Cab
B97G
Ah Muzen Cab
2
0
14
9
W
Chronos
Cmanizzo
Chronos
2
3
10
2.33
L
Khepri
1
3
1
0.5
L
0
6
1
0.08
L
Ymir
2
4
2
0.75
W
Zhong Kui
enragedJOHN
Zhong Kui
1
1
13
7.5
L
The Morrigan
geogamer36
The Morrigan
0
0
0
0
L
Kuzenbo
gugape
Kuzenbo
2
3
4
1.33
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,969
Damage
12,405
32,841
Taken
27,974
18,635
Mitigated
19,584
14,240
Healing
3,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,419
1,064
1,789
4,679
11,031
6,752
394
3,282
7,749
8,164
0
W
Ah Muzen Cab
B97G
Ah Muzen Cab
6,910
3,555
410
107
4,310
1,524
1,111
1,332
2,978
0
20,644
W
Chronos
Cmanizzo
Chronos
5,622
1,642
1,271
1,693
7,780
2,400
872
1,780
6,000
10,371
268
L
Khepri
2,489
83
321
1,442
7,268
6,741
0
2,541
4,531
5,113
0
L
2,831
986
50
404
8,630
6,106
0
3,525
4,951
193
5,673
L
Ymir
2,669
531
372
533
6,346
2,521
0
3,904
2,309
4,405
0
W
Zhong Kui
enragedJOHN
Zhong Kui
3,158
466
1,128
1,885
5,698
5,450
1,002
2,404
3,294
8,600
0
L
The Morrigan
geogamer36
The Morrigan
243
212
0
0
181
50
0
0
181
1,880
51
L
Kuzenbo
gugape
Kuzenbo
4,173
1,189
240
271
5,549
4,166
0
2,550
2,839
10,089
0
W
5,860
1,084
476
802
4,022
2,509
649
871
3,151
0
14,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,964
Gold Earned
26,795
103
Minions Killed
35
0
Camps Cleared
0
629,527
Distance Traveled
430,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,665
1,278
12
2
0
127,455
0
W
Ah Muzen Cab
7,079
1,180
29
5
0
133,335
0
W
Chronos
6,455
1,076
24
4
0
113,826
0
L
Khepri
5,109
852
2
0
0
90,899
0
L
Surtr
4,970
828
13
2
0
110,724
0
L
Ymir
6,306
1,051
8
1
0
86,381
0
W
Zhong Kui
7,135
1,189
15
3
0
126,623
0
L
The Morrigan
4,663
777
2
0
0
33,933
0
L
Kuzenbo
5,747
958
10
2
0
108,384
0
W
Chaac
7,630
1,272
23
4
0
128,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role