Player Matchup

Bastet
Bastet
DSRabbit
Bastet
Level 157
God Stats
3W - 11L
1,344 SR
Queue Stats
140W - 189L
1,443 Elo+
Party 1
Ix Chel
Ix Chel
DirtNapem
Ix Chel
Level 249
God Stats
5W - 4L
1,661 SR
Queue Stats
485W - 501L
1,515 Elo+
Party 1
Sol
Sol
FilthyNipps
Sol
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 89L
1,443 Elo+
Party 1
Xing Tian
Xing Tian
I23-cry
Xing Tian
Level 149
God Stats
95W - 103L
1,569 SR
Queue Stats
1,031W - 982L
1,516 Elo+
Solo
Bellona
Bellona
Mulaaababy
Bellona
Level 183
God Stats
0W - 3L
1,344 SR
Queue Stats
110W - 152L
1,421 Elo+
Party 1
Team Averages
Level 154
1,484 SR
1,467 Elo+

VS

Team Averages
Level 132
1,617 SR
1,534 Elo+
Sobek
Sobek
Draxler86
Sobek
Level 193
God Stats
4W - 3L
1,686 SR
Queue Stats
266W - 229L
1,580 Elo+
Solo
Hercules
Hercules
PunchedEmperor
Hercules
Level 142
God Stats
107W - 91L
1,590 SR
Queue Stats
256W - 218L
1,539 Elo+
Party 2
Mulan
Mulan
SamadAlHayadi
Mulan
Level 58
God Stats
47W - 27L
1,647 SR
Queue Stats
211W - 182L
1,527 Elo+
Party 2
Cernunnos
Cernunnos
dvavrvivavn
Cernunnos
Level 61
God Stats
17W - 8L
1,660 SR
Queue Stats
52W - 44L
1,549 Elo+
Solo
Yu Huang
Yu Huang
xSakwanMoore
Yu Huang
Level 208
God Stats
4W - 0L
1,500 SR
Queue Stats
149W - 142L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DSRabbit
Bastet
10
0 / 2 / 0
5,228
523
1,238
7,641
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
DirtNapem
Ix Chel
9
0 / 6 / 1
5,230
523
5,796
7,824
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,255
426
1,186
3,979
787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
I23-cry
Xing Tian
10
1 / 0 / 0
4,783
478
1,035
5,091
3,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Mulaaababy
Bellona
11
1 / 1 / 0
5,716
572
3,127
10,311
9,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Draxler86
Sobek
9
1 / 0 / 2
5,471
547
1,459
4,753
3,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
12
4 / 0 / 2
6,303
630
4,427
7,486
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 1
5,974
597
7,004
7,729
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
dvavrvivavn
Cernunnos
11
1 / 0 / 0
5,642
564
4,799
3,193
1,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Yu Huang
xSakwanMoore
Yu Huang
11
3 / 1 / 5
6,204
620
3,814
5,449
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
10
10
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
DSRabbit
Bastet
0
2
0
0
L
Ix Chel
DirtNapem
Ix Chel
0
6
1
0.08
W
Sobek
Draxler86
Sobek
1
0
2
2
L
0
1
0
0
L
Xing Tian
I23-cry
Xing Tian
1
0
0
1
L
Bellona
Mulaaababy
Bellona
1
1
0
1
W
Hercules
4
0
2
5
W
1
1
1
1.5
W
Cernunnos
dvavrvivavn
Cernunnos
1
0
0
1
W
Yu Huang
xSakwanMoore
Yu Huang
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,382
Damage
21,503
34,846
Taken
28,610
17,664
Mitigated
13,043
12,634
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DSRabbit
Bastet
1,238
306
0
4,155
7,641
2,104
0
509
7,132
0
38,249
L
Ix Chel
DirtNapem
Ix Chel
5,796
464
320
1,557
7,824
2,244
0
3,581
4,243
31,951
897
W
Sobek
Draxler86
Sobek
1,459
141
0
2,240
4,753
3,538
0
1,593
3,121
13,064
1,828
L
1,186
179
0
1,314
3,979
787
0
124
3,440
17,071
3,300
L
Xing Tian
I23-cry
Xing Tian
1,035
0
0
862
5,091
3,300
0
721
4,193
13,130
0
L
Bellona
Mulaaababy
Bellona
3,127
739
0
4,426
10,311
9,229
0
124
10,187
0
35,592
W
Hercules
4,427
1,053
0
4,461
7,486
2,737
0
1,340
6,146
0
48,595
W
7,004
1,003
0
3,305
7,729
3,923
0
0
7,729
0
41,455
W
Cernunnos
dvavrvivavn
Cernunnos
4,799
1,186
0
1,894
3,193
1,311
0
953
2,230
0
45,269
W
Yu Huang
xSakwanMoore
Yu Huang
3,814
239
0
1,152
5,449
1,534
0
3,776
1,634
32,987
849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,212
Gold Earned
29,594
256
Minions Killed
310
0
Camps Cleared
0
924,077
Distance Traveled
1,030,612
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,228
523
82
8
0
229,919
2
L
Ix Chel
5,230
523
52
5
0
207,333
3
W
Sobek
5,471
547
23
2
0
193,483
2
L
Sol
4,255
426
39
4
0
164,457
0
L
Xing Tian
4,783
478
19
2
0
121,787
0
L
Bellona
5,716
572
64
6
0
200,581
0
W
Hercules
6,303
630
81
8
0
253,125
0
W
Mulan
5,974
597
69
7
0
202,280
0
W
Cernunnos
5,642
564
70
7
0
185,070
0
W
Yu Huang
6,204
620
67
7
0
196,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role