Player Matchup

Nu Wa
Nu Wa
Captain yami622
Nu Wa
Level 102
God Stats
92W - 57L
1,661 SR
Queue Stats
279W - 233L
1,591 Elo+
Solo
Cerberus
Cerberus
K1ngAlexander
Cerberus
Level 158
God Stats
2W - 3L
1,655 SR
Queue Stats
188W - 211L
1,495 Elo+
Party 2
Cupid
Cupid
LuigiisGOOD
Cupid
Level 196
God Stats
3W - 3L
1,627 SR
Queue Stats
223W - 228L
1,482 Elo+
Party 2
Ganesha
Ganesha
Mellow_Doe
Ganesha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 61L
1,478 Elo+
Solo
Set
Set
OBITO UCHIHA 5
Set
Level 201
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 98L
1,554 Elo+
Solo
Team Averages
Level 161
1,588 SR
1,520 Elo+

VS

Team Averages
Level 140
1,607 SR
1,529 Elo+
Hercules
Hercules
Gethxndled
Hercules
Level 113
God Stats
19W - 10L
1,697 SR
Queue Stats
37W - 31L
1,569 Elo+
Party 1
Izanami
Izanami
LandedCoot
Izanami
Level 141
God Stats
3W - 0L
1,865 SR
Queue Stats
75W - 72L
1,498 Elo+
Party 1
Sylvanus
Sylvanus
Salty Pits9904
Sylvanus
Level 159
God Stats
6W - 6L
1,389 SR
Queue Stats
282W - 256L
1,544 Elo+
Solo
The Morrigan
The Morrigan
Wansu
The Morrigan
Level 164
God Stats
5W - 4L
1,534 SR
Queue Stats
492W - 452L
1,495 Elo+
Solo
Shiva
Shiva
Wukong_503
Shiva
Level 125
God Stats
12W - 11L
1,552 SR
Queue Stats
270W - 259L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,717
514
7,443
6,310
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
K1ngAlexander
Cerberus
14
3 / 5 / 1
8,133
542
8,190
15,493
11,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 0
7,596
506
7,565
15,388
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
Mellow_Doe
Ganesha
12
0 / 3 / 2
7,421
495
5,006
13,322
9,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
3 / 5 / 1
7,921
528
7,363
13,729
5,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gethxndled
Hercules
15
8 / 0 / 7
9,133
609
7,376
11,767
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
LandedCoot
Izanami
16
4 / 0 / 5
8,781
585
13,189
11,263
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
13
1 / 5 / 1
7,296
486
8,246
15,072
6,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Wansu
The Morrigan
14
6 / 1 / 5
8,581
572
9,102
5,776
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
13
4 / 1 / 4
8,529
569
9,035
10,602
9,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
23
23
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Hercules
Gethxndled
Hercules
8
0
7
11.5
L
Cerberus
K1ngAlexander
Cerberus
3
5
1
0.7
W
Izanami
LandedCoot
Izanami
4
0
5
6.5
L
1
5
0
0.2
L
Ganesha
Mellow_Doe
Ganesha
0
3
2
0.33
L
3
5
1
0.7
W
Sylvanus
1
5
1
0.3
W
The Morrigan
Wansu
The Morrigan
6
1
5
8.5
W
Shiva
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,567
Damage
46,948
64,242
Taken
54,480
32,991
Mitigated
27,284
20,486
Healing
18,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,443
2,902
0
500
6,310
1,768
556
2,863
3,039
52,624
0
W
Hercules
Gethxndled
Hercules
7,376
3,604
0
3,958
11,767
5,125
0
4,871
6,896
0
67,839
L
Cerberus
K1ngAlexander
Cerberus
8,190
345
0
7,168
15,493
11,798
0
5,427
9,458
57,348
1,404
W
Izanami
LandedCoot
Izanami
13,189
8,963
0
5,102
11,263
4,206
666
1,455
9,808
0
78,951
L
7,565
4,564
461
6,364
15,388
4,351
280
739
14,597
0
65,968
L
Ganesha
Mellow_Doe
Ganesha
5,006
287
2,155
2,609
13,322
9,118
0
2,628
10,432
28,662
0
L
7,363
3,966
0
1,229
13,729
5,956
0
2,335
11,260
0
71,080
W
Sylvanus
8,246
1,865
352
5,118
15,072
6,602
0
7,652
7,420
38,644
1,630
W
The Morrigan
Wansu
The Morrigan
9,102
952
0
585
5,776
1,563
402
3,128
2,606
63,548
5,369
W
Shiva
9,035
1,745
400
3,124
10,602
9,788
242
3,346
7,256
0
38,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,788
Gold Earned
42,320
491
Minions Killed
501
0
Camps Cleared
0
1,496,969
Distance Traveled
1,498,763
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,717
514
106
7
0
288,166
1
W
Hercules
9,133
609
103
7
0
363,712
0
L
Cerberus
8,133
542
125
8
0
290,057
0
W
Izanami
8,781
585
145
10
0
271,397
0
L
Cupid
7,596
506
137
9
0
298,458
0
L
Ganesha
7,421
495
11
1
0
320,323
0
L
Set
7,921
528
112
7
0
299,965
0
W
Sylvanus
7,296
486
70
5
0
270,474
1
W
The Morrigan
8,581
572
128
9
0
277,484
1
W
Shiva
8,529
569
55
4
0
315,696
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role