Player Matchup

Maui
Maui
BigMannyD
Maui
Level 43
God Stats
9W - 3L
1,634 SR
Queue Stats
44W - 20L
1,725 Elo+
Party 1
Thor
Thor
MikeButBetter
Thor
Level 29
God Stats
3W - 1L
1,579 SR
Queue Stats
99W - 48L
1,712 Elo+
Party 1
Mulan
Mulan
captsapusy
Mulan
Level 27
God Stats
7W - 2L
1,763 SR
Queue Stats
18W - 12L
1,638 Elo+
Party 1
Team Averages
Level 33
1,659 SR
1,692 Elo+

VS

Team Averages
Level 60
1,463 SR
1,541 Elo+
Kukulkan
Kukulkan
CalixtoQR
Kukulkan
Level 88
God Stats
0W - 3L
1,390 SR
Queue Stats
42W - 53L
1,273 Elo+
Solo
Shiva
Shiva
Uacabbage12
Shiva
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,715 Elo+
Party 2
Ares
Ares
Urgizz1nmyho
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
3 / 0 / 8
9,049
905
8,455
7,043
4,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 6
8,669
867
7,648
7,790
4,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
14
5 / 0 / 6
8,905
891
7,776
13,078
13,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CalixtoQR
Kukulkan
13
1 / 6 / 0
7,363
736
5,619
6,388
2,513
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 1
7,778
778
8,613
10,960
10,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 4 / 1
6,839
684
4,739
10,004
12,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
3
0
8
7
L
Kukulkan
CalixtoQR
Kukulkan
1
6
0
0.17
W
3
2
6
3
L
1
1
1
1.5
L
0
4
1
0.13
W
Mulan
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,879
Damage
18,971
27,911
Taken
27,352
21,669
Mitigated
25,545
5,003
Healing
3,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
8,455
1,428
0
2,203
7,043
4,218
172
2,717
4,196
26,296
0
L
Kukulkan
CalixtoQR
Kukulkan
5,619
334
0
0
6,388
2,513
0
2,355
3,721
18,803
0
W
7,648
1,782
0
250
7,790
4,406
0
3,040
4,511
0
35,346
L
8,613
1,426
225
2,084
10,960
10,993
0
3,194
7,327
1,160
24,292
L
4,739
430
0
956
10,004
12,039
0
2,413
6,993
17,070
0
W
Mulan
7,776
1,187
0
2,550
13,078
13,045
54
5,294
7,376
0
17,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,623
Gold Earned
21,980
128
Minions Killed
83
0
Camps Cleared
0
590,802
Distance Traveled
489,626
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,049
905
44
4
0
178,614
0
L
Kukulkan
7,363
736
35
4
0
155,294
0
W
Thor
8,669
867
59
6
0
196,115
3
L
Shiva
7,778
778
34
3
0
198,535
2
L
Ares
6,839
684
14
1
0
135,797
0
W
Mulan
8,905
891
25
3
0
216,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role