Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Hydramuller
Terra
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,628 Elo+
Party 1
Bellona
Bellona
JamesThatGuy19
Bellona
Level 109
God Stats
6W - 5L
1,527 SR
Queue Stats
327W - 344L
1,500 Elo+
Party 1
Atlas
Atlas
Lahthel
Atlas
Level 216
God Stats
10W - 4L
1,603 SR
Queue Stats
175W - 135L
1,553 Elo+
Party 1
Ne Zha
Ne Zha
jLuckyyy
Ne Zha
Level 145
God Stats
6W - 3L
1,647 SR
Queue Stats
214W - 209L
1,493 Elo+
Party 1
Team Averages
Level 176
1,555 SR
1,535 Elo+

VS

Team Averages
Level 115
1,583 SR
1,544 Elo+
Medusa
Medusa
DrLightSkin
Medusa
Level 126
God Stats
17W - 17L
1,514 SR
Queue Stats
569W - 580L
1,495 Elo+
Solo
Guan Yu
Guan Yu
KingBeard23
Guan Yu
Level 126
God Stats
1W - 1L
1,485 SR
Queue Stats
113W - 89L
1,567 Elo+
Solo
Zeus
Zeus
YakubOfWhite
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,578 Elo+
Party 2
Arachne
Arachne
somuthebad
Arachne
Level 158
God Stats
1W - 1L
1,742 SR
Queue Stats
496W - 497L
1,547 Elo+
Solo
Nox
Nox
ÁCuChulainn
Nox
Level 149
God Stats
2W - 2L
1,675 SR
Queue Stats
168W - 151L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 2 / 10
7,042
880
6,980
4,349
1,492
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 8
7,186
898
1,402
7,693
4,174
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 0 / 5
7,922
990
4,210
6,628
6,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Atlas
Lahthel
Atlas
14
3 / 1 / 8
7,810
976
6,695
9,481
7,820
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
jLuckyyy
Ne Zha
13
4 / 2 / 5
8,002
1,000
5,780
5,934
2,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 4 / 5
6,667
833
6,817
8,541
2,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
KingBeard23
Guan Yu
14
3 / 3 / 1
6,674
834
2,387
8,409
6,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
0 / 2 / 4
6,072
759
7,529
4,978
1,040
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
somuthebad
Arachne
1
0 / 0 / 0
2,076
260
0
303
66
13
3 / 2 / 1
6,624
828
3,961
4,310
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
11
Kills
7
7
Deaths
11
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
2
10
2.5
L
Medusa
1
4
5
0.88
W
1
2
8
2.5
W
3
0
5
5.5
L
Guan Yu
KingBeard23
Guan Yu
3
3
1
1.17
W
Atlas
Lahthel
Atlas
3
1
8
7
L
0
2
4
1
W
Ne Zha
jLuckyyy
Ne Zha
4
2
5
3.25
L
Arachne
somuthebad
Arachne
0
0
0
0
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,067
Damage
20,694
34,085
Taken
26,541
22,314
Mitigated
12,715
16,304
Healing
6,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,980
1,659
164
80
4,349
1,492
186
2,101
2,091
19,644
0
L
Medusa
6,817
2,495
556
464
8,541
2,338
0
4,660
3,435
0
21,178
W
1,402
101
7,938
3,513
7,693
4,174
204
1,709
5,884
3,517
231
W
4,210
194
0
512
6,628
6,334
182
2,442
4,025
646
9,600
L
Guan Yu
KingBeard23
Guan Yu
2,387
383
2,709
1,997
8,409
6,240
0
4,099
3,981
0
8,203
W
Atlas
Lahthel
Atlas
6,695
1,688
872
1,894
9,481
7,820
0
2,986
6,266
17,289
0
L
7,529
132
386
393
4,978
1,040
0
3,263
1,563
11,701
0
W
Ne Zha
jLuckyyy
Ne Zha
5,780
448
121
1,210
5,934
2,494
0
1,532
4,329
0
18,285
L
Arachne
somuthebad
Arachne
0
0
0
0
303
66
0
303
0
0
0
L
3,961
388
170
229
4,310
3,031
0
2,468
1,593
15,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,962
Gold Earned
28,113
104
Minions Killed
75
0
Camps Cleared
0
828,155
Distance Traveled
614,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,042
880
18
2
0
164,373
0
L
Medusa
6,667
833
28
4
0
151,564
0
W
Terra
7,186
898
11
1
0
187,909
0
W
Bellona
7,922
990
26
3
0
160,910
0
L
Guan Yu
6,674
834
9
1
0
159,715
0
W
Atlas
7,810
976
24
3
0
189,633
0
L
Zeus
6,072
759
12
2
0
168,204
0
W
Ne Zha
8,002
1,000
25
3
0
125,330
0
L
Arachne
2,076
260
0
0
0
0
0
L
Nox
6,624
828
26
3
0
135,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role