Player Matchup

The Morrigan
The Morrigan
DefNotChill
The Morrigan
Level 47
God Stats
4W - 1L
1,478 SR
Queue Stats
83W - 88L
1,427 Elo+
Party 1
Izanami
Izanami
KingBigO2984
Izanami
Level 88
God Stats
25W - 15L
1,655 SR
Queue Stats
223W - 216L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
SivaxStealth
Cthulhu
Level 109
God Stats
2W - 1L
1,473 SR
Queue Stats
225W - 205L
1,512 Elo+
Party 1
Da Ji
Da Ji
WipeMeClean
Da Ji
Level 39
God Stats
3W - 3L
1,522 SR
Queue Stats
12W - 26L
1,311 Elo+
Solo
Loki
Loki
samjam43111
Loki
Level 120
God Stats
9W - 7L
1,597 SR
Queue Stats
310W - 268L
1,546 Elo+
Party 1
Team Averages
Level 81
1,545 SR
1,461 Elo+

VS

Team Averages
Level 88
1,474 SR
1,455 Elo+
Anubis
Anubis
 
Anubis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ChRiSss619
Mulan
Level 153
God Stats
7W - 4L
1,624 SR
Queue Stats
381W - 372L
1,493 Elo+
Solo
Tsukuyomi
Tsukuyomi
ElianHeldens
Tsukuyomi
Level 47
God Stats
5W - 7L
1,438 SR
Queue Stats
34W - 58L
1,388 Elo+
Solo
Fafnir
Fafnir
xxSirxxGaheris
Fafnir
Level 36
God Stats
0W - 3L
1,308 SR
Queue Stats
12W - 27L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DefNotChill
The Morrigan
8
0 / 1 / 1
4,500
563
624
2,408
538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
KingBigO2984
Izanami
8
0 / 0 / 0
4,346
543
2,366
3,130
882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
SivaxStealth
Cthulhu
9
3 / 0 / 0
5,054
632
3,343
6,371
3,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 1
4,831
604
1,340
4,067
1,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 1 / 0
5,601
700
2,985
5,862
2,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 3 / 1
4,919
615
3,038
4,639
1,757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
 
Izanami
9
0 / 1 / 0
4,683
585
1,733
3,995
1,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
5
1 / 1 / 0
4,074
509
1,428
3,455
1,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tsukuyomi
ElianHeldens
Tsukuyomi
6
0 / 1 / 0
3,741
468
1,187
4,216
971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 2 / 0
4,777
597
1,775
4,724
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
8
Kills
2
2
Deaths
8
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
1
0.5
L
Izanami
 
Izanami
0
1
0
0
L
Mulan
1
1
0
1
W
The Morrigan
DefNotChill
The Morrigan
0
1
1
0.5
L
Tsukuyomi
ElianHeldens
Tsukuyomi
0
1
0
0
W
Izanami
KingBigO2984
Izanami
0
0
0
0
W
Cthulhu
SivaxStealth
Cthulhu
3
0
0
3
W
1
0
1
1.5
W
4
1
0
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,658
Damage
9,161
21,838
Taken
21,029
8,192
Mitigated
9,513
6,812
Healing
8,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,038
0
0
1,389
4,639
1,757
0
1,391
3,160
27,553
1,345
L
Izanami
 
Izanami
1,733
1,358
0
1,175
3,995
1,184
0
1,440
2,555
0
38,763
L
Mulan
1,428
108
0
1,670
3,455
1,373
0
0
3,455
0
11,346
W
The Morrigan
DefNotChill
The Morrigan
624
21
0
0
2,408
538
0
982
1,426
17,365
0
L
Tsukuyomi
ElianHeldens
Tsukuyomi
1,187
411
0
2,406
4,216
971
0
116
4,100
0
15,650
W
Izanami
KingBigO2984
Izanami
2,366
1,464
0
1,490
3,130
882
229
1,160
1,970
0
26,324
W
Cthulhu
SivaxStealth
Cthulhu
3,343
315
0
1,510
6,371
3,401
0
1,312
5,059
29,216
1,514
W
1,340
170
0
3,172
4,067
1,095
0
687
3,380
0
30,115
W
2,985
761
0
640
5,862
2,276
0
672
5,041
0
31,640
L
1,775
393
0
1,452
4,724
4,228
81
875
3,849
9,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,332
Gold Earned
22,194
266
Minions Killed
216
0
Camps Cleared
0
838,727
Distance Traveled
663,774
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,919
615
58
7
0
161,829
1
L
Izanami
4,683
585
88
11
0
154,093
5
L
Mulan
4,074
509
27
3
0
68,251
0
W
The Morrigan
4,500
563
42
5
0
176,242
2
L
Tsukuyomi
3,741
468
29
4
0
116,574
0
W
Izanami
4,346
543
49
6
0
159,494
1
W
Cthulhu
5,054
632
49
6
0
159,819
2
W
Da Ji
4,831
604
64
8
0
168,722
0
W
Loki
5,601
700
62
8
0
174,450
0
L
Fafnir
4,777
597
14
2
0
163,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role