Player Matchup

Danzaburou
Danzaburou
Ch33chM4rin
Danzaburou
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 69L
1,392 Elo+
Solo
Ne Zha
Ne Zha
Dan845NY
Ne Zha
Level 125
God Stats
2W - 7L
1,247 SR
Queue Stats
169W - 178L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fear_Honda69
Tsukuyomi
Level 136
God Stats
1W - 2L
1,481 SR
Queue Stats
127W - 118L
1,485 Elo+
Solo
The Morrigan
The Morrigan
Primo56
The Morrigan
Level 68
God Stats
1W - 2L
1,304 SR
Queue Stats
79W - 78L
1,482 Elo+
Solo
Kukulkan
Kukulkan
TSSR4281
Kukulkan
Level 69
God Stats
1W - 1L
1,726 SR
Queue Stats
76W - 60L
1,486 Elo+
Solo
Team Averages
Level 86
1,452 SR
1,453 Elo+

VS

Team Averages
Level 84
1,394 SR
1,430 Elo+
Jormungandr
Jormungandr
Benz13
Jormungandr
Level 41
God Stats
2W - 7L
1,169 SR
Queue Stats
96W - 113L
1,355 Elo+
Solo
Ymir
Ymir
Ella_MacSunshine
Ymir
Level 103
God Stats
6W - 9L
1,414 SR
Queue Stats
712W - 801L
1,407 Elo+
Solo
Osiris
Osiris
Jaminov_TheLefty
Osiris
Level 63
God Stats
5W - 11L
1,298 SR
Queue Stats
261W - 257L
1,435 Elo+
Solo
Hun Batz
Hun Batz
Leo82sr
Hun Batz
Level 130
God Stats
9W - 5L
1,523 SR
Queue Stats
967W - 1,045L
1,463 Elo+
Solo
Merlin
Merlin
robertobaezc
Merlin
Level 82
God Stats
11W - 8L
1,568 SR
Queue Stats
316W - 331L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ch33chM4rin
Danzaburou
17
4 / 2 / 4
8,394
1,199
6,773
6,011
2,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
Dan845NY
Ne Zha
14
2 / 4 / 4
6,835
976
3,900
6,852
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tsukuyomi
Fear_Honda69
Tsukuyomi
5
0 / 0 / 0
4,904
701
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Morrigan
Primo56
The Morrigan
1
0 / 0 / 0
1,904
272
0
0
0
Kukulkan
TSSR4281
Kukulkan
13
3 / 5 / 3
6,490
927
7,422
7,250
2,394
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Benz13
Jormungandr
13
2 / 1 / 6
7,577
1,082
2,775
5,100
4,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 1 / 5
7,438
1,063
2,726
8,393
6,966
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 3 / 6
7,497
1,071
3,021
7,934
7,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
Leo82sr
Hun Batz
13
2 / 2 / 6
7,490
1,070
4,060
4,999
2,327
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Merlin
15
4 / 2 / 3
8,060
1,151
5,294
4,246
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
11
11
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Benz13
Jormungandr
2
1
6
5
L
Danzaburou
Ch33chM4rin
Danzaburou
4
2
4
3
L
Ne Zha
Dan845NY
Ne Zha
2
4
4
1
W
2
1
5
4.5
L
Tsukuyomi
Fear_Honda69
Tsukuyomi
0
0
0
0
W
1
3
6
1.33
W
Hun Batz
Leo82sr
Hun Batz
2
2
6
2.5
L
The Morrigan
Primo56
The Morrigan
0
0
0
0
L
Kukulkan
TSSR4281
Kukulkan
3
5
3
0.9
W
Merlin
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,095
Damage
17,876
20,113
Taken
30,672
7,064
Mitigated
23,017
3,124
Healing
8,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Benz13
Jormungandr
2,775
182
274
540
5,100
4,190
265
854
4,246
6,887
316
L
Danzaburou
Ch33chM4rin
Danzaburou
6,773
1,046
0
1,358
6,011
2,067
0
2,781
3,121
0
20,328
L
Ne Zha
Dan845NY
Ne Zha
3,900
579
381
698
6,852
2,603
0
3,870
2,647
0
10,442
W
2,726
77
1,536
2,969
8,393
6,966
0
1,032
7,361
5,067
0
L
Tsukuyomi
Fear_Honda69
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
3,021
278
238
1,005
7,934
7,782
388
4,183
3,751
0
14,218
W
Hun Batz
Leo82sr
Hun Batz
4,060
254
709
500
4,999
2,327
0
595
4,404
0
7,996
L
The Morrigan
Primo56
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
TSSR4281
Kukulkan
7,422
459
156
531
7,250
2,394
0
3,516
3,407
14,031
0
W
Merlin
5,294
96
0
250
4,246
1,752
35
758
3,488
21,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,527
Gold Earned
38,062
55
Minions Killed
94
0
Camps Cleared
0
416,516
Distance Traveled
717,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,577
1,082
10
1
0
132,345
0
L
Danzaburou
8,394
1,199
39
6
0
129,086
0
L
Ne Zha
6,835
976
2
0
0
144,915
0
W
Ymir
7,438
1,063
8
1
0
144,298
0
L
Tsukuyomi
4,904
701
0
0
0
11,349
0
W
Osiris
7,497
1,071
28
4
0
162,223
0
W
Hun Batz
7,490
1,070
8
1
0
145,195
0
L
The Morrigan
1,904
272
0
0
0
0
0
L
Kukulkan
6,490
927
14
2
0
131,166
0
W
Merlin
8,060
1,151
40
6
0
133,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role