Player Matchup

Sylvanus
Sylvanus
DioismyCat
Sylvanus
Level 159
God Stats
5W - 3L
1,527 SR
Queue Stats
64W - 62L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
GaneshaDuelMain
Danzaburou
Level 142
God Stats
15W - 12L
1,712 SR
Queue Stats
29W - 25L
1,587 Elo+
Party 1
Achilles
Achilles
explodingcorn
Achilles
Level 147
God Stats
7W - 9L
1,583 SR
Queue Stats
30W - 38L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
grimgar314
Gilgamesh
Level 148
God Stats
8W - 7L
1,717 SR
Queue Stats
60W - 65L
1,555 Elo+
Party 1
Raijin
Raijin
killerelite155
Raijin
Level 235
God Stats
7W - 2L
1,582 SR
Queue Stats
369W - 315L
1,611 Elo+
Solo
Team Averages
Level 166
1,624 SR
1,570 Elo+

VS

Team Averages
Level 186
1,595 SR
1,567 Elo+
Artemis
Artemis
BIGGY 0 BOY
Artemis
Level 270
God Stats
42W - 42L
1,567 SR
Queue Stats
936W - 863L
1,596 Elo+
Solo
Khepri
Khepri
Deionn4
Khepri
Level 159
God Stats
6W - 6L
1,538 SR
Queue Stats
325W - 312L
1,530 Elo+
Solo
Agni
Agni
GoosyGator
Agni
Level 124
God Stats
13W - 8L
1,509 SR
Queue Stats
585W - 540L
1,534 Elo+
Solo
Poseidon
Poseidon
TheGirthWyrm
Poseidon
Level 158
God Stats
15W - 12L
1,678 SR
Queue Stats
578W - 552L
1,582 Elo+
Solo
Ne Zha
Ne Zha
narutopwue
Ne Zha
Level 219
God Stats
3W - 3L
1,685 SR
Queue Stats
365W - 315L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DioismyCat
Sylvanus
13
1 / 2 / 5
7,736
595
4,626
11,053
8,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
GaneshaDuelMain
Danzaburou
16
2 / 0 / 2
9,171
705
6,731
4,212
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Achilles
explodingcorn
Achilles
13
0 / 1 / 0
7,420
571
6,936
13,505
11,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
grimgar314
Gilgamesh
15
3 / 1 / 1
7,930
610
4,472
9,621
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 1 / 1
9,287
714
6,672
7,233
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BIGGY 0 BOY
Artemis
10
0 / 4 / 1
5,838
449
1,908
6,426
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Deionn4
Khepri
10
0 / 2 / 3
6,418
494
2,103
9,145
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 1
6,535
503
5,664
5,711
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Poseidon
TheGirthWyrm
Poseidon
13
4 / 1 / 0
7,503
577
7,108
5,933
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
narutopwue
Ne Zha
12
1 / 1 / 1
7,185
553
7,568
13,726
10,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
5
5
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
BIGGY 0 BOY
Artemis
0
4
1
0.13
L
Khepri
Deionn4
Khepri
0
2
3
0.75
W
Sylvanus
DioismyCat
Sylvanus
1
2
5
1.75
W
Danzaburou
GaneshaDuelMain
Danzaburou
2
0
2
3
L
0
2
1
0.25
L
Poseidon
TheGirthWyrm
Poseidon
4
1
0
4
W
Achilles
explodingcorn
Achilles
0
1
0
0
W
Gilgamesh
grimgar314
Gilgamesh
3
1
1
3.5
W
4
1
1
4.5
L
Ne Zha
narutopwue
Ne Zha
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,437
Damage
24,351
45,624
Taken
40,941
28,634
Mitigated
23,402
17,849
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BIGGY 0 BOY
Artemis
1,908
592
0
511
6,426
2,015
0
1,439
4,987
0
33,989
L
Khepri
Deionn4
Khepri
2,103
61
0
2,308
9,145
6,321
0
3,484
5,563
15,993
0
W
Sylvanus
DioismyCat
Sylvanus
4,626
1,406
1,105
3,811
11,053
8,869
510
3,480
7,426
22,200
0
W
Danzaburou
GaneshaDuelMain
Danzaburou
6,731
2,705
0
2,792
4,212
1,362
5,455
925
3,259
0
82,715
L
5,664
143
0
750
5,711
1,808
0
3,451
1,874
41,472
495
L
Poseidon
TheGirthWyrm
Poseidon
7,108
1,356
0
704
5,933
2,432
0
1,647
4,170
61,165
0
W
Achilles
explodingcorn
Achilles
6,936
1,320
0
4,227
13,505
11,409
80
2,347
11,158
1,323
43,090
W
Gilgamesh
grimgar314
Gilgamesh
4,472
1,202
0
3,930
9,621
4,518
537
3,052
6,323
0
63,636
W
6,672
391
0
1,984
7,233
2,476
0
4,391
2,213
72,104
533
L
Ne Zha
narutopwue
Ne Zha
7,568
2,057
0
4,635
13,726
10,826
0
1,442
12,284
0
48,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,544
Gold Earned
33,479
517
Minions Killed
360
0
Camps Cleared
0
1,376,384
Distance Traveled
1,285,605
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,838
449
64
5
0
172,757
2
L
Khepri
6,418
494
40
3
0
251,720
0
W
Sylvanus
7,736
595
29
2
0
246,865
0
W
Danzaburou
9,171
705
142
11
0
258,682
0
L
Agni
6,535
503
93
7
0
269,441
2
L
Poseidon
7,503
577
94
7
0
345,272
0
W
Achilles
7,420
571
82
6
0
244,158
0
W
Gilgamesh
7,930
610
100
8
0
345,437
0
W
Raijin
9,287
714
164
13
0
281,242
0
L
Ne Zha
7,185
553
69
5
0
246,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role