Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
GamerLord678975
Khepri
Level 14
God Stats
5W - 5L
1,408 SR
Queue Stats
6W - 8L
1,317 Elo+
Party 3
Ra
Ra
JethorA
Ra
Level 147
God Stats
5W - 2L
1,659 SR
Queue Stats
214W - 215L
1,418 Elo+
Party 3
Surtr
Surtr
Orb17z
Surtr
Level 135
God Stats
5W - 6L
1,439 SR
Queue Stats
133W - 127L
1,432 Elo+
Party 3
Sol
Sol
midgame31
Sol
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 25L
1,421 Elo+
Party 2
Team Averages
Level 86
1,501 SR
1,418 Elo+

VS

Team Averages
Level 80
1,606 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
DoublDMangoess
Tsukuyomi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
PizzaPapi420
Jormungandr
Level 53
God Stats
14W - 16L
1,536 SR
Queue Stats
106W - 122L
1,475 Elo+
Party 1
Bellona
Bellona
Raknar710
Bellona
Level 66
God Stats
3W - 2L
1,543 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Sol
Sol
ZZZANEEE
Sol
Level 88
God Stats
17W - 13L
1,640 SR
Queue Stats
203W - 200L
1,478 Elo+
Party 1
Cupid
Cupid
urmuumdestroyer
Cupid
Level 65
God Stats
3W - 3L
1,811 SR
Queue Stats
129W - 162L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 1 / 4
8,471
652
3,656
11,825
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
2 / 2 / 5
7,739
595
1,093
10,146
7,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
8 / 1 / 3
8,892
684
13,039
5,988
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
Orb17z
Surtr
13
3 / 1 / 3
8,863
682
5,316
8,686
3,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 4 / 4
8,322
640
5,848
8,362
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DoublDMangoess
Tsukuyomi
12
5 / 6 / 0
6,943
534
8,102
12,306
3,886
Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jormungandr
PizzaPapi420
Jormungandr
6
0 / 2 / 2
4,881
375
1,763
7,205
2,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
Raknar710
Bellona
2
0 / 3 / 1
4,203
323
0
3,109
973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 5 / 1
4,749
365
1,540
5,877
1,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
4 / 3 / 1
6,579
506
2,827
7,789
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
19
Kills
9
9
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
4
5
L
Tsukuyomi
DoublDMangoess
Tsukuyomi
5
6
0
0.83
W
2
2
5
2.25
W
8
1
3
9.5
W
Surtr
Orb17z
Surtr
3
1
3
4.5
L
Jormungandr
PizzaPapi420
Jormungandr
0
2
2
0.5
L
Bellona
Raknar710
Bellona
0
3
1
0.17
L
0
5
1
0.1
W
3
4
4
1.25
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,952
Damage
14,232
45,007
Taken
36,286
20,288
Mitigated
10,534
21,492
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,656
834
0
9,761
11,825
4,481
0
341
9,967
0
66,102
L
Tsukuyomi
DoublDMangoess
Tsukuyomi
8,102
1,895
0
3,264
12,306
3,886
0
2,254
9,927
0
40,530
W
1,093
218
1,913
1,371
10,146
7,460
1,146
622
9,524
10,311
0
W
13,039
790
1,091
2,706
5,988
2,316
3,252
1,178
4,810
52,544
2,332
W
Surtr
Orb17z
Surtr
5,316
2,402
0
2,529
8,686
3,466
4,735
0
8,686
1,302
53,466
L
Jormungandr
PizzaPapi420
Jormungandr
1,763
853
0
440
7,205
2,775
0
5,460
1,487
11,028
0
L
Bellona
Raknar710
Bellona
0
0
0
0
3,109
973
0
2,484
505
0
0
L
1,540
445
0
826
5,877
1,051
0
3,502
1,953
9,421
1,015
W
5,848
2,215
0
2,121
8,362
2,565
8,168
1,121
7,241
51,216
7,511
L
2,827
1,847
202
1,281
7,789
1,849
0
5,251
2,348
0
16,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,287
Gold Earned
27,355
436
Minions Killed
117
0
Camps Cleared
0
1,220,952
Distance Traveled
662,626
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,471
652
108
8
0
264,048
3
L
Tsukuyomi
6,943
534
60
5
0
230,273
0
W
Khepri
7,739
595
17
1
0
252,969
0
W
Ra
8,892
684
101
8
0
269,299
0
W
Surtr
8,863
682
98
8
0
236,372
0
L
Jormungandr
4,881
375
13
1
0
82,226
0
L
Bellona
4,203
323
0
0
0
12,665
0
L
Sol
4,749
365
17
1
0
79,176
0
W
Sol
8,322
640
112
9
0
198,264
0
L
Cupid
6,579
506
27
2
0
258,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role