Player Matchup

Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Diamond III
 
Skadi
Diamond III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Masters
LivanMcLuvan
He Bo
Masters
Level 157
God Stats
7W - 9L
1,581 SR
Queue Stats
878W - 838L
2,570 MMR
Solo
Geb
Geb
Diamond I
Mildrid
Geb
Diamond I
Level 122
God Stats
1W - 3L
1,495 SR
Queue Stats
208W - 168L
2,421 MMR
Solo
Guan Yu
Guan Yu
Masters
Vellux
Guan Yu
Masters
Level 182
God Stats
6W - 6L
1,902 SR
Queue Stats
468W - 409L
2,512 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,596 SR
2,101 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,567 SR
2,398 MMR
Agni
Agni
Masters
Blоx
Agni
Masters
Level 217
God Stats
4W - 4L
1,523 SR
Queue Stats
428W - 328L
2,517 MMR
Solo
Rama
Rama
Masters
Completed485
Rama
Masters
Level 142
God Stats
245W - 248L
1,579 SR
Queue Stats
1,131W - 1,136L
2,369 MMR
Solo
Terra
Terra
Diamond III
Imøjеn
Terra
Diamond III
Level 67
God Stats
30W - 27L
1,500 SR
Queue Stats
80W - 54L
2,172 MMR
Party 1
Ravana
Ravana
Masters
MonksLegacy
Ravana
Masters
Level 129
God Stats
14W - 9L
1,680 SR
Queue Stats
636W - 553L
2,284 MMR
Party 1
Chaac
Chaac
Masters
SpeddyDoinks
Chaac
Masters
Level 149
God Stats
29W - 28L
1,555 SR
Queue Stats
391W - 353L
2,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
1 / 1 / 0
3,671
612
1,523
3,267
839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
 
Skadi
7
0 / 2 / 1
3,619
603
2,440
3,440
985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 2 / 0
4,134
689
1,175
2,978
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Geb
4
0 / 1 / 1
3,223
537
548
2,516
1,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Vellux
Guan Yu
7
0 / 1 / 0
3,566
594
1,693
4,803
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
Maman BrigitteKuzenboAphrodite

VS

Bans
Nu WaLancelotSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Blоx
Agni
8
2 / 1 / 0
4,507
751
1,346
2,537
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 1 / 1
4,085
681
2,315
2,801
529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Terra
Imøjеn
Terra
7
1 / 0 / 2
4,142
690
1,458
3,015
1,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
8
2 / 0 / 2
4,347
725
2,208
2,688
736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
4,455
743
2,448
3,578
1,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
7
7
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
1
0
1
L
Skadi
 
Skadi
0
2
1
0.25
W
Agni
Blоx
Agni
2
1
0
2
W
1
1
1
1.5
W
Terra
Imøjеn
Terra
1
0
2
2
L
1
2
0
0.5
L
Geb
0
1
1
0.5
W
Ravana
2
0
2
3
W
1
0
0
1
L
Guan Yu
Vellux
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,379
Damage
9,775
17,004
Taken
14,619
6,484
Mitigated
4,801
6,245
Healing
6,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,523
715
0
1,253
3,267
839
0
430
2,837
0
19,164
L
Skadi
 
Skadi
2,440
977
0
620
3,440
985
8
535
2,777
0
22,477
W
Agni
Blоx
Agni
1,346
215
0
797
2,537
614
0
956
1,411
15,935
0
W
2,315
1,825
0
1,038
2,801
529
0
288
2,513
0
24,384
W
Terra
Imøjеn
Terra
1,458
166
70
1,146
3,015
1,145
0
63
2,952
10,020
128
L
1,175
47
0
995
2,978
638
0
799
1,928
19,384
0
L
Geb
548
0
0
1,258
2,516
1,112
0
661
1,855
2,450
2,525
W
Ravana
2,208
611
0
1,965
2,688
736
0
43
2,639
0
23,777
W
2,448
183
0
1,719
3,578
1,777
0
0
3,578
0
26,403
L
Guan Yu
Vellux
Guan Yu
1,693
80
0
2,119
4,803
2,910
0
0
4,803
0
15,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,213
Gold Earned
21,536
170
Minions Killed
210
0
Camps Cleared
0
543,390
Distance Traveled
645,361
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,671
612
37
6
0
101,259
1
L
Skadi
3,619
603
37
6
0
121,029
0
W
Agni
4,507
751
46
8
0
124,156
0
W
Rama
4,085
681
44
7
0
106,106
1
W
Terra
4,142
690
19
3
0
133,961
2
L
He Bo
4,134
689
52
9
0
123,079
0
L
Geb
3,223
537
9
2
0
77,286
0
W
Ravana
4,347
725
53
9
0
158,357
0
W
Chaac
4,455
743
48
8
0
122,781
1
L
Guan Yu
3,566
594
35
6
0
120,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role