Player Matchup

Cerberus
Cerberus
FoxTracer
Cerberus
Level 96
God Stats
46W - 38L
1,608 SR
Queue Stats
182W - 179L
1,484 Elo+
Solo
Poseidon
Poseidon
Xvmb1705
Poseidon
Level 90
God Stats
3W - 3L
1,601 SR
Queue Stats
343W - 328L
1,482 Elo+
Solo
Sylvanus
Sylvanus
feliaty
Sylvanus
Level 183
God Stats
39W - 32L
1,593 SR
Queue Stats
328W - 281L
1,544 Elo+
Solo
Ah Puch
Ah Puch
ptitlous51
Ah Puch
Level 99
God Stats
3W - 2L
1,537 SR
Queue Stats
77W - 69L
1,423 Elo+
Solo
Pele
Pele
rCryzy
Pele
Level 85
God Stats
1W - 1L
1,644 SR
Queue Stats
61W - 49L
1,532 Elo+
Solo
Team Averages
Level 111
1,597 SR
1,493 Elo+

VS

Team Averages
Level 111
1,586 SR
1,462 Elo+
Neith
Neith
 
Neith
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Mr_Fangtastic06
Fenrir
Level 121
God Stats
1W - 9L
1,507 SR
Queue Stats
254W - 239L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
SvenBotfan
Nu Wa
Level 109
God Stats
20W - 20L
1,500 SR
Queue Stats
149W - 164L
1,460 Elo+
Solo
Tyr
Tyr
kljbhjvtzcztr
Tyr
Level 64
God Stats
1W - 1L
1,681 SR
Queue Stats
64W - 74L
1,451 Elo+
Solo
Ne Zha
Ne Zha
terragod48
Ne Zha
Level 127
God Stats
2W - 1L
1,741 SR
Queue Stats
247W - 236L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FoxTracer
Cerberus
10
3 / 1 / 2
5,533
615
2,641
4,991
3,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Xvmb1705
Poseidon
11
1 / 0 / 1
5,983
665
2,634
1,690
377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
feliaty
Sylvanus
11
3 / 0 / 2
6,206
690
3,650
3,690
1,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Puch
ptitlous51
Ah Puch
9
1 / 2 / 0
5,342
594
2,970
6,525
2,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
rCryzy
Pele
10
1 / 0 / 0
5,020
558
2,193
6,769
1,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 4 / 0
4,519
502
3,796
6,811
1,337
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 0
4,633
515
1,961
6,319
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
8
0 / 2 / 0
4,445
494
2,560
3,499
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 1 / 0
3,250
361
133
1,008
355
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
terragod48
Ne Zha
10
1 / 1 / 0
5,307
590
3,873
6,759
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
3
3
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
W
Cerberus
FoxTracer
Cerberus
3
1
2
4
L
1
1
0
1
L
Nu Wa
0
2
0
0
W
Poseidon
Xvmb1705
Poseidon
1
0
1
1.5
W
Sylvanus
feliaty
Sylvanus
3
0
2
4
L
0
1
0
0
W
Ah Puch
ptitlous51
Ah Puch
1
2
0
0.5
W
Pele
rCryzy
Pele
1
0
0
1
L
Ne Zha
terragod48
Ne Zha
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,088
Damage
12,323
23,665
Taken
24,396
9,396
Mitigated
7,321
10,612
Healing
5,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,796
1,520
0
1,630
6,811
1,337
0
4,556
2,255
0
24,772
W
Cerberus
FoxTracer
Cerberus
2,641
52
0
1,551
4,991
3,247
137
235
4,680
25,138
0
L
1,961
430
0
1,248
6,319
2,106
0
914
5,220
0
25,162
L
Nu Wa
2,560
305
0
250
3,499
613
0
2,238
1,071
22,515
61
W
Poseidon
Xvmb1705
Poseidon
2,634
165
0
250
1,690
377
482
641
850
42,114
0
W
Sylvanus
feliaty
Sylvanus
3,650
1,861
376
1,479
3,690
1,679
220
257
3,335
31,072
7,659
L
133
0
0
34
1,008
355
0
484
524
0
1,202
W
Ah Puch
ptitlous51
Ah Puch
2,970
247
0
2,359
6,525
2,276
0
172
6,295
27,827
1,331
W
Pele
rCryzy
Pele
2,193
737
0
4,597
6,769
1,817
0
586
6,006
0
39,115
L
Ne Zha
terragod48
Ne Zha
3,873
865
0
2,077
6,759
2,910
0
2,488
3,811
0
33,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
22,154
330
Minions Killed
189
0
Camps Cleared
0
892,704
Distance Traveled
698,873
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,519
502
39
4
0
173,452
0
W
Cerberus
5,533
615
42
5
0
173,999
0
L
Fenrir
4,633
515
49
5
0
200,041
0
L
Nu Wa
4,445
494
37
4
0
138,514
0
W
Poseidon
5,983
665
95
11
0
200,971
0
W
Sylvanus
6,206
690
81
9
0
168,356
2
L
Tyr
3,250
361
4
0
0
31,367
0
W
Ah Puch
5,342
594
47
5
0
132,323
0
W
Pele
5,020
558
65
7
0
217,055
0
L
Ne Zha
5,307
590
60
7
0
155,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role