Player Matchup

Serqet
Serqet
B1gH3ad09
Serqet
Level 77
God Stats
0W - 5L
1,392 SR
Queue Stats
44W - 75L
1,368 Elo+
Party 2
Apollo
Apollo
DayCool J
Apollo
Level 68
God Stats
1W - 1L
1,769 SR
Queue Stats
38W - 35L
1,536 Elo+
Party 2
Ra
Ra
Sensei6Gamer
Ra
Level 108
God Stats
4W - 6L
1,500 SR
Queue Stats
87W - 121L
1,433 Elo+
Party 2
Hercules
Hercules
ViceXVI
Hercules
Level 101
God Stats
22W - 15L
1,628 SR
Queue Stats
655W - 605L
1,584 Elo+
Solo
Geb
Geb
tymir123d
Geb
Level 88
God Stats
0W - 1L
1,585 SR
Queue Stats
47W - 42L
1,531 Elo+
Party 2
Team Averages
Level 88
1,575 SR
1,490 Elo+

VS

Team Averages
Level 111
1,563 SR
1,494 Elo+
Jormungandr
Jormungandr
Arturopicazo510
Jormungandr
Level 49
God Stats
18W - 19L
1,576 SR
Queue Stats
55W - 55L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Losprimos26
Zhong Kui
Level 120
God Stats
3W - 1L
1,623 SR
Queue Stats
340W - 346L
1,521 Elo+
Party 1
Xbalanque
Xbalanque
MikeFOOL
Xbalanque
Level 158
God Stats
16W - 15L
1,613 SR
Queue Stats
266W - 262L
1,483 Elo+
Solo
Vamana
Vamana
OrderedDawn4276
Vamana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 152L
1,501 Elo+
Solo
Hun Batz
Hun Batz
xXNeNuFaR255Xx
Hun Batz
Level 121
God Stats
1W - 1L
1,505 SR
Queue Stats
419W - 436L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
B1gH3ad09
Serqet
8
1 / 2 / 1
4,856
441
3,260
5,814
1,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
DayCool J
Apollo
8
0 / 4 / 0
4,635
421
2,773
6,496
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 0
7,151
650
2,550
5,331
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
ViceXVI
Hercules
12
5 / 1 / 1
7,185
653
8,633
10,336
6,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 3 / 1
4,367
397
1,043
4,611
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arturopicazo510
Jormungandr
11
3 / 0 / 3
6,983
635
3,032
5,036
2,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Losprimos26
Zhong Kui
13
1 / 2 / 3
7,449
677
3,550
5,749
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
MikeFOOL
Xbalanque
12
5 / 3 / 2
7,171
652
6,829
6,646
2,034
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
0 / 5 / 1
6,589
599
5,322
8,909
4,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
12
2 / 0 / 1
6,856
623
1,859
6,371
2,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
9
Kills
11
12
Deaths
10
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Arturopicazo510
Jormungandr
3
0
3
4.5
L
Serqet
B1gH3ad09
Serqet
1
2
1
0.75
L
Apollo
DayCool J
Apollo
0
4
0
0
W
Zhong Kui
Losprimos26
Zhong Kui
1
2
3
1.25
W
Xbalanque
MikeFOOL
Xbalanque
5
3
2
2
W
0
5
1
0.1
L
3
2
0
1.5
L
Hercules
ViceXVI
Hercules
5
1
1
5.5
L
0
3
1
0.17
W
Hun Batz
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,259
Damage
20,592
32,588
Taken
32,711
14,607
Mitigated
14,965
6,691
Healing
10,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Arturopicazo510
Jormungandr
3,032
824
0
2,115
5,036
2,866
121
686
4,350
21,266
233
L
Serqet
B1gH3ad09
Serqet
3,260
688
0
468
5,814
1,887
0
1,005
4,809
0
20,093
L
Apollo
DayCool J
Apollo
2,773
2,021
0
1,085
6,496
1,620
0
1,142
5,354
0
27,796
W
Zhong Kui
Losprimos26
Zhong Kui
3,550
345
0
2,690
5,749
3,427
1,009
2,050
3,554
48,322
1,535
W
Xbalanque
MikeFOOL
Xbalanque
6,829
4,098
0
2,118
6,646
2,034
604
645
5,797
0
48,339
W
5,322
2,052
0
2,488
8,909
4,231
176
260
8,649
0
43,625
L
2,550
71
96
1,273
5,331
1,920
0
2,615
2,716
53,181
0
L
Hercules
ViceXVI
Hercules
8,633
2,828
0
3,373
10,336
6,699
0
231
9,542
714
53,487
L
1,043
61
0
396
4,611
2,481
0
1,425
3,186
7,329
0
W
Hun Batz
1,859
148
0
1,015
6,371
2,407
758
266
6,105
0
44,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
35,048
297
Minions Killed
417
0
Camps Cleared
0
1,037,639
Distance Traveled
1,135,842
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,983
635
39
4
0
236,672
0
L
Serqet
4,856
441
33
3
0
259,898
0
L
Apollo
4,635
421
45
4
0
197,704
0
W
Zhong Kui
7,449
677
121
11
0
201,906
4
W
Xbalanque
7,171
652
87
8
0
202,080
0
W
Vamana
6,589
599
95
9
0
220,149
0
L
Ra
7,151
650
115
10
0
216,967
0
L
Hercules
7,185
653
95
9
0
229,237
0
L
Geb
4,367
397
9
1
0
133,833
0
W
Hun Batz
6,856
623
75
7
0
275,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role