Player Matchup

Neith
Neith
CHR0MEC0WBOY
Neith
Level 73
God Stats
3W - 5L
1,500 SR
Queue Stats
393W - 400L
1,431 Elo+
Party 1
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 113
God Stats
594W - 523L
1,562 SR
Queue Stats
594W - 524L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
Panther290
Ao Kuang
Level 69
God Stats
4W - 0L
1,820 SR
Queue Stats
231W - 236L
1,428 Elo+
Party 1
Merlin
Merlin
Zoic IceKing
Merlin
Level 109
God Stats
14W - 19L
1,433 SR
Queue Stats
402W - 405L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
Zoic Recon
Cthulhu
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 241L
1,444 Elo+
Party 1
Team Averages
Level 93
1,563 SR
1,452 Elo+

VS

Team Averages
Level 111
1,423 SR
1,472 Elo+
Xing Tian
Xing Tian
Este_Maldito
Xing Tian
Level 68
God Stats
5W - 6L
1,436 SR
Queue Stats
8W - 8L
1,501 Elo+
Party 2
Neith
Neith
Lucifer7163
Neith
Level 154
God Stats
6W - 7L
1,445 SR
Queue Stats
29W - 32L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
Psychadelic145
Gilgamesh
Level 119
God Stats
22W - 16L
1,541 SR
Queue Stats
423W - 405L
1,472 Elo+
Solo
Poseidon
Poseidon
Sgt_Odd-Ballx
Poseidon
Level 148
God Stats
9W - 11L
1,480 SR
Queue Stats
309W - 278L
1,578 Elo+
Solo
Hun Batz
Hun Batz
its-Tyy-
Hun Batz
Level 68
God Stats
2W - 7L
1,214 SR
Queue Stats
13W - 25L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 2
8,557
535
5,630
6,398
2,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 2 / 3
10,139
634
13,185
13,767
8,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Panther290
Ao Kuang
14
3 / 2 / 4
8,651
541
3,569
11,864
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
16
0 / 2 / 0
9,553
597
4,337
6,741
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Zoic Recon
Cthulhu
12
0 / 0 / 5
8,018
501
6,696
10,125
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Este_Maldito
Xing Tian
12
1 / 3 / 0
6,546
409
3,984
12,442
10,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 0
7,348
459
3,928
6,741
3,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Psychadelic145
Gilgamesh
14
0 / 5 / 2
7,824
489
5,201
13,941
9,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
Sgt_Odd-Ballx
Poseidon
15
1 / 2 / 1
8,680
543
4,243
7,468
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
its-Tyy-
Hun Batz
17
3 / 1 / 0
9,110
569
4,624
10,175
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
6
6
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
7
2
3
4.25
L
Xing Tian
Este_Maldito
Xing Tian
1
3
0
0.33
L
1
1
0
1
W
Ao Kuang
Panther290
Ao Kuang
3
2
4
2.5
L
Gilgamesh
Psychadelic145
Gilgamesh
0
5
2
0.2
L
Poseidon
Sgt_Odd-Ballx
Poseidon
1
2
1
0.75
W
Merlin
0
2
0
0
W
Cthulhu
Zoic Recon
Cthulhu
0
0
5
2.5
L
Hun Batz
its-Tyy-
Hun Batz
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,417
Damage
21,980
48,895
Taken
50,767
24,916
Mitigated
29,377
18,502
Healing
13,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,630
1,475
0
3,130
6,398
2,322
434
1,198
5,200
0
57,273
W
13,185
4,326
0
4,707
13,767
8,979
61
758
13,009
2,718
71,733
L
Xing Tian
Este_Maldito
Xing Tian
3,984
683
0
2,292
12,442
10,375
0
4,448
7,867
21,284
1,624
L
3,928
593
0
3,044
6,741
3,246
730
2,389
4,352
0
54,224
W
Ao Kuang
Panther290
Ao Kuang
3,569
970
0
6,648
11,864
4,001
42
600
11,264
55,889
0
L
Gilgamesh
Psychadelic145
Gilgamesh
5,201
1,056
0
937
13,941
9,476
0
1,543
11,619
0
58,401
L
Poseidon
Sgt_Odd-Ballx
Poseidon
4,243
488
0
1,573
7,468
2,746
0
3,479
3,850
75,903
600
W
Merlin
4,337
180
0
950
6,741
2,270
0
2,290
4,451
71,339
211
W
Cthulhu
Zoic Recon
Cthulhu
6,696
521
0
3,067
10,125
7,344
206
3,130
6,995
33,519
708
L
Hun Batz
its-Tyy-
Hun Batz
4,624
873
0
5,353
10,175
3,534
0
3,065
6,858
0
74,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,918
Gold Earned
39,508
498
Minions Killed
528
0
Camps Cleared
0
1,655,238
Distance Traveled
1,565,104
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,557
535
94
6
0
297,760
0
W
Surtr
10,139
634
107
7
0
342,673
3
L
Xing Tian
6,546
409
22
1
0
306,047
0
L
Neith
7,348
459
103
6
0
279,228
0
W
Ao Kuang
8,651
541
97
6
0
368,957
0
L
Gilgamesh
7,824
489
118
7
0
275,994
0
L
Poseidon
8,680
543
141
9
0
328,082
5
W
Merlin
9,553
597
150
9
0
318,112
5
W
Cthulhu
8,018
501
50
3
0
327,736
3
L
Hun Batz
9,110
569
144
9
0
375,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role