Player Matchup

Bacchus
Bacchus
Dayman028
Bacchus
Level 132
God Stats
5W - 1L
1,630 SR
Queue Stats
24W - 16L
1,328 Elo+
Party 1
Heimdallr
Heimdallr
Kenemy98-
Heimdallr
Level 69
God Stats
4W - 3L
1,510 SR
Queue Stats
20W - 15L
1,238 Elo+
Party 1
Gilgamesh
Gilgamesh
LazyNutz
Gilgamesh
Level 142
God Stats
2W - 7L
1,352 SR
Queue Stats
48W - 44L
1,487 Elo+
Solo
Awilix
Awilix
P4iN_Prodigy_
Awilix
Level 135
God Stats
2W - 1L
1,736 SR
Queue Stats
32W - 22L
1,427 Elo+
Party 1
Vulcan
Vulcan
Quartertill32
Vulcan
Level 125
God Stats
3W - 0L
1,744 SR
Queue Stats
25W - 19L
1,335 Elo+
Party 1
Team Averages
Level 121
1,594 SR
1,363 Elo+

VS

Team Averages
Level 77
1,445 SR
1,449 Elo+
Chaac
Chaac
KILLER_BEAST567
Chaac
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 171L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
Karibeyan
Baron Samedi
Level 48
God Stats
15W - 17L
1,606 SR
Queue Stats
69W - 90L
1,405 Elo+
Solo
Nut
Nut
MuVetzu
Nut
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 118L
1,500 Elo+
Party 2
Raijin
Raijin
RoboDragonlord
Raijin
Level 148
God Stats
2W - 3L
1,051 SR
Queue Stats
188W - 177L
1,483 Elo+
Solo
Da Ji
Da Ji
WipeMeClean
Da Ji
Level 39
God Stats
3W - 3L
1,570 SR
Queue Stats
12W - 26L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dayman028
Bacchus
13
2 / 1 / 9
7,754
554
6,169
10,551
9,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Kenemy98-
Heimdallr
13
5 / 0 / 6
7,671
548
10,307
7,554
2,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
LazyNutz
Gilgamesh
15
10 / 0 / 1
9,679
691
8,822
8,351
4,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
9 / 0 / 3
8,151
582
7,363
6,779
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 1 / 4
7,756
554
5,106
5,431
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,329
452
2,413
13,233
9,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
Karibeyan
Baron Samedi
10
1 / 3 / 0
6,547
468
4,781
10,450
6,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nut
10
0 / 7 / 1
6,044
432
4,343
13,046
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 1
6,549
468
3,681
9,828
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 4 / 0
5,864
419
2,895
7,938
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
27
Kills
2
2
Deaths
27
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dayman028
Bacchus
2
1
9
6.5
L
0
6
0
0
L
Baron Samedi
Karibeyan
Baron Samedi
1
3
0
0.33
W
Heimdallr
Kenemy98-
Heimdallr
5
0
6
8
W
Gilgamesh
LazyNutz
Gilgamesh
10
0
1
10.5
L
Nut
0
7
1
0.07
W
9
0
3
10.5
W
1
1
4
3
L
0
7
1
0.07
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,767
Damage
18,113
38,666
Taken
54,495
20,772
Mitigated
24,907
11,372
Healing
12,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dayman028
Bacchus
6,169
785
2,285
3,206
10,551
9,412
0
2,819
7,732
21,436
4,619
L
2,413
913
0
1,376
13,233
9,820
0
0
12,835
0
42,548
L
Baron Samedi
Karibeyan
Baron Samedi
4,781
590
1,647
2,392
10,450
6,253
26
2,388
8,034
27,132
386
W
Heimdallr
Kenemy98-
Heimdallr
10,307
5,148
0
2,456
7,554
2,769
354
1,663
5,891
0
55,594
W
Gilgamesh
LazyNutz
Gilgamesh
8,822
3,502
0
1,545
8,351
4,299
792
750
7,601
0
59,115
L
Nut
4,343
2,641
0
3,058
13,046
3,742
240
2,994
10,052
0
40,405
W
7,363
2,892
0
1,205
6,779
2,557
65
1,264
5,515
0
58,747
W
5,106
0
0
675
5,431
1,735
304
1,855
3,576
47,425
286
L
3,681
173
0
1,281
9,828
2,878
0
4,414
5,368
43,695
0
L
2,895
450
0
3,142
7,938
2,214
0
1,210
6,685
0
29,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,011
Gold Earned
31,333
397
Minions Killed
345
0
Camps Cleared
0
1,492,529
Distance Traveled
1,242,467
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,754
554
37
3
0
294,117
2
L
Chaac
6,329
452
85
6
0
268,045
0
L
Baron Samedi
6,547
468
28
2
0
275,914
10
W
Heimdallr
7,671
548
84
6
0
278,791
0
W
Gilgamesh
9,679
691
110
8
0
281,967
0
L
Nut
6,044
432
76
5
0
238,842
0
W
Awilix
8,151
582
86
6
0
355,359
3
W
Vulcan
7,756
554
80
6
0
282,295
3
L
Raijin
6,549
468
93
7
0
237,273
5
L
Da Ji
5,864
419
63
5
0
222,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role