Player Matchup

Chaac
Chaac
Beezy41cbv
Chaac
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
Claire001
Yemoja
Level 31
God Stats
81W - 108L
1,424 SR
Queue Stats
109W - 152L
1,425 Elo+
Solo
Cernunnos
Cernunnos
DroppingBombsOnU
Cernunnos
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 21L
1,398 Elo+
Solo
Ymir
Ymir
Refito89
Ymir
Level 28
God Stats
1W - 0L
1,688 SR
Queue Stats
16W - 5L
1,698 Elo+
Solo
Poseidon
Poseidon
parham103
Poseidon
Level 131
God Stats
1W - 0L
1,439 SR
Queue Stats
14W - 21L
1,351 Elo+
Solo
Team Averages
Level 43
1,510 SR
1,474 Elo+

VS

Team Averages
Level 61
1,564 SR
1,487 Elo+
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
OiKa77
Chang'e
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Nox
Nox
PorQueAmigo
Nox
Level 23
God Stats
5W - 6L
1,461 SR
Queue Stats
29W - 27L
1,535 Elo+
Solo
Ymir
Ymir
Rare_Hunter98
Ymir
Level 6
God Stats
16W - 8L
1,805 SR
Queue Stats
35W - 32L
1,516 Elo+
Solo
Danzaburou
Danzaburou
XpOzEd-mIkE
Danzaburou
Level 102
God Stats
4W - 6L
1,552 SR
Queue Stats
221W - 233L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
3 / 2 / 0
5,453
1,091
1,262
4,219
2,620
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Claire001
Yemoja
10
0 / 0 / 1
4,922
984
650
1,249
502
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
11
1 / 3 / 2
5,611
1,122
3,447
4,829
1,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
0 / 0 / 5
5,497
1,099
1,725
3,126
1,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
parham103
Poseidon
11
3 / 0 / 3
6,230
1,246
3,716
2,597
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 1 / 0
4,675
935
903
2,254
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
OiKa77
Chang'e
11
1 / 3 / 2
5,575
1,115
3,342
4,881
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 1 / 3
5,701
1,140
1,713
3,067
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
4,488
898
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
XpOzEd-mIkE
Danzaburou
10
3 / 2 / 1
5,771
1,154
2,385
4,449
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
7
Kills
5
5
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
0
0
W
Chaac
3
2
0
1.5
W
Yemoja
Claire001
Yemoja
0
0
1
0.5
W
Cernunnos
1
3
2
0.67
L
Chang'e
OiKa77
Chang'e
1
3
2
0.67
L
1
1
3
2.5
L
0
0
0
0
W
Ymir
0
0
5
2.5
L
Danzaburou
XpOzEd-mIkE
Danzaburou
3
2
1
1.75
W
Poseidon
parham103
Poseidon
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,800
Damage
8,343
16,020
Taken
14,651
7,014
Mitigated
4,609
4,325
Healing
2,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
903
103
0
0
2,254
582
0
971
1,165
5,112
194
W
Chaac
1,262
99
76
1,420
4,219
2,620
0
1,099
3,074
0
7,917
W
Yemoja
Claire001
Yemoja
650
74
337
557
1,249
502
0
352
897
5,304
0
W
Cernunnos
3,447
1,697
0
706
4,829
1,602
267
2,268
2,449
0
15,543
L
Chang'e
OiKa77
Chang'e
3,342
264
339
1,195
4,881
1,473
688
1,835
2,876
12,764
0
L
1,713
49
0
0
3,067
1,064
0
1,036
1,913
10,556
131
L
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
1,725
288
0
859
3,126
1,639
0
1,051
1,991
3,432
239
L
Danzaburou
XpOzEd-mIkE
Danzaburou
2,385
491
0
515
4,449
1,490
231
1,552
2,749
0
8,381
W
Poseidon
parham103
Poseidon
3,716
432
0
370
2,597
651
729
841
1,756
16,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,713
Gold Earned
26,210
94
Minions Killed
74
0
Camps Cleared
0
491,259
Distance Traveled
382,189
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,675
935
7
1
0
68,200
0
W
Chaac
5,453
1,091
21
4
0
111,915
0
W
Yemoja
4,922
984
8
2
0
58,723
2
W
Cernunnos
5,611
1,122
27
5
0
86,440
0
L
Chang'e
5,575
1,115
22
4
0
112,625
0
L
Nox
5,701
1,140
30
6
0
113,867
0
L
Ymir
4,488
898
0
0
0
0
0
W
Ymir
5,497
1,099
3
1
0
105,168
0
L
Danzaburou
5,771
1,154
15
3
0
87,497
0
W
Poseidon
6,230
1,246
35
7
0
129,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role