Player Matchup

Skadi
Skadi
 
Skadi
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Britannicus115
Discordia
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 127L
1,575 Elo+
Solo
Persephone
Persephone
LightingTheDark
Persephone
Level 147
God Stats
10W - 13L
1,494 SR
Queue Stats
237W - 211L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
Littlexyu
Kuzenbo
Level 89
God Stats
20W - 7L
1,741 SR
Queue Stats
110W - 90L
1,552 Elo+
Solo
Amaterasu
Amaterasu
vX DEADASS B Xv
Amaterasu
Level 148
God Stats
20W - 11L
1,647 SR
Queue Stats
89W - 94L
1,411 Elo+
Solo
Team Averages
Level 146
1,576 SR
1,514 Elo+

VS

Team Averages
Level 126
1,625 SR
1,481 Elo+
Osiris
Osiris
Essence Chromie
Osiris
Level 101
God Stats
5W - 5L
1,560 SR
Queue Stats
38W - 36L
1,540 Elo+
Solo
Athena
Athena
ImNotAGodSorry
Athena
Level 109
God Stats
3W - 1L
1,895 SR
Queue Stats
61W - 54L
1,564 Elo+
Solo
Apollo
Apollo
MisterType
Apollo
Level 126
God Stats
4W - 6L
1,365 SR
Queue Stats
5W - 12L
1,253 Elo+
Solo
Artio
Artio
YOLOBILLY24
Artio
Level 143
God Stats
4W - 4L
1,545 SR
Queue Stats
372W - 400L
1,511 Elo+
Solo
Nu Wa
Nu Wa
xMaríή
Nu Wa
Level 152
God Stats
8W - 2L
1,762 SR
Queue Stats
68W - 58L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 3 / 0
8,241
549
9,221
10,816
4,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Britannicus115
Discordia
15
4 / 0 / 3
8,797
586
8,583
6,875
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
LightingTheDark
Persephone
13
1 / 4 / 4
7,587
506
6,514
9,206
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kuzenbo
Littlexyu
Kuzenbo
11
0 / 5 / 3
7,274
485
5,650
14,118
12,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
vX DEADASS B Xv
Amaterasu
17
6 / 1 / 1
10,664
711
11,185
18,548
13,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,378
492
8,135
14,721
11,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 5 / 9
7,464
498
5,595
14,463
12,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
MisterType
Apollo
13
3 / 1 / 2
7,500
500
6,267
8,789
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 5
6,487
432
2,972
13,674
6,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nu Wa
xMaríή
Nu Wa
15
6 / 2 / 4
8,341
556
11,329
6,744
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
14
Kills
12
13
Deaths
14
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
3
0
1
W
Discordia
Britannicus115
Discordia
4
0
3
5.5
L
1
3
0
0.33
L
2
5
9
1.3
W
Persephone
LightingTheDark
Persephone
1
4
4
0.75
W
Kuzenbo
Littlexyu
Kuzenbo
0
5
3
0.3
L
Apollo
MisterType
Apollo
3
1
2
4
L
0
3
5
0.83
W
Amaterasu
vX DEADASS B Xv
Amaterasu
6
1
1
6.5
L
Nu Wa
xMaríή
Nu Wa
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,153
Damage
34,298
59,563
Taken
58,391
34,611
Mitigated
35,592
22,863
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,221
3,699
0
2,546
10,816
4,118
542
3,049
7,767
0
67,592
W
Discordia
Britannicus115
Discordia
8,583
580
0
2,745
6,875
1,907
320
3,877
2,998
70,948
0
L
8,135
2,746
0
3,205
14,721
11,804
0
966
13,018
0
39,821
L
5,595
1,828
0
2,298
14,463
12,145
0
6,094
7,925
19,886
0
W
Persephone
LightingTheDark
Persephone
6,514
408
0
2,276
9,206
2,348
41
4,606
4,583
40,628
0
W
Kuzenbo
Littlexyu
Kuzenbo
5,650
1,886
0
3,562
14,118
12,440
103
5,665
8,453
19,183
1,403
L
Apollo
MisterType
Apollo
6,267
4,657
0
3,619
8,789
3,076
0
2,331
6,358
0
47,217
L
2,972
195
292
1,530
13,674
6,146
0
5,788
7,707
47,766
0
W
Amaterasu
vX DEADASS B Xv
Amaterasu
11,185
4,712
0
11,734
18,548
13,798
2,523
2,682
15,866
131
78,771
L
Nu Wa
xMaríή
Nu Wa
11,329
2,832
0
509
6,744
2,421
0
4,676
1,876
67,502
654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,563
Gold Earned
37,170
485
Minions Killed
382
0
Camps Cleared
0
1,497,804
Distance Traveled
1,474,482
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,241
549
110
7
0
280,051
0
W
Discordia
8,797
586
135
9
0
309,797
3
L
Osiris
7,378
492
67
4
0
283,410
0
L
Athena
7,464
498
31
2
0
319,780
2
W
Persephone
7,587
506
65
4
0
302,939
2
W
Kuzenbo
7,274
485
30
2
0
323,277
1
L
Apollo
7,500
500
89
6
0
273,543
1
L
Artio
6,487
432
70
5
0
316,280
0
W
Amaterasu
10,664
711
145
10
0
281,740
0
L
Nu Wa
8,341
556
125
8
0
281,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role