Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
I_SomeMexican_I
Arachne
Level 123
God Stats
4W - 4L
1,513 SR
Queue Stats
103W - 120L
1,516 Elo+
Solo
Danzaburou
Danzaburou
amiri3x
Danzaburou
Level 69
God Stats
12W - 8L
1,604 SR
Queue Stats
28W - 41L
1,567 Elo+
Party 1
Bacchus
Bacchus
vFenlly
Bacchus
Level 5
God Stats
0W - 2L
1,308 SR
Queue Stats
12W - 19L
1,659 Elo+
Party 1
Scylla
Scylla
vMetri
Scylla
Level 107
God Stats
3W - 5L
1,470 SR
Queue Stats
28W - 39L
1,489 Elo+
Party 1
Team Averages
Level 86
1,479 SR
1,546 Elo+

VS

Team Averages
Level 119
1,513 SR
1,514 Elo+
Cerberus
Cerberus
Acidic112
Cerberus
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 31L
1,573 Elo+
Solo
Amaterasu
Amaterasu
Ardizz26
Amaterasu
Level 107
God Stats
12W - 6L
1,633 SR
Queue Stats
27W - 14L
1,568 Elo+
Solo
Ra
Ra
CHICKEN FRIED69
Ra
Level 175
God Stats
5W - 5L
1,357 SR
Queue Stats
160W - 157L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gory7621
Ah Muzen Cab
Level 78
God Stats
9W - 5L
1,636 SR
Queue Stats
250W - 229L
1,498 Elo+
Solo
Nut
Nut
Turley_666
Nut
Level 158
God Stats
7W - 12L
1,439 SR
Queue Stats
37W - 48L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
1 / 0 / 1
5,109
511
3,200
8,195
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 3
5,124
512
3,028
8,060
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
amiri3x
Danzaburou
6
1 / 3 / 1
4,587
459
2,623
4,261
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
vFenlly
Bacchus
8
1 / 3 / 3
4,832
483
2,314
9,863
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
vMetri
Scylla
10
1 / 3 / 1
5,215
522
3,814
5,787
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Acidic112
Cerberus
9
1 / 2 / 6
5,873
587
5,462
6,871
3,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amaterasu
Ardizz26
Amaterasu
12
3 / 1 / 2
6,600
660
4,824
8,089
4,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 1
5,879
588
3,687
2,328
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Gory7621
Ah Muzen Cab
11
2 / 1 / 3
5,927
593
3,948
3,472
1,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
5 / 1 / 4
6,715
672
7,064
6,191
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
5
Kills
12
12
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
0
1
1.5
W
Cerberus
Acidic112
Cerberus
1
2
6
2
W
Amaterasu
Ardizz26
Amaterasu
3
1
2
4
W
1
0
1
1.5
W
Ah Muzen Cab
Gory7621
Ah Muzen Cab
2
1
3
3.5
L
1
3
3
0.83
W
5
1
4
7
L
Danzaburou
amiri3x
Danzaburou
1
3
1
0.5
L
Bacchus
vFenlly
Bacchus
1
3
3
0.83
L
Scylla
vMetri
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,979
Damage
24,985
36,166
Taken
26,951
15,239
Mitigated
11,605
8,778
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,200
757
0
3,356
8,195
4,711
0
1,674
6,157
0
24,318
W
Cerberus
Acidic112
Cerberus
5,462
374
0
1,145
6,871
3,653
194
1,894
4,937
15,365
3,021
W
Amaterasu
Ardizz26
Amaterasu
4,824
1,901
0
3,122
8,089
4,265
0
799
6,792
0
41,666
W
3,687
362
408
835
2,328
740
290
1,261
1,028
33,432
540
W
Ah Muzen Cab
Gory7621
Ah Muzen Cab
3,948
1,476
0
151
3,472
1,038
901
470
3,002
0
42,823
L
3,028
2,090
0
2,725
8,060
2,159
0
1,195
6,831
0
32,247
W
7,064
4,120
0
2,167
6,191
1,909
103
1,921
4,270
0
51,083
L
Danzaburou
amiri3x
Danzaburou
2,623
1,141
0
1,049
4,261
858
0
1,568
2,693
0
18,184
L
Bacchus
vFenlly
Bacchus
2,314
327
0
1,523
9,863
6,543
0
1,802
8,021
10,311
0
L
Scylla
vMetri
Scylla
3,814
365
0
125
5,787
968
0
2,053
3,644
28,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,867
Gold Earned
30,994
206
Minions Killed
348
0
Camps Cleared
0
907,408
Distance Traveled
983,157
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,109
511
45
5
0
199,729
0
W
Cerberus
5,873
587
40
4
0
183,259
0
W
Amaterasu
6,600
660
78
8
0
213,730
0
W
Ra
5,879
588
53
5
0
204,517
3
W
Ah Muzen Cab
5,927
593
76
8
0
199,666
0
L
Arachne
5,124
512
59
6
0
219,043
0
W
Nut
6,715
672
101
10
0
181,985
0
L
Danzaburou
4,587
459
36
4
0
105,879
0
L
Bacchus
4,832
483
19
2
0
197,864
1
L
Scylla
5,215
522
47
5
0
184,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role