Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CncGhost
Janus
Level 124
God Stats
1W - 2L
1,412 SR
Queue Stats
117W - 104L
1,522 Elo+
Party 1
Osiris
Osiris
PASS THE CNTRLR
Osiris
Level 125
God Stats
198W - 187L
1,554 SR
Queue Stats
363W - 349L
1,487 Elo+
Solo
Fenrir
Fenrir
TheGamefather___
Fenrir
Level 144
God Stats
4W - 11L
1,383 SR
Queue Stats
235W - 234L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
jojomoney17
Cthulhu
Level 103
God Stats
7W - 7L
1,555 SR
Queue Stats
124W - 112L
1,489 Elo+
Solo
Team Averages
Level 141
1,481 SR
1,502 Elo+

VS

Team Averages
Level 122
1,475 SR
1,479 Elo+
Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Lamonte_Games
Agni
Level 92
God Stats
1W - 1L
1,315 SR
Queue Stats
369W - 340L
1,434 Elo+
Solo
Jing Wei
Jing Wei
Zynsiyme05
Jing Wei
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 53L
1,476 Elo+
Party 2
Da Ji
Da Ji
emcdaniel
Da Ji
Level 126
God Stats
3W - 2L
1,562 SR
Queue Stats
75W - 96L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
1 / 1 / 0
4,160
594
1,951
4,028
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Janus
CncGhost
Janus
7
0 / 4 / 3
3,919
560
1,173
4,201
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

4
0 / 1 / 0
3,168
453
1,045
2,026
929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 3 / 0
4,306
615
3,237
5,993
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
jojomoney17
Cthulhu
8
2 / 0 / 0
4,520
646
3,504
3,545
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 0 / 1
5,153
736
921
3,075
1,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
 
Xing Tian
7
0 / 0 / 3
4,313
616
2,125
6,098
3,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 2 / 5
4,691
670
2,276
3,435
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Zynsiyme05
Jing Wei
7
1 / 2 / 0
3,752
536
2,570
4,039
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Da Ji
emcdaniel
Da Ji
8
7 / 1 / 1
5,173
739
4,523
4,257
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
9
9
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
0
1
W
Shiva
 
Shiva
0
0
1
0.5
W
Xing Tian
 
Xing Tian
0
0
3
1.5
L
Janus
CncGhost
Janus
0
4
3
0.38
W
1
2
5
1.75
L
0
1
0
0
L
2
3
0
0.67
W
Jing Wei
Zynsiyme05
Jing Wei
1
2
0
0.5
W
Da Ji
emcdaniel
Da Ji
7
1
1
7.5
L
Cthulhu
jojomoney17
Cthulhu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,910
Damage
12,415
19,793
Taken
20,904
6,648
Mitigated
7,545
4,345
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,951
542
220
774
4,028
1,401
0
1,347
2,681
15,058
0
W
Shiva
 
Shiva
921
434
0
1,866
3,075
1,251
0
0
3,075
0
35,559
W
Xing Tian
 
Xing Tian
2,125
230
0
1,650
6,098
3,253
0
1,672
4,150
13,997
0
L
Janus
CncGhost
Janus
1,173
160
0
371
4,201
937
0
737
3,236
15,203
372
W
2,276
212
0
658
3,435
797
0
466
2,969
16,805
0
L
1,045
374
0
806
2,026
929
0
0
1,941
0
5,303
L
3,237
929
0
848
5,993
2,080
0
1,195
4,614
0
26,196
W
Jing Wei
Zynsiyme05
Jing Wei
2,570
2,028
234
1,520
4,039
1,080
0
2,750
881
0
17,911
W
Da Ji
emcdaniel
Da Ji
4,523
1,234
0
1,651
4,257
1,164
0
995
3,262
0
15,961
L
Cthulhu
jojomoney17
Cthulhu
3,504
392
0
1,326
3,545
1,301
0
710
2,835
21,417
1,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,073
Gold Earned
23,082
161
Minions Killed
182
0
Camps Cleared
0
601,595
Distance Traveled
722,484
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,160
594
25
4
0
119,325
1
W
Shiva
5,153
736
74
11
0
135,317
0
W
Xing Tian
4,313
616
15
2
0
155,618
4
L
Janus
3,919
560
28
4
0
144,088
0
W
Agni
4,691
670
45
6
0
128,666
0
L
Osiris
3,168
453
10
1
0
46,348
0
L
Fenrir
4,306
615
41
6
0
151,292
0
W
Jing Wei
3,752
536
24
3
0
140,992
0
W
Da Ji
5,173
739
24
3
0
161,891
0
L
Cthulhu
4,520
646
57
8
0
140,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role