Player Matchup

Cabrakan
Cabrakan
Silver IV
Detect1ve_R1CE
Cabrakan
Silver IV
Level 108
God Stats
5W - 9L
1,411 SR
Queue Stats
24W - 56L
1,055 MMR
Party 2
Danzaburou
Danzaburou
Silver III
FrostyTheFrog
Danzaburou
Silver III
Level 90
God Stats
1W - 2L
1,466 SR
Queue Stats
23W - 56L
1,024 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
dffggh
Baron Samedi
Silver II
Level 182
God Stats
21W - 31L
1,414 SR
Queue Stats
198W - 225L
1,036 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,431 SR
1,038 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,421 SR
807 MMR
Kukulkan
Kukulkan
Bronze IV
Elberzerker
Kukulkan
Bronze IV
Level 109
God Stats
14W - 16L
1,386 SR
Queue Stats
430W - 746L
158 MMR
Solo
Charybdis
Charybdis
Gold V
pyeonggangg
Charybdis
Gold V
Level 126
God Stats
0W - 2L
1,278 SR
Queue Stats
38W - 44L
1,332 MMR
Party 1
Xing Tian
Xing Tian
Silver III
vshepy
Xing Tian
Silver III
Level 159
God Stats
16W - 16L
1,598 SR
Queue Stats
65W - 82L
933 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
1 / 2 / 6
9,685
745
4,187
11,206
13,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Danzaburou
FrostyTheFrog
Danzaburou
17
2 / 1 / 5
10,660
820
9,091
10,101
4,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Baron Samedi
dffggh
Baron Samedi
18
4 / 0 / 3
10,492
807
8,929
3,527
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesSerqetVulcanNe ZhaAgni

VS

Bans
KuzenboZeusMedusaJanusIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elberzerker
Kukulkan
16
0 / 2 / 1
9,735
749
3,631
4,673
1,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
pyeonggangg
Charybdis
15
1 / 1 / 2
9,616
740
6,256
6,358
2,254
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
vshepy
Xing Tian
15
1 / 4 / 2
9,059
697
6,654
14,970
15,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
7
Kills
2
3
Deaths
7
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
1
2
6
2
L
Kukulkan
Elberzerker
Kukulkan
0
2
1
0.25
W
Danzaburou
FrostyTheFrog
Danzaburou
2
1
5
4.5
W
Baron Samedi
dffggh
Baron Samedi
4
0
3
5.5
L
Charybdis
pyeonggangg
Charybdis
1
1
2
2
L
Xing Tian
vshepy
Xing Tian
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,207
Damage
16,541
24,834
Taken
26,001
20,181
Mitigated
19,569
8,403
Healing
1,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
4,187
830
0
805
11,206
13,491
0
3,788
7,033
12,655
921
L
Kukulkan
Elberzerker
Kukulkan
3,631
31
0
0
4,673
1,658
0
2,817
1,591
43,532
0
W
Danzaburou
FrostyTheFrog
Danzaburou
9,091
4,466
0
3,291
10,101
4,432
0
3,770
6,025
0
52,331
W
Baron Samedi
dffggh
Baron Samedi
8,929
134
1,983
2,324
3,527
2,258
50
854
2,592
43,164
607
L
Charybdis
pyeonggangg
Charybdis
6,256
3,301
0
716
6,358
2,254
0
2,767
3,329
0
39,058
L
Xing Tian
vshepy
Xing Tian
6,654
0
0
720
14,970
15,657
0
6,358
8,039
11,315
1,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
28,410
180
Minions Killed
185
0
Camps Cleared
0
712,918
Distance Traveled
703,395
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,685
745
28
2
0
248,946
5
L
Kukulkan
9,735
749
90
7
0
239,007
0
W
Danzaburou
10,660
820
85
7
0
236,239
0
W
Baron Samedi
10,492
807
67
5
0
227,733
0
L
Charybdis
9,616
740
82
6
0
238,897
0
L
Xing Tian
9,059
697
13
1
0
225,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role