Player Matchup

Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
REVENGE_RAID1342
Khepri
Level 146
God Stats
0W - 2L
1,291 SR
Queue Stats
144W - 147L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
Saint Blazen
Sun Wukong
Level 133
God Stats
1W - 2L
1,598 SR
Queue Stats
105W - 107L
1,496 Elo+
Solo
Izanami
Izanami
TwoFaceAaron
Izanami
Level 69
God Stats
0W - 2L
1,248 SR
Queue Stats
35W - 45L
1,446 Elo+
Party 1
Team Averages
Level 117
1,427 SR
1,489 Elo+

VS

Team Averages
Level 130
1,528 SR
1,481 Elo+
Cthulhu
Cthulhu
I WODIN I
Cthulhu
Level 116
God Stats
11W - 2L
1,690 SR
Queue Stats
130W - 135L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
Knifes13b
Nu Wa
Level 127
God Stats
5W - 4L
1,533 SR
Queue Stats
114W - 121L
1,481 Elo+
Party 2
Chernobog
Chernobog
eMAGIC_MIKE
Chernobog
Level 146
God Stats
3W - 0L
1,719 SR
Queue Stats
94W - 93L
1,574 Elo+
Solo
Neith
Neith
xXAcidMassXx
Neith
Level 124
God Stats
1W - 2L
1,413 SR
Queue Stats
158W - 151L
1,414 Elo+
Solo
Tyr
Tyr
yuritaylor
Tyr
Level 139
God Stats
2W - 3L
1,284 SR
Queue Stats
135W - 117L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 5 / 2
7,012
701
8,850
19,429
12,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
 
Ishtar
11
1 / 6 / 4
6,546
655
5,703
9,310
4,171
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 4 / 3
7,493
749
9,225
19,716
14,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Saint Blazen
Sun Wukong
15
4 / 2 / 2
7,901
790
6,376
9,497
10,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TwoFaceAaron
Izanami
12
0 / 3 / 4
6,815
682
7,704
7,383
3,182
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I WODIN I
Cthulhu
14
2 / 0 / 13
8,291
829
13,965
16,395
10,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Knifes13b
Nu Wa
12
1 / 3 / 12
7,397
740
9,712
5,713
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
eMAGIC_MIKE
Chernobog
15
6 / 1 / 11
8,905
891
14,700
7,757
3,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 1 / 10
8,678
868
10,732
7,371
4,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 11
8,983
898
9,775
9,162
8,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
6
Kills
20
20
Deaths
6
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
2
0.2
L
Ishtar
 
Ishtar
1
6
4
0.5
W
Cthulhu
I WODIN I
Cthulhu
2
0
13
8.5
W
Nu Wa
Knifes13b
Nu Wa
1
3
12
2.33
L
1
4
3
0.63
L
Sun Wukong
Saint Blazen
Sun Wukong
4
2
2
2.5
L
Izanami
TwoFaceAaron
Izanami
0
3
4
0.67
W
Chernobog
eMAGIC_MIKE
Chernobog
6
1
11
11.5
W
5
1
10
10
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,858
Damage
58,884
65,335
Taken
46,398
44,869
Mitigated
28,465
22,718
Healing
22,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,850
383
3,116
5,151
19,429
12,658
0
7,690
11,739
17,369
0
L
Ishtar
 
Ishtar
5,703
3,423
1,113
569
9,310
4,171
0
3,354
5,956
0
11,431
W
Cthulhu
I WODIN I
Cthulhu
13,965
905
2,528
8,354
16,395
10,422
253
3,743
12,652
20,405
748
W
Nu Wa
Knifes13b
Nu Wa
9,712
3,489
2,106
765
5,713
1,898
350
2,304
3,409
16,416
40
L
9,225
646
1,017
6,118
19,716
14,611
0
6,046
13,670
24,056
830
L
Sun Wukong
Saint Blazen
Sun Wukong
6,376
530
921
1,235
9,497
10,247
0
3,422
6,075
0
13,538
L
Izanami
TwoFaceAaron
Izanami
7,704
4,914
1,433
2,045
7,383
3,182
0
2,905
4,478
0
21,117
W
Chernobog
eMAGIC_MIKE
Chernobog
14,700
7,092
0
1,936
7,757
3,267
943
4,018
3,739
0
26,609
W
10,732
3,092
2,616
2,974
7,371
4,194
0
4,483
2,888
0
24,643
W
9,775
956
680
820
9,162
8,684
0
3,365
5,797
0
14,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,767
Gold Earned
42,254
89
Minions Killed
112
0
Camps Cleared
0
854,637
Distance Traveled
929,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,012
701
3
0
0
180,256
0
L
Ishtar
6,546
655
18
2
0
143,778
0
W
Cthulhu
8,291
829
21
2
0
210,681
0
W
Nu Wa
7,397
740
19
2
0
160,924
0
L
Khepri
7,493
749
18
2
0
167,478
0
L
Sun Wukong
7,901
790
17
2
0
186,811
0
L
Izanami
6,815
682
33
3
0
176,314
0
W
Chernobog
8,905
891
24
2
0
163,001
0
W
Neith
8,678
868
29
3
0
182,789
0
W
Tyr
8,983
898
19
2
0
212,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role