Player Matchup

Fafnir
Fafnir
Cobbler42
Fafnir
Level 215
God Stats
25W - 27L
1,550 SR
Queue Stats
300W - 353L
1,563 Elo+
Party 2
Sun Wukong
Sun Wukong
Drasiilea
Sun Wukong
Level 99
God Stats
1W - 1L
1,596 SR
Queue Stats
87W - 57L
1,607 Elo+
Solo
Cu Chulainn
Cu Chulainn
JammyFunkler
Cu Chulainn
Level 191
God Stats
8W - 2L
1,764 SR
Queue Stats
181W - 207L
1,544 Elo+
Party 2
Eset
Eset
iMissPushing-
Eset
Level 124
God Stats
8W - 2L
1,822 SR
Queue Stats
201W - 177L
1,544 Elo+
Solo
Charybdis
Charybdis
tyIerwhitney
Charybdis
Level 129
God Stats
18W - 12L
1,629 SR
Queue Stats
439W - 445L
1,573 Elo+
Party 2
Team Averages
Level 152
1,672 SR
1,566 Elo+

VS

Team Averages
Level 165
1,563 SR
1,565 Elo+
Ares
Ares
 
Ares
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Crimlin
Ullr
Level 330
God Stats
23W - 32L
1,663 SR
Queue Stats
119W - 117L
1,597 Elo+
Party 3
Anhur
Anhur
DreamingAlways
Anhur
Level 69
God Stats
36W - 35L
1,571 SR
Queue Stats
191W - 166L
1,544 Elo+
Party 3
Chaac
Chaac
VinDeadle
Chaac
Level 25
God Stats
1W - 2L
1,699 SR
Queue Stats
67W - 47L
1,663 Elo+
Party 1
Thoth
Thoth
cooly0928
Thoth
Level 218
God Stats
2W - 6L
1,382 SR
Queue Stats
167W - 170L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cobbler42
Fafnir
13
2 / 0 / 7
8,410
561
5,866
10,164
9,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Drasiilea
Sun Wukong
15
3 / 2 / 3
8,102
540
7,989
13,500
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
JammyFunkler
Cu Chulainn
16
4 / 2 / 1
9,478
632
10,339
16,775
12,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 5 / 5
7,992
533
6,264
9,754
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
tyIerwhitney
Charybdis
17
7 / 1 / 2
9,997
666
12,431
7,011
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 3 / 3
7,650
510
8,517
11,775
11,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Crimlin
Ullr
14
2 / 3 / 1
8,010
534
5,199
9,918
3,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 5 / 1
7,451
497
5,298
12,854
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
VinDeadle
Chaac
13
1 / 2 / 4
7,290
486
8,537
12,723
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thoth
cooly0928
Thoth
13
1 / 4 / 4
7,214
481
4,706
7,611
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
17
Kills
10
10
Deaths
17
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
3
3
1.5
W
Fafnir
Cobbler42
Fafnir
2
0
7
5.5
L
Ullr
Crimlin
Ullr
2
3
1
0.83
W
Sun Wukong
Drasiilea
Sun Wukong
3
2
3
2.25
L
3
5
1
0.7
W
Cu Chulainn
JammyFunkler
Cu Chulainn
4
2
1
2.25
L
Chaac
VinDeadle
Chaac
1
2
4
1.5
L
Thoth
cooly0928
Thoth
1
4
4
0.75
W
1
5
5
0.7
W
Charybdis
tyIerwhitney
Charybdis
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,889
Damage
32,257
57,204
Taken
54,881
35,165
Mitigated
29,080
19,603
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,517
894
0
2,193
11,775
11,627
0
2,902
8,873
22,488
777
W
Fafnir
Cobbler42
Fafnir
5,866
1,244
0
3,607
10,164
9,933
7
2,248
7,916
21,609
796
L
Ullr
Crimlin
Ullr
5,199
1,884
0
3,282
9,918
3,653
0
25
9,893
0
56,115
W
Sun Wukong
Drasiilea
Sun Wukong
7,989
2,685
0
5,515
13,500
6,747
0
2,640
10,860
0
71,067
L
5,298
2,938
0
2,355
12,854
4,655
0
1,730
11,124
0
45,272
W
Cu Chulainn
JammyFunkler
Cu Chulainn
10,339
957
0
3,975
16,775
12,854
0
3,261
13,514
148
72,072
L
Chaac
VinDeadle
Chaac
8,537
1,208
0
5,033
12,723
5,955
0
3,897
8,826
0
61,261
L
Thoth
cooly0928
Thoth
4,706
177
0
500
7,611
3,190
0
3,592
4,019
49,227
0
W
6,264
265
303
1,617
9,754
3,133
0
4,116
5,638
51,240
0
W
Charybdis
tyIerwhitney
Charybdis
12,431
7,062
0
4,586
7,011
2,498
178
773
6,238
0
89,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,979
Gold Earned
37,615
533
Minions Killed
444
0
Camps Cleared
0
1,535,758
Distance Traveled
1,507,598
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,650
510
21
1
0
304,999
5
W
Fafnir
8,410
561
24
2
0
325,883
6
L
Ullr
8,010
534
115
8
0
308,051
0
W
Sun Wukong
8,102
540
121
8
0
329,405
2
L
Anhur
7,451
497
88
6
0
273,263
0
W
Cu Chulainn
9,478
632
124
8
0
300,055
1
L
Chaac
7,290
486
107
7
0
350,874
0
L
Thoth
7,214
481
113
8
0
270,411
4
W
Eset
7,992
533
115
8
0
290,838
4
W
Charybdis
9,997
666
149
10
0
289,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role