Player Matchup

Ra
Ra
CallmeFak3
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,355 Elo+
Party 1
Amaterasu
Amaterasu
OperatorNibbs
Amaterasu
Level 57
God Stats
2W - 7L
1,406 SR
Queue Stats
10W - 23L
1,385 Elo+
Party 1
Mercury
Mercury
SfGothams
Mercury
Level 93
God Stats
2W - 1L
1,715 SR
Queue Stats
117W - 103L
1,574 Elo+
Solo
Maui
Maui
jcawnis19
Maui
Level 109
God Stats
2W - 4L
1,549 SR
Queue Stats
162W - 143L
1,470 Elo+
Solo
Jing Wei
Jing Wei
temp-307509
Jing Wei
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,579 Elo+
Solo
Team Averages
Level 72
1,534 SR
1,472 Elo+

VS

Team Averages
Level 128
1,541 SR
1,480 Elo+
Anhur
Anhur
 
Anhur
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BlueWind0949773
King Arthur
Level 103
God Stats
19W - 18L
1,484 SR
Queue Stats
177W - 152L
1,493 Elo+
Solo
Poseidon
Poseidon
CHICKEN FRIED69
Poseidon
Level 175
God Stats
2W - 2L
1,414 SR
Queue Stats
156W - 155L
1,502 Elo+
Solo
Pele
Pele
Caligoldenboi
Pele
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,473 Elo+
Solo
Cerberus
Cerberus
douglasalmeida8
Cerberus
Level 154
God Stats
12W - 2L
1,805 SR
Queue Stats
351W - 338L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 0
4,944
449
1,549
7,682
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
OperatorNibbs
Amaterasu
10
2 / 5 / 0
5,962
542
3,203
9,743
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
SfGothams
Mercury
13
4 / 1 / 3
6,964
633
5,537
7,956
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Maui
10
1 / 1 / 2
5,680
516
3,780
7,330
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
temp-307509
Jing Wei
9
1 / 3 / 1
5,173
470
3,639
6,249
1,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 2 / 0
7,072
643
6,523
7,289
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
BlueWind0949773
King Arthur
13
5 / 2 / 1
7,842
713
5,473
7,678
4,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
12
6 / 2 / 4
7,537
685
7,021
4,511
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 1
6,807
619
3,360
9,716
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
10
0 / 2 / 3
5,561
506
2,955
11,067
7,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
18
18
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
2
0
1.5
W
King Arthur
BlueWind0949773
King Arthur
5
2
1
2.75
W
Poseidon
6
2
4
4
W
4
2
1
2.25
L
1
8
0
0.13
L
Amaterasu
OperatorNibbs
Amaterasu
2
5
0
0.4
L
Mercury
SfGothams
Mercury
4
1
3
5.5
W
Cerberus
0
2
3
0.75
L
Maui
1
1
2
2
L
Jing Wei
temp-307509
Jing Wei
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,708
Damage
25,332
38,960
Taken
40,261
14,072
Mitigated
19,264
7,079
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,523
3,597
0
3,518
7,289
2,494
912
1,204
6,085
0
66,308
W
King Arthur
BlueWind0949773
King Arthur
5,473
782
0
1,559
7,678
4,837
228
42
7,329
0
47,598
W
Poseidon
7,021
98
0
250
4,511
1,336
0
652
3,786
43,375
605
W
3,360
591
0
2,231
9,716
3,434
0
801
8,824
0
45,893
L
1,549
314
204
418
7,682
1,617
0
4,391
3,291
19,850
0
L
Amaterasu
OperatorNibbs
Amaterasu
3,203
761
0
2,585
9,743
4,607
0
1,260
8,483
0
22,701
L
Mercury
SfGothams
Mercury
5,537
2,202
0
625
7,956
2,900
0
1,431
6,525
0
55,532
W
Cerberus
2,955
65
155
2,605
11,067
7,163
0
2,576
8,491
16,824
1,665
L
Maui
3,780
1,008
0
2,157
7,330
3,772
0
1,219
6,111
28,769
0
L
Jing Wei
temp-307509
Jing Wei
3,639
3,042
0
1,090
6,249
1,176
0
1,288
4,961
0
19,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,723
Gold Earned
34,819
241
Minions Killed
384
0
Camps Cleared
0
1,103,774
Distance Traveled
1,118,993
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,072
643
127
12
0
209,775
0
W
King Arthur
7,842
713
79
7
0
210,262
0
W
Poseidon
7,537
685
76
7
0
224,325
4
W
Pele
6,807
619
68
6
0
268,478
2
L
Ra
4,944
449
34
3
0
202,375
0
L
Amaterasu
5,962
542
51
5
0
227,470
1
L
Mercury
6,964
633
93
8
0
268,300
0
W
Cerberus
5,561
506
34
3
0
206,153
2
L
Maui
5,680
516
24
2
0
207,764
2
L
Jing Wei
5,173
470
39
4
0
197,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role