Player Matchup

Erlang Shen
Erlang Shen
KazPlays24
Erlang Shen
Level 45
God Stats
0W - 2L
1,428 SR
Queue Stats
19W - 40L
1,303 Elo+
Party 1
Heimdallr
Heimdallr
KidPerry608
Heimdallr
Level 126
God Stats
0W - 2L
1,237 SR
Queue Stats
254W - 332L
1,351 Elo+
Party 1
Ne Zha
Ne Zha
NajMarquee
Ne Zha
Level 102
God Stats
4W - 9L
1,353 SR
Queue Stats
253W - 271L
1,361 Elo+
Party 1
Xing Tian
Xing Tian
ablaze-drum04
Xing Tian
Level 84
God Stats
0W - 3L
1,238 SR
Queue Stats
140W - 212L
1,335 Elo+
Party 1
Baron Samedi
Baron Samedi
thtboijoe
Baron Samedi
Level 167
God Stats
2W - 2L
1,420 SR
Queue Stats
175W - 207L
1,409 Elo+
Party 1
Team Averages
Level 105
1,335 SR
1,352 Elo+

VS

Team Averages
Level 88
1,470 SR
1,495 Elo+
Kali
Kali
Maximaa23
Kali
Level 45
God Stats
6W - 0L
1,904 SR
Queue Stats
139W - 142L
1,456 Elo+
Party 2
Anhur
Anhur
OMW2URmoms
Anhur
Level 123
God Stats
10W - 13L
1,404 SR
Queue Stats
451W - 434L
1,491 Elo+
Solo
Discordia
Discordia
PachecoKamui
Discordia
Level 80
God Stats
2W - 4L
1,329 SR
Queue Stats
154W - 153L
1,471 Elo+
Party 2
Ravana
Ravana
drunkramen
Ravana
Level 89
God Stats
4W - 13L
1,211 SR
Queue Stats
220W - 207L
1,461 Elo+
Solo
Ganesha
Ganesha
radpandaman1337
Ganesha
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KazPlays24
Erlang Shen
11
0 / 8 / 0
7,072
372
1,863
13,644
5,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
KidPerry608
Heimdallr
14
2 / 5 / 1
8,437
444
5,686
11,175
2,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ne Zha
NajMarquee
Ne Zha
12
0 / 14 / 2
7,295
384
7,183
20,985
8,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
ablaze-drum04
Xing Tian
10
0 / 8 / 2
7,262
382
5,174
22,703
16,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
thtboijoe
Baron Samedi
15
3 / 3 / 1
9,153
482
10,851
12,780
9,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
7 / 0 / 10
10,444
550
11,921
21,272
12,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
16
8 / 3 / 11
10,333
544
14,547
11,528
4,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
PachecoKamui
Discordia
16
7 / 1 / 7
9,827
517
7,447
6,532
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ravana
drunkramen
Ravana
18
16 / 0 / 7
12,836
676
20,250
12,331
11,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 1 / 16
9,897
521
8,704
14,260
15,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
89
5
Kills
38
38
Deaths
5
6
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
KazPlays24
Erlang Shen
0
8
0
0
L
Heimdallr
KidPerry608
Heimdallr
2
5
1
0.5
W
Kali
7
0
10
12
L
Ne Zha
NajMarquee
Ne Zha
0
14
2
0.07
W
Anhur
8
3
11
4.5
W
Discordia
PachecoKamui
Discordia
7
1
7
10.5
L
Xing Tian
ablaze-drum04
Xing Tian
0
8
2
0.13
W
Ravana
drunkramen
Ravana
16
0
7
19.5
W
0
1
16
8
L
Baron Samedi
thtboijoe
Baron Samedi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,757
Damage
62,869
81,287
Taken
65,923
42,995
Mitigated
46,471
11,651
Healing
23,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
KazPlays24
Erlang Shen
1,863
698
0
2,180
13,644
5,919
0
106
13,024
0
27,596
L
Heimdallr
KidPerry608
Heimdallr
5,686
794
0
1,753
11,175
2,619
728
1,921
9,122
0
46,457
W
Kali
11,921
6,574
0
10,168
21,272
12,151
987
4,361
16,911
0
90,055
L
Ne Zha
NajMarquee
Ne Zha
7,183
1,752
0
696
20,985
8,715
0
3,088
17,538
0
49,432
W
Anhur
14,547
9,039
0
4,572
11,528
4,456
3,251
3,548
7,980
0
73,491
W
Discordia
PachecoKamui
Discordia
7,447
183
0
1,356
6,532
2,353
1,602
1,824
4,706
51,904
1,671
L
Xing Tian
ablaze-drum04
Xing Tian
5,174
538
0
1,037
22,703
16,336
0
6,765
15,784
18,404
0
W
Ravana
drunkramen
Ravana
20,250
5,536
0
5,127
12,331
11,535
1,079
1,801
10,530
0
88,989
W
8,704
1,156
0
1,900
14,260
15,976
1,106
4,613
9,647
32,934
596
L
Baron Samedi
thtboijoe
Baron Samedi
10,851
429
1,380
4,605
12,780
9,406
0
4,245
8,405
64,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,219
Gold Earned
53,337
343
Minions Killed
479
0
Camps Cleared
0
1,577,492
Distance Traveled
1,896,892
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,072
372
51
3
0
224,274
2
L
Heimdallr
8,437
444
79
4
0
339,547
2
W
Kali
10,444
550
127
7
0
438,006
4
L
Ne Zha
7,295
384
80
4
0
333,574
0
W
Anhur
10,333
544
103
5
0
292,316
0
W
Discordia
9,827
517
81
4
0
353,917
1
L
Xing Tian
7,262
382
19
1
0
363,110
0
W
Ravana
12,836
676
157
8
0
411,236
3
W
Ganesha
9,897
521
11
1
0
401,417
9
L
Baron Samedi
9,153
482
114
6
0
316,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role