Player Matchup

Set
Set
 
Set
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
ADY786CFC
Kuzenbo
Level 128
God Stats
32W - 34L
1,446 SR
Queue Stats
70W - 81L
1,400 Elo+
Solo
Baron Samedi
Baron Samedi
Shiekz
Baron Samedi
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 111L
1,456 Elo+
Party 2
Chronos
Chronos
Zakk TG
Chronos
Level 87
God Stats
22W - 16L
1,547 SR
Queue Stats
371W - 342L
1,527 Elo+
Party 2
King Arthur
King Arthur
spearG90
King Arthur
Level 65
God Stats
24W - 15L
1,626 SR
Queue Stats
72W - 64L
1,491 Elo+
Party 3
Team Averages
Level 82
1,524 SR
1,475 Elo+

VS

Team Averages
Level 57
1,595 SR
1,490 Elo+
Yemoja
Yemoja
Kiwymango_manda
Yemoja
Level 58
God Stats
54W - 42L
1,658 SR
Queue Stats
156W - 174L
1,527 Elo+
Party 1
Skadi
Skadi
Linde11
Skadi
Level 44
God Stats
20W - 15L
1,708 SR
Queue Stats
147W - 152L
1,519 Elo+
Party 1
Thanatos
Thanatos
Shott_asS
Thanatos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,477 Elo+
Solo
Janus
Janus
cardeti
Janus
Level 29
God Stats
3W - 4L
1,607 SR
Queue Stats
51W - 76L
1,450 Elo+
Party 1
Shiva
Shiva
jazzypickle75
Shiva
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 160L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
5 / 0 / 1
6,207
621
4,197
7,504
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
ADY786CFC
Kuzenbo
9
2 / 0 / 7
5,710
571
4,499
6,588
4,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
Shiekz
Baron Samedi
10
2 / 0 / 1
5,707
571
3,853
2,650
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Zakk TG
Chronos
11
4 / 1 / 6
6,005
601
6,024
4,297
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
spearG90
King Arthur
12
2 / 0 / 1
6,770
677
2,702
4,681
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,751
475
3,165
9,098
4,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Linde11
Skadi
7
0 / 4 / 1
4,370
437
4,055
5,861
1,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
Shott_asS
Thanatos
7
0 / 5 / 1
4,373
437
1,826
7,920
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
cardeti
Janus
9
0 / 1 / 0
4,768
477
1,776
3,972
1,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
4,923
492
1,732
6,755
2,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
1
1
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
0
1
5.5
W
Kuzenbo
ADY786CFC
Kuzenbo
2
0
7
5.5
L
1
4
0
0.25
L
Skadi
Linde11
Skadi
0
4
1
0.13
W
Baron Samedi
Shiekz
Baron Samedi
2
0
1
2.5
L
Thanatos
Shott_asS
Thanatos
0
5
1
0.1
W
Chronos
Zakk TG
Chronos
4
1
6
7
L
Janus
cardeti
Janus
0
1
0
0
L
0
1
0
0
W
King Arthur
spearG90
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,275
Damage
12,554
25,720
Taken
33,606
13,359
Mitigated
11,869
8,689
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,197
1,766
0
2,578
7,504
3,319
0
111
7,393
0
47,188
W
Kuzenbo
ADY786CFC
Kuzenbo
4,499
2,196
0
2,072
6,588
4,892
63
2,320
4,268
11,277
515
L
3,165
658
1,066
1,400
9,098
4,379
0
5,108
3,804
15,100
0
L
Skadi
Linde11
Skadi
4,055
1,122
0
380
5,861
1,447
0
3,015
2,680
0
29,123
W
Baron Samedi
Shiekz
Baron Samedi
3,853
107
69
845
2,650
1,151
0
1,152
1,498
29,364
1,511
L
Thanatos
Shott_asS
Thanatos
1,826
425
0
2,801
7,920
2,398
0
3,053
4,701
0
26,420
W
Chronos
Zakk TG
Chronos
6,024
1,374
0
1,931
4,297
1,260
0
1,358
2,939
35,338
0
L
Janus
cardeti
Janus
1,776
0
0
1,742
3,972
1,101
0
2,295
1,677
31,060
0
L
1,732
172
0
534
6,755
2,544
0
242
6,513
0
27,460
W
King Arthur
spearG90
King Arthur
2,702
53
0
1,194
4,681
2,737
0
0
4,681
0
44,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,399
Gold Earned
23,185
292
Minions Killed
215
0
Camps Cleared
0
1,037,564
Distance Traveled
916,543
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,207
621
85
9
0
255,915
0
W
Kuzenbo
5,710
571
18
2
0
200,962
4
L
Yemoja
4,751
475
30
3
0
174,604
0
L
Skadi
4,370
437
39
4
0
176,744
0
W
Baron Samedi
5,707
571
46
5
0
184,129
1
L
Thanatos
4,373
437
45
5
0
178,913
0
W
Chronos
6,005
601
65
7
0
199,321
0
L
Janus
4,768
477
44
4
0
185,092
0
L
Shiva
4,923
492
57
6
0
201,190
4
W
King Arthur
6,770
677
78
8
0
197,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role