Player Matchup

Geb
Geb
Kruse02
Geb
Level 102
God Stats
3W - 3L
1,570 SR
Queue Stats
29W - 21L
1,653 Elo+
Party 1
Scylla
Scylla
McDoogly
Scylla
Level 69
God Stats
1W - 0L
1,579 SR
Queue Stats
16W - 11L
1,591 Elo+
Party 1
Anhur
Anhur
Slurmsly
Anhur
Level 148
God Stats
2W - 0L
1,855 SR
Queue Stats
33W - 16L
1,695 Elo+
Party 1
Team Averages
Level 106
1,668 SR
1,646 Elo+

VS

Team Averages
Level 99
1,653 SR
1,575 Elo+
Ratatoskr
Ratatoskr
DeldricMcTacos
Ratatoskr
Level 125
God Stats
5W - 6L
1,603 SR
Queue Stats
27W - 29L
1,590 Elo+
Party 2
Fafnir
Fafnir
Indoctious
Fafnir
Level 123
God Stats
0W - 1L
1,684 SR
Queue Stats
24W - 24L
1,618 Elo+
Party 2
Cthulhu
Cthulhu
SANSHURA
Cthulhu
Level 48
God Stats
1W - 1L
1,672 SR
Queue Stats
11W - 14L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
1 / 2 / 3
8,742
795
9,992
10,045
7,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Scylla
McDoogly
Scylla
14
0 / 4 / 3
8,349
759
6,203
6,456
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Slurmsly
Anhur
15
3 / 2 / 0
9,199
836
9,216
7,893
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DeldricMcTacos
Ratatoskr
15
3 / 2 / 5
9,174
834
5,409
13,468
6,967
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fafnir
Indoctious
Fafnir
15
3 / 1 / 5
9,150
832
7,308
10,325
12,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
SANSHURA
Cthulhu
15
2 / 1 / 5
8,764
797
8,523
12,975
5,371
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
8
8
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
DeldricMcTacos
Ratatoskr
3
2
5
2.75
L
Fafnir
Indoctious
Fafnir
3
1
5
5.5
W
Geb
1
2
3
1.25
W
Scylla
McDoogly
Scylla
0
4
3
0.38
L
Cthulhu
SANSHURA
Cthulhu
2
1
5
4.5
W
Anhur
Slurmsly
Anhur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,411
Damage
21,240
24,394
Taken
36,768
12,916
Mitigated
24,386
3,102
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
DeldricMcTacos
Ratatoskr
5,409
592
0
4,325
13,468
6,967
0
3,820
9,648
0
24,868
L
Fafnir
Indoctious
Fafnir
7,308
2,257
383
2,985
10,325
12,048
0
4,435
5,890
16,149
3,442
W
Geb
9,992
687
0
393
10,045
7,668
0
7,139
2,665
19,028
2,946
W
Scylla
McDoogly
Scylla
6,203
284
0
733
6,456
2,224
0
3,507
2,703
34,848
0
L
Cthulhu
SANSHURA
Cthulhu
8,523
775
402
2,896
12,975
5,371
0
5,936
7,007
31,171
0
W
Anhur
Slurmsly
Anhur
9,216
6,516
0
1,976
7,893
3,024
0
4,211
3,451
0
28,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,290
Gold Earned
27,088
132
Minions Killed
124
0
Camps Cleared
0
597,001
Distance Traveled
643,019
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,174
834
38
3
0
235,721
0
L
Fafnir
9,150
832
28
3
0
202,668
0
W
Geb
8,742
795
21
2
0
214,239
0
W
Scylla
8,349
759
59
5
0
193,899
2
L
Cthulhu
8,764
797
58
5
0
204,630
0
W
Anhur
9,199
836
52
5
0
188,863
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role