Player Matchup

Fafnir
Fafnir
HolyMicrobusero
Fafnir
Level 65
God Stats
1W - 5L
1,130 SR
Queue Stats
202W - 219L
1,426 Elo+
Solo
Janus
Janus
YachtysBoatClub
Janus
Level 67
God Stats
1W - 4L
1,149 SR
Queue Stats
26W - 28L
1,473 Elo+
Solo
Bellona
Bellona
black_Ceifador_
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,337 Elo+
Party 1
Ao Kuang
Ao Kuang
eduardoeda
Ao Kuang
Level 27
God Stats
7W - 13L
1,425 SR
Queue Stats
15W - 31L
1,320 Elo+
Party 1
Heimdallr
Heimdallr
edward_one
Heimdallr
Level 84
God Stats
2W - 2L
1,741 SR
Queue Stats
22W - 42L
1,324 Elo+
Party 1
Team Averages
Level 52
1,389 SR
1,376 Elo+

VS

Team Averages
Level 95
1,261 SR
1,402 Elo+
Kali
Kali
DemocracyDaddy74
Kali
Level 83
God Stats
5W - 7L
1,362 SR
Queue Stats
105W - 111L
1,451 Elo+
Solo
Merlin
Merlin
Ghost62522
Merlin
Level 93
God Stats
7W - 8L
1,405 SR
Queue Stats
145W - 150L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LunarSkye
Ah Muzen Cab
Level 103
God Stats
2W - 0L
1,349 SR
Queue Stats
63W - 73L
1,437 Elo+
Party 2
Chaac
Chaac
NicolololXD
Chaac
Level 65
God Stats
4W - 11L
901 SR
Queue Stats
34W - 59L
1,313 Elo+
Solo
Ishtar
Ishtar
xXBlazinmikexX
Ishtar
Level 129
God Stats
2W - 4L
1,285 SR
Queue Stats
13W - 15L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
8,953
471
8,667
19,436
25,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
8 / 2 / 0
8,554
450
6,942
6,147
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 0
7,575
399
5,832
17,834
21,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ao Kuang
eduardoeda
Ao Kuang
10
1 / 4 / 1
6,735
354
497
8,626
2,744
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
edward_one
Heimdallr
14
2 / 4 / 3
8,689
457
8,737
13,008
4,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
10,108
532
7,643
17,575
6,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Ghost62522
Merlin
18
5 / 4 / 1
11,284
594
9,140
9,150
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
LunarSkye
Ah Muzen Cab
19
6 / 0 / 2
12,468
656
12,941
12,926
9,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 2
8,363
440
4,493
14,049
13,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

15
3 / 3 / 1
9,713
511
7,637
11,181
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
14
Kills
16
16
Deaths
14
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
6
5
0.58
W
Merlin
Ghost62522
Merlin
5
4
1
1.38
L
3
1
3
4.5
W
Ah Muzen Cab
LunarSkye
Ah Muzen Cab
6
0
2
7
W
1
1
2
2
L
8
2
0
4
L
0
5
0
0
L
Ao Kuang
eduardoeda
Ao Kuang
1
4
1
0.38
L
Heimdallr
edward_one
Heimdallr
2
4
3
0.88
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,675
Damage
41,854
65,051
Taken
64,881
56,556
Mitigated
36,857
15,219
Healing
19,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,643
4,143
0
8,107
17,575
6,335
922
4,944
12,444
0
77,722
W
Merlin
Ghost62522
Merlin
9,140
264
0
783
9,150
3,127
2,171
4,177
4,653
79,155
899
L
8,667
2,771
0
4,615
19,436
25,465
0
3,880
15,556
44,056
0
W
Ah Muzen Cab
LunarSkye
Ah Muzen Cab
12,941
4,697
0
1,377
12,926
9,872
1,761
862
12,024
0
102,184
W
4,493
721
179
5,917
14,049
13,472
1,528
3,409
10,640
0
35,958
L
6,942
719
0
2,001
6,147
1,874
0
2,116
4,031
37,225
706
L
5,832
2,512
0
1,888
17,834
21,875
0
548
17,286
0
40,361
L
Ao Kuang
eduardoeda
Ao Kuang
497
105
0
1,284
8,626
2,744
0
1,083
7,543
25,128
0
L
Heimdallr
edward_one
Heimdallr
8,737
1,887
426
5,005
13,008
4,598
526
1,208
11,800
0
61,898
W
7,637
3,930
0
3,416
11,181
4,051
211
1,960
9,141
0
60,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,506
Gold Earned
51,936
334
Minions Killed
588
0
Camps Cleared
0
1,468,304
Distance Traveled
1,931,112
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,108
532
138
7
0
445,659
0
W
Merlin
11,284
594
128
7
0
353,685
0
L
Fafnir
8,953
471
46
2
0
310,004
0
W
Ah Muzen Cab
12,468
656
177
9
0
422,700
0
W
Chaac
8,363
440
45
2
0
320,642
0
L
Janus
8,554
450
81
4
0
202,490
4
L
Bellona
7,575
399
76
4
0
374,613
0
L
Ao Kuang
6,735
354
37
2
0
223,555
0
L
Heimdallr
8,689
457
94
5
0
357,642
3
W
Ishtar
9,713
511
100
5
0
388,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role