Player Matchup

Da Ji
Da Ji
BsT x2Dutty
Da Ji
Level 263
God Stats
44W - 50L
1,460 SR
Queue Stats
217W - 226L
1,556 Elo+
Party 1
Cupid
Cupid
DRUNKnMONKEYxL
Cupid
Level 159
God Stats
8W - 4L
1,631 SR
Queue Stats
147W - 130L
1,592 Elo+
Party 1
Merlin
Merlin
RadiationKIng34
Merlin
Level 158
God Stats
4W - 9L
1,408 SR
Queue Stats
349W - 355L
1,520 Elo+
Solo
Bellona
Bellona
SecretDancer
Bellona
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,608 Elo+
Party 1
Athena
Athena
greyfox13
Athena
Level 127
God Stats
1W - 4L
1,376 SR
Queue Stats
32W - 30L
1,551 Elo+
Party 1
Team Averages
Level 173
1,475 SR
1,565 Elo+

VS

Team Averages
Level 144
1,612 SR
1,528 Elo+
Mulan
Mulan
 
Mulan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bago3z
Nu Wa
Level 67
God Stats
3W - 2L
1,570 SR
Queue Stats
202W - 170L
1,590 Elo+
Party 2
Cupid
Cupid
StrakeBmx
Cupid
Level 129
God Stats
3W - 0L
1,762 SR
Queue Stats
147W - 137L
1,442 Elo+
Solo
Athena
Athena
gargar
Athena
Level 159
God Stats
3W - 1L
1,644 SR
Queue Stats
385W - 347L
1,530 Elo+
Solo
Mercury
Mercury
kbifarini
Mercury
Level 207
God Stats
9W - 4L
1,584 SR
Queue Stats
206W - 195L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,298
525
3,383
7,971
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
3 / 3 / 0
6,409
534
5,271
7,105
2,043
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 1
6,629
552
4,495
5,539
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
SecretDancer
Bellona
11
1 / 4 / 2
6,451
538
10,844
12,344
8,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
greyfox13
Athena
11
1 / 2 / 4
6,519
543
1,783
8,397
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 3 / 4
6,760
563
7,984
13,971
11,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Bago3z
Nu Wa
13
1 / 1 / 4
7,206
601
4,863
4,621
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
StrakeBmx
Cupid
14
2 / 3 / 2
7,683
640
5,079
7,849
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
gargar
Athena
12
3 / 0 / 4
7,054
588
3,701
8,161
6,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
kbifarini
Mercury
13
5 / 1 / 1
7,119
593
4,681
8,759
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
8
Kills
12
12
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
3
4
1
W
Nu Wa
Bago3z
Nu Wa
1
1
4
3
L
2
2
2
1.5
L
3
3
0
1
L
1
1
1
1.5
L
Bellona
SecretDancer
Bellona
1
4
2
0.5
W
Cupid
StrakeBmx
Cupid
2
3
2
1
W
Athena
gargar
Athena
3
0
4
5
L
Athena
greyfox13
Athena
1
2
4
1.5
W
Mercury
kbifarini
Mercury
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,776
Damage
26,308
41,356
Taken
43,361
20,458
Mitigated
25,080
12,562
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,984
1,302
0
3,072
13,971
11,227
0
294
13,677
0
46,693
W
Nu Wa
Bago3z
Nu Wa
4,863
629
0
908
4,621
1,221
122
2,367
1,984
56,918
0
L
3,383
494
0
3,368
7,971
2,711
0
1,560
6,411
0
39,057
L
5,271
2,962
704
3,112
7,105
2,043
1
1,119
5,986
0
46,909
L
4,495
185
0
250
5,539
1,726
0
1,942
3,597
47,269
1,163
L
Bellona
SecretDancer
Bellona
10,844
3,603
0
3,720
12,344
8,217
0
1,594
10,750
0
48,639
W
Cupid
StrakeBmx
Cupid
5,079
2,748
87
3,762
7,849
2,896
885
493
7,356
0
60,646
W
Athena
gargar
Athena
3,701
1,505
0
1,640
8,161
6,760
0
1,004
7,059
18,753
0
L
Athena
greyfox13
Athena
1,783
483
0
1,408
8,397
5,761
0
2,349
6,048
15,132
2,059
W
Mercury
kbifarini
Mercury
4,681
1,811
0
5,179
8,759
2,976
0
1,472
7,205
0
49,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,306
Gold Earned
35,822
352
Minions Killed
419
0
Camps Cleared
0
1,210,380
Distance Traveled
1,249,484
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,760
563
88
7
0
197,107
1
W
Nu Wa
7,206
601
105
9
0
242,903
5
L
Da Ji
6,298
525
66
6
0
281,105
2
L
Cupid
6,409
534
68
6
0
233,059
0
L
Merlin
6,629
552
103
9
0
223,702
0
L
Bellona
6,451
538
73
6
0
225,253
0
W
Cupid
7,683
640
113
9
0
219,289
0
W
Athena
7,054
588
25
2
0
279,099
3
L
Athena
6,519
543
42
4
0
247,261
1
W
Mercury
7,119
593
88
7
0
311,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role