Player Matchup

Chiron
Chiron
BIGBOB017
Chiron
Level 89
God Stats
11W - 11L
1,524 SR
Queue Stats
277W - 295L
1,496 Elo+
Party 2
Cernunnos
Cernunnos
El Gooba
Cernunnos
Level 87
God Stats
1W - 2L
1,448 SR
Queue Stats
174W - 202L
1,401 Elo+
Party 2
Fafnir
Fafnir
Nova121212
Fafnir
Level 155
God Stats
2W - 3L
1,648 SR
Queue Stats
67W - 56L
1,513 Elo+
Solo
Kuzenbo
Kuzenbo
joesixtynine
Kuzenbo
Level 108
God Stats
1W - 7L
1,349 SR
Queue Stats
257W - 289L
1,504 Elo+
Party 2
Awilix
Awilix
whocanplay
Awilix
Level 69
God Stats
3W - 5L
1,534 SR
Queue Stats
328W - 311L
1,611 Elo+
Solo
Team Averages
Level 102
1,501 SR
1,505 Elo+

VS

Team Averages
Level 91
1,557 SR
1,511 Elo+
Achilles
Achilles
 
Achilles
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
 
Hera
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Flyytech
Apollo
Level 126
God Stats
4W - 2L
1,696 SR
Queue Stats
37W - 28L
1,542 Elo+
Party 1
Thanatos
Thanatos
IMJUSTKENbee10
Thanatos
Level 47
God Stats
4W - 3L
1,519 SR
Queue Stats
88W - 92L
1,518 Elo+
Party 3
Sylvanus
Sylvanus
blasianboar
Sylvanus
Level 132
God Stats
3W - 2L
1,572 SR
Queue Stats
43W - 42L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BIGBOB017
Chiron
11
2 / 3 / 4
6,623
473
5,166
8,590
2,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
El Gooba
Cernunnos
12
0 / 3 / 0
6,726
480
4,805
9,568
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Nova121212
Fafnir
11
2 / 2 / 2
7,326
523
5,237
15,399
16,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
joesixtynine
Kuzenbo
10
1 / 5 / 1
6,684
477
4,760
9,157
7,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
whocanplay
Awilix
12
5 / 7 / 3
7,515
537
8,799
14,705
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 2 / 1
8,671
619
6,003
9,865
7,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
 
Hera
14
3 / 4 / 7
8,579
613
9,358
8,093
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
Flyytech
Apollo
14
3 / 1 / 2
8,697
621
8,826
8,191
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
16
8 / 1 / 5
9,662
690
10,525
12,011
5,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
blasianboar
Sylvanus
14
2 / 2 / 6
7,605
543
7,155
12,352
10,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
20
20
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
1
2.25
W
Hera
 
Hera
3
4
7
1.63
L
Chiron
BIGBOB017
Chiron
2
3
4
1.33
L
Cernunnos
El Gooba
Cernunnos
0
3
0
0
W
Apollo
Flyytech
Apollo
3
1
2
4
W
Thanatos
8
1
5
10.5
L
Fafnir
Nova121212
Fafnir
2
2
2
1.5
W
Sylvanus
blasianboar
Sylvanus
2
2
6
2.5
L
Kuzenbo
joesixtynine
Kuzenbo
1
5
1
0.3
L
Awilix
whocanplay
Awilix
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,767
Damage
41,867
57,419
Taken
50,512
32,779
Mitigated
27,805
14,789
Healing
28,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,003
1,399
0
5,116
9,865
7,178
648
3,970
5,421
0
49,114
W
Hera
 
Hera
9,358
2,905
0
2,506
8,093
2,273
102
1,024
7,069
53,225
732
L
Chiron
BIGBOB017
Chiron
5,166
1,028
204
2,240
8,590
2,444
0
3,236
5,353
0
41,765
L
Cernunnos
El Gooba
Cernunnos
4,805
1,821
0
2,001
9,568
2,745
0
1,582
7,986
0
53,221
W
Apollo
Flyytech
Apollo
8,826
4,015
0
3,269
8,191
2,935
2,604
1,023
7,168
0
66,670
W
Thanatos
10,525
3,171
0
11,440
12,011
5,300
0
2,075
9,896
0
77,392
L
Fafnir
Nova121212
Fafnir
5,237
733
0
4,895
15,399
16,154
0
5,505
9,894
19,513
1,012
W
Sylvanus
blasianboar
Sylvanus
7,155
1,839
1,508
4,895
12,352
10,119
15
1,752
10,600
29,366
12,802
L
Kuzenbo
joesixtynine
Kuzenbo
4,760
1,816
0
2,013
9,157
7,708
7
313
8,403
26,230
860
L
Awilix
whocanplay
Awilix
8,799
3,150
0
3,436
14,705
3,728
0
5,098
9,535
0
44,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,874
Gold Earned
43,214
314
Minions Killed
467
0
Camps Cleared
0
1,230,921
Distance Traveled
1,430,556
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,671
619
87
6
0
240,809
0
W
Hera
8,579
613
100
7
0
292,835
0
L
Chiron
6,623
473
66
5
0
216,919
0
L
Cernunnos
6,726
480
102
7
0
269,865
2
W
Apollo
8,697
621
116
8
0
280,372
0
W
Thanatos
9,662
690
107
8
0
353,089
0
L
Fafnir
7,326
523
15
1
0
291,819
3
W
Sylvanus
7,605
543
57
4
0
263,451
2
L
Kuzenbo
6,684
477
58
4
0
161,848
0
L
Awilix
7,515
537
73
5
0
290,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role