Player Matchup

Danzaburou
Danzaburou
DoubleWestern131
Danzaburou
Level 47
God Stats
32W - 20L
1,600 SR
Queue Stats
67W - 57L
1,512 Elo+
Party 2
Set
Set
IICyberPunkII
Set
Level 106
God Stats
24W - 27L
1,500 SR
Queue Stats
136W - 131L
1,488 Elo+
Party 2
Khepri
Khepri
Meıtøu
Khepri
Level 112
God Stats
1W - 3L
1,270 SR
Queue Stats
92W - 108L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
YungHerbLyfe
Sun Wukong
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 129L
1,573 Elo+
Solo
Ra
Ra
shkont
Ra
Level 101
God Stats
28W - 14L
1,674 SR
Queue Stats
412W - 429L
1,516 Elo+
Party 2
Team Averages
Level 106
1,509 SR
1,517 Elo+

VS

Team Averages
Level 139
1,561 SR
1,553 Elo+
Eset
Eset
 
Eset
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Bananamafana
Ra
Level 147
God Stats
7W - 2L
1,733 SR
Queue Stats
177W - 153L
1,640 Elo+
Party 1
Fafnir
Fafnir
Eduar21yAkienNO
Fafnir
Level 136
God Stats
7W - 4L
1,569 SR
Queue Stats
128W - 96L
1,533 Elo+
Solo
Apollo
Apollo
SleepyQJPC
Apollo
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoubleWestern131
Danzaburou
10
0 / 5 / 0
5,833
449
6,843
8,240
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 5 / 2
7,511
578
3,962
11,631
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Khepri
Meıtøu
Khepri
10
0 / 3 / 0
6,098
469
3,101
9,990
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
YungHerbLyfe
Sun Wukong
11
2 / 5 / 6
6,505
500
6,962
12,493
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ra
13
5 / 6 / 4
7,417
571
9,556
10,878
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
4 / 4 / 2
8,715
670
6,639
8,117
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
 
Nemesis
13
7 / 2 / 4
7,769
598
10,261
10,982
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 4 / 5
8,179
629
9,213
8,136
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 1 / 13
7,984
614
4,830
9,592
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
SleepyQJPC
Apollo
13
7 / 1 / 3
7,449
573
9,479
9,709
3,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
12
Kills
24
24
Deaths
12
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
4
2
1.25
W
Nemesis
 
Nemesis
7
2
4
4.5
W
6
4
5
2.13
L
Danzaburou
DoubleWestern131
Danzaburou
0
5
0
0
W
0
1
13
6.5
L
5
5
2
1.2
L
Khepri
Meıtøu
Khepri
0
3
0
0
W
Apollo
SleepyQJPC
Apollo
7
1
3
8.5
L
Sun Wukong
YungHerbLyfe
Sun Wukong
2
5
6
1
L
Ra
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,424
Damage
40,422
53,232
Taken
46,536
22,660
Mitigated
22,263
11,005
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,639
570
99
2,420
8,117
2,750
1,306
437
7,628
63,350
3,235
W
Nemesis
 
Nemesis
10,261
5,294
0
1,298
10,982
3,871
0
3,142
7,478
0
41,375
W
9,213
1,383
636
2,647
8,136
2,941
0
3,022
4,742
65,524
0
L
Danzaburou
DoubleWestern131
Danzaburou
6,843
2,543
0
735
8,240
2,509
0
2,795
5,445
0
48,124
W
4,830
1,069
0
4,078
9,592
9,414
0
2,446
6,947
20,315
1,512
L
3,962
1,305
0
2,297
11,631
5,559
0
4,664
6,967
0
36,955
L
Khepri
Meıtøu
Khepri
3,101
454
0
1,825
9,990
6,709
0
3,288
6,702
17,347
292
W
Apollo
SleepyQJPC
Apollo
9,479
7,501
0
4,292
9,709
3,287
1,055
2,498
7,163
0
58,403
L
Sun Wukong
YungHerbLyfe
Sun Wukong
6,962
1,224
0
3,791
12,493
4,975
0
4,396
8,024
0
35,777
L
Ra
9,556
680
600
1,757
10,878
2,908
0
4,628
6,250
42,096
1,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,364
Gold Earned
40,096
320
Minions Killed
447
0
Camps Cleared
0
1,268,897
Distance Traveled
1,293,587
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,715
670
125
10
0
221,225
0
W
Nemesis
7,769
598
68
5
0
313,382
0
W
Ra
8,179
629
114
9
0
262,877
0
L
Danzaburou
5,833
449
84
6
0
241,997
0
W
Fafnir
7,984
614
18
1
0
249,364
0
L
Set
7,511
578
66
5
0
228,213
0
L
Khepri
6,098
469
25
2
0
247,633
0
W
Apollo
7,449
573
122
9
0
246,739
1
L
Sun Wukong
6,505
500
55
4
0
283,710
0
L
Ra
7,417
571
90
7
0
267,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role