Player Matchup

Danzaburou
Danzaburou
SideshowR0
Danzaburou
Level 102
God Stats
2W - 2L
1,469 SR
Queue Stats
16W - 21L
1,410 Elo+
Party 1
Yemoja
Yemoja
ThEleventhBlade
Yemoja
Level 91
God Stats
2W - 2L
1,629 SR
Queue Stats
7W - 13L
1,344 Elo+
Party 1
Tiamat
Tiamat
TheThiccestBoi
Tiamat
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,259 Elo+
Party 1
Team Averages
Level 97
1,533 SR
1,338 Elo+

VS

Team Averages
Level 114
1,676 SR
1,463 Elo+
Set
Set
BorisOAnimal00
Set
Level 89
God Stats
43W - 31L
1,666 SR
Queue Stats
166W - 155L
1,475 Elo+
Solo
Janus
Janus
TheWitcher244812
Janus
Level 65
God Stats
2W - 2L
1,890 SR
Queue Stats
41W - 39L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
wartaco924
Cu Chulainn
Level 188
God Stats
2W - 0L
1,473 SR
Queue Stats
30W - 27L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SideshowR0
Danzaburou
14
1 / 5 / 0
8,275
752
7,817
13,033
4,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 0
7,449
677
1,691
8,501
4,001
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 3 / 0
7,488
681
6,619
9,972
5,751
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 5
9,872
897
8,500
9,117
5,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 1 / 5
9,872
897
8,812
5,536
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
wartaco924
Cu Chulainn
15
2 / 0 / 6
9,483
862
7,415
7,944
5,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
9
9
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Danzaburou
SideshowR0
Danzaburou
1
5
0
0.2
L
0
1
0
0
L
0
3
0
0
W
4
1
5
6.5
W
Cu Chulainn
wartaco924
Cu Chulainn
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,127
Damage
24,727
31,506
Taken
22,597
14,273
Mitigated
13,964
12,835
Healing
2,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,500
3,462
0
850
9,117
5,989
244
2,859
6,196
0
41,074
L
Danzaburou
SideshowR0
Danzaburou
7,817
2,538
0
2,592
13,033
4,521
0
3,209
9,800
0
27,237
L
1,691
672
6,383
2,880
8,501
4,001
0
4,383
4,082
6,120
0
L
6,619
510
0
980
9,972
5,751
0
2,345
7,603
24,978
682
W
8,812
108
0
451
5,536
2,030
681
1,797
3,660
36,970
0
W
Cu Chulainn
wartaco924
Cu Chulainn
7,415
656
62
792
7,944
5,945
226
3,173
4,596
2,969
23,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,212
Gold Earned
29,227
99
Minions Killed
171
0
Camps Cleared
0
592,251
Distance Traveled
679,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,872
897
56
5
0
249,416
0
L
Danzaburou
8,275
752
38
3
0
194,350
0
L
Yemoja
7,449
677
17
2
0
201,268
0
L
Tiamat
7,488
681
44
4
0
196,633
0
W
Janus
9,872
897
69
6
0
198,540
0
W
Cu Chulainn
9,483
862
46
4
0
231,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role