Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Body N Blood
Neith
Level 126
God Stats
3W - 2L
1,460 SR
Queue Stats
257W - 260L
1,509 Elo+
Solo
Loki
Loki
Fuzzy_Dodo
Loki
Level 94
God Stats
5W - 4L
1,537 SR
Queue Stats
33W - 36L
1,486 Elo+
Party 1
Poseidon
Poseidon
nalbornozt
Poseidon
Level 100
God Stats
5W - 2L
1,683 SR
Queue Stats
11W - 19L
1,405 Elo+
Solo
Achilles
Achilles
raoulninja17
Achilles
Level 48
God Stats
3W - 6L
1,520 SR
Queue Stats
71W - 75L
1,513 Elo+
Party 1
Team Averages
Level 77
1,540 SR
1,483 Elo+

VS

Team Averages
Level 94
1,465 SR
1,471 Elo+
Ymir
Ymir
BeefHWellington
Ymir
Level 68
God Stats
6W - 5L
1,545 SR
Queue Stats
98W - 106L
1,487 Elo+
Party 2
Vulcan
Vulcan
BrawlyHawk609
Vulcan
Level 129
God Stats
3W - 3L
1,472 SR
Queue Stats
147W - 149L
1,486 Elo+
Party 2
Thanatos
Thanatos
Serpixxx52
Thanatos
Level 124
God Stats
0W - 2L
1,100 SR
Queue Stats
12W - 14L
1,405 Elo+
Solo
Mulan
Mulan
Splitaugust4
Mulan
Level 61
God Stats
15W - 6L
1,704 SR
Queue Stats
51W - 56L
1,440 Elo+
Party 2
Anhur
Anhur
Tycub1
Anhur
Level 89
God Stats
3W - 5L
1,506 SR
Queue Stats
186W - 184L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 1 / 1
3,103
621
3,008
4,495
1,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 1
3,555
711
1,788
1,460
267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 0
3,549
710
1,487
2,267
476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
nalbornozt
Poseidon
6
0 / 0 / 0
3,520
704
901
1,539
275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
raoulninja17
Achilles
6
1 / 0 / 1
3,471
694
2,011
3,920
2,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,560
712
747
4,055
1,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 0
3,725
745
914
2,161
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Serpixxx52
Thanatos
1
0 / 0 / 0
933
187
0
0
0
5
0 / 2 / 0
3,442
688
2,235
3,538
1,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anhur
Tycub1
Anhur
6
0 / 1 / 1
3,141
628
2,383
3,916
856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
1
0.5
L
1
0
0
1
W
1
0
1
1.5
L
0
0
0
0
W
1
0
0
1
L
Thanatos
Serpixxx52
Thanatos
0
0
0
0
L
0
2
0
0
L
Anhur
Tycub1
Anhur
0
1
1
0.5
W
Poseidon
nalbornozt
Poseidon
0
0
0
0
W
Achilles
raoulninja17
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,195
Damage
6,279
13,681
Taken
13,670
5,216
Mitigated
4,235
6,602
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,008
204
0
1,301
4,495
1,461
0
474
4,021
12,913
0
L
747
128
801
1,850
4,055
1,739
0
1,235
2,648
6,545
0
W
1,788
518
0
646
1,460
267
0
151
1,309
0
15,648
L
914
0
0
1,000
2,161
555
0
901
1,260
18,695
528
W
1,487
597
0
1,727
2,267
476
0
289
1,940
0
14,174
L
Thanatos
Serpixxx52
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
2,235
581
0
920
3,538
1,085
0
0
3,264
0
16,418
L
Anhur
Tycub1
Anhur
2,383
1,206
0
1,179
3,916
856
0
1,454
2,315
0
14,968
W
Poseidon
nalbornozt
Poseidon
901
162
0
1,160
1,539
275
0
632
864
17,626
0
W
Achilles
raoulninja17
Achilles
2,011
507
0
1,768
3,920
2,737
0
0
3,920
0
11,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,198
Gold Earned
14,801
141
Minions Killed
106
0
Camps Cleared
0
514,065
Distance Traveled
406,452
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,103
621
10
2
0
108,005
0
L
Ymir
3,560
712
14
3
0
111,492
1
W
Neith
3,555
711
34
7
0
86,588
0
L
Vulcan
3,725
745
41
8
0
103,943
0
W
Loki
3,549
710
31
6
0
123,720
0
L
Thanatos
933
187
0
0
0
0
0
L
Mulan
3,442
688
27
5
0
87,527
0
L
Anhur
3,141
628
24
5
0
103,490
0
W
Poseidon
3,520
704
42
8
0
95,627
2
W
Achilles
3,471
694
24
5
0
100,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role