Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BigBodySnatcher
Shiva
Level 24
God Stats
4W - 11L
1,447 SR
Queue Stats
12W - 17L
1,424 Elo+
Party 4
Ra
Ra
DaddyyBoo-
Ra
Level 118
God Stats
4W - 3L
1,674 SR
Queue Stats
98W - 88L
1,558 Elo+
Party 4
Kumbhakarna
Kumbhakarna
chris67eagle
Kumbhakarna
Level 15
God Stats
1W - 6L
1,312 SR
Queue Stats
2W - 10L
1,380 Elo+
Party 3
Danzaburou
Danzaburou
iLOSTaBABY
Danzaburou
Level 31
God Stats
0W - 2L
1,280 SR
Queue Stats
3W - 18L
1,322 Elo+
Party 3
Team Averages
Level 70
1,443 SR
1,437 Elo+

VS

Team Averages
Level 98
1,533 SR
1,495 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MIGUEL_CRACk06x
Janus
Level 117
God Stats
33W - 35L
1,429 SR
Queue Stats
585W - 536L
1,460 Elo+
Party 1
Maui
Maui
Nerevar2002
Maui
Level 23
God Stats
6W - 5L
1,664 SR
Queue Stats
23W - 28L
1,533 Elo+
Party 2
Apollo
Apollo
eletricaura
Apollo
Level 139
God Stats
1W - 1L
1,553 SR
Queue Stats
65W - 61L
1,531 Elo+
Party 2
Ne Zha
Ne Zha
vice_400
Ne Zha
Level 84
God Stats
18W - 18L
1,517 SR
Queue Stats
187W - 194L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
1 / 2 / 1
3,414
569
1,979
4,151
942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,516
586
925
4,373
2,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 1
3,984
664
931
2,091
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
chris67eagle
Kumbhakarna
6
1 / 3 / 0
3,702
617
984
3,834
2,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
iLOSTaBABY
Danzaburou
5
0 / 3 / 1
3,098
516
1,531
3,510
674
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 0 / 0
4,549
758
759
3,058
662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
1 / 0 / 0
4,284
714
1,003
1,776
442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 5
4,412
735
1,571
3,587
1,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
8
7 / 1 / 1
5,423
904
4,930
3,646
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ne Zha
vice_400
Ne Zha
7
1 / 1 / 1
3,725
621
703
3,636
766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
10
10
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
2
1
0.75
W
Loki
 
Loki
0
0
0
0
L
0
1
0
0
L
0
1
1
0.5
W
1
0
0
1
W
1
0
5
3.5
L
Kumbhakarna
chris67eagle
Kumbhakarna
1
3
0
0.33
W
Apollo
7
1
1
7.5
L
Danzaburou
iLOSTaBABY
Danzaburou
0
3
1
0.17
W
Ne Zha
vice_400
Ne Zha
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,350
Damage
8,966
17,959
Taken
15,703
6,587
Mitigated
4,566
4,544
Healing
7,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,979
586
0
1,992
4,151
942
0
78
4,073
0
14,148
W
Loki
 
Loki
759
130
0
750
3,058
662
0
0
2,910
0
27,576
L
925
49
0
905
4,373
2,431
0
214
4,159
0
17,295
L
931
122
60
450
2,091
515
0
1,377
714
23,712
0
W
1,003
50
0
606
1,776
442
0
755
1,021
26,156
311
W
1,571
766
0
1,587
3,587
1,491
54
420
3,167
10,066
0
L
Kumbhakarna
chris67eagle
Kumbhakarna
984
525
0
225
3,834
2,025
0
510
3,324
8,765
0
W
Apollo
4,930
3,786
0
1,884
3,646
1,205
390
703
2,943
0
31,208
L
Danzaburou
iLOSTaBABY
Danzaburou
1,531
790
0
912
3,510
674
0
353
3,157
0
12,008
W
Ne Zha
vice_400
Ne Zha
703
104
0
2,356
3,636
766
0
37
3,599
0
13,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,714
Gold Earned
22,393
128
Minions Killed
226
0
Camps Cleared
0
542,417
Distance Traveled
654,346
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,414
569
23
4
0
109,640
0
W
Loki
4,549
758
64
11
0
128,583
1
L
Shiva
3,516
586
31
5
0
114,285
0
L
Ra
3,984
664
43
7
0
124,862
2
W
Janus
4,284
714
53
9
0
126,588
0
W
Maui
4,412
735
16
3
0
137,719
1
L
Kumbhakarna
3,702
617
15
3
0
101,905
2
W
Apollo
5,423
904
51
9
0
113,482
2
L
Danzaburou
3,098
516
16
3
0
91,725
0
W
Ne Zha
3,725
621
42
7
0
147,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role